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New Mech: Jagermech Feedback


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#81 Tesunie

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Posted 19 March 2013 - 04:43 PM

View PostHugster, on 19 March 2013 - 04:39 PM, said:

one shottable by LRMs, they go directly to head and you die in 1 salvo


... from the rear....

#82 etd

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Posted 19 March 2013 - 04:44 PM

1) head hit box is wayyyyy to big
2) it's role is a support mech. Increase base module size from 2 to 3.

Edit: 3) side torsos are way to large...

Lrms and srms one shot this thing front loaded with max armor...

Edited by etd, 19 March 2013 - 04:47 PM.


#83 SQUIRRELLL

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Posted 19 March 2013 - 04:44 PM

It also turns like a truck. Seriously its not an Assault mech. Would be nice if they adjust this.

#84 Royalewithcheese

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Posted 19 March 2013 - 04:46 PM

Posted Image

#85 megoblocks

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Posted 19 March 2013 - 04:47 PM

View PostSir Roland MXIII, on 19 March 2013 - 04:40 PM, said:


Which Jager you using? It may be they only screwed this pooch on one or two of the variants.


JM6-DD

#86 Royalewithcheese

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Posted 19 March 2013 - 04:47 PM

View PostSQUIRRELLL, on 19 March 2013 - 04:44 PM, said:

It also turns like a truck. Seriously its not an Assault mech. Would be nice if they adjust this.


What engine are you using? To my knowledge this is usually just a property of the engine.

#87 Ashvins

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Posted 19 March 2013 - 04:52 PM

As others have already said Head hit box is to big and LRM's seem to hit it easily. Otherwise i'm enjoying the mech so far. One other thing is the JM6-S is not showing in Stats. Most likely the same for the others as well but I haven't purchased them yet I can't say for sure.

#88 IG 88

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Posted 19 March 2013 - 04:53 PM

I'm registering head damage wild been hit in the back by medium laser

#89 DeadlyNerd

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Posted 19 March 2013 - 04:57 PM

View PostRoyalewithcheese, on 19 March 2013 - 04:47 PM, said:


What engine are you using? To my knowledge this is usually just a property of the engine.

The scaling with engine size is non existent. Ratings 250, 260 and 280 all have same turn speeds.

The mech should have a faster torso twist by default since it's designed as a defensive AA mech.

#90 FerretGR

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Posted 19 March 2013 - 05:13 PM

View PostTesunie, on 19 March 2013 - 04:43 PM, said:


... from the rear....


This happened to me too, got head damage from behind from LRMs.

#91 FerretGR

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Posted 19 March 2013 - 05:16 PM

On the upside, I've had some spectacularly good games in mine. XL300, 4xSRM6, 2LL, 16 DHS. Broke 1000 damage for the first time in a long time, maybe ever? Crazy.

#92 Skadi

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Posted 19 March 2013 - 05:18 PM

LRM's oneshot it no matter where they hit... had a LRM volley hit the arm of my mech and it headcapped me.

#93 Dexion

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Posted 19 March 2013 - 05:19 PM

Same thoughts here... So far so good, until you encounter any type of missile.. SRM or LRM. Then splash damage destroys your head. Actually, seems like everything destroys your head.

#94 LtPoncho

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Posted 19 March 2013 - 05:21 PM

Good luck grinding this *********** - each new Mech release only adds to the disappointment. After 20 matches with millions of CBills in loadouts and nothing to show for it quickly gets you to the realization you've screwed up.

#95 Skadi

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Posted 19 March 2013 - 05:29 PM

All the LRM boats are realizing shooting In the general direction of the jagermech will obliterate its head... just had 4 matches in a row where 6 of the 8 enemy mechs were lrm boats prioritizing the jagers.

#96 DeathofSelf

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Posted 19 March 2013 - 05:29 PM

Yeah, I think the head hit box might be a little big considering I just got killed from a head shot, from behind.

#97 Aggressor666

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Posted 19 March 2013 - 05:46 PM

only been headshot once in my JM6-S and I was "wtf where did that come from"
otherwise it tears mechs apart its truly brutal (till it runs outta ammo)

#98 William Chase Davion

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Posted 19 March 2013 - 05:53 PM

I bought JM6-A. Head hit box, and side torso hit boxxes seem big. It also turns really slowly with the stock engine.




Edited for variant type. I had the S and A confused.

Edited by William Chase Davion, 19 March 2013 - 05:57 PM.


#99 P e n u m b r a

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Posted 19 March 2013 - 05:54 PM

a lighter heavy that handles like an assault also head component destroyed.

Edited by Le0yo, 19 March 2013 - 05:57 PM.


#100 FerretGR

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Posted 19 March 2013 - 06:09 PM

View PostLtPoncho, on 19 March 2013 - 05:21 PM, said:

Good luck grinding this *********** - each new Mech release only adds to the disappointment. After 20 matches with millions of CBills in loadouts and nothing to show for it quickly gets you to the realization you've screwed up.


I'm not having problems. I have the basics done already on my first JM6.





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