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Head Hitboxes Taking Too Much Damage From All Missiles


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#1 Anais Opal

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Posted 19 March 2013 - 05:04 PM

Put simply a spat cat should not be able to cockpit an atlas in 1 hit

So, either

a) srms/lrms got such a massive boost in damage they are ridculously OP now

or

:P Head hit boxes are now broken to game breaking levels.

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#2 Conraire

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Posted 19 March 2013 - 05:11 PM

Nope, I just lost almost all armor on the entire torso of my max armor awesome in 1 volley of lrm20.

#3 Roland

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Posted 19 March 2013 - 05:12 PM

Yes, I can confirm this, although I saw it happen with a Jagermech as the target.

I had previously thought that it was perhaps the Jagermech, but it may be all mechs.

At one point, they had reduced the effect of splash damage to head hitboxes. It seems like they may have accidentally (?) turned that off?

To clarify, I withnessed a jagermech one-shotted by a splatcat in the head, as well as a volley of LRM's crit out a Jagermech's head and kill it(despite the missiles actually hitting him in the back).

Edited by Roland, 19 March 2013 - 05:13 PM.


#4 aniviron

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Posted 19 March 2013 - 05:33 PM

Having a field day with PPCs to the head as well.

#5 Zeus X

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Posted 19 March 2013 - 05:43 PM

LRM's are causing WAY TO MUCH Damage...

I can confirm being headshot by LRM's and legged by LRM's.

It's a nasty LRM world right now!

Edited by DCM Zeus, 19 March 2013 - 05:44 PM.


#6 Roland

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Posted 19 March 2013 - 05:59 PM

View Postaniviron, on 19 March 2013 - 05:33 PM, said:

Having a field day with PPCs to the head as well.

If splash damage now fully affects heads, as it seems to, PPC's should make headshotting mechs fairly trivial. I'll test this out in a little bit.

#7 amenophis

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Posted 19 March 2013 - 06:25 PM

Same here. Head gone from lrm hit. Usualy My engine goes before the head.

#8 Baltasar

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Posted 19 March 2013 - 06:50 PM

Head shotted a fully armored catapult with 2 lrm 15s in 2 volleys (I know cats have a big hit box but I have never head shotted one with LRMs before, especially not with full armor.)

#9 TostitoBandito

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Posted 19 March 2013 - 08:25 PM

Was just headshot by one salvo of streaks in my Jagermech. Never been headshot by streaks before in hundreds of games. Either head hitboxes have issues, missile splash damage has issues, or both.

#10 Wolfgang Landsknecht

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Posted 20 March 2013 - 12:37 AM

Lost my Head and BOTH shoulders in one second under heavy fire. In an ATLAS. Armor was barely yellow before. Game is broken. :huh:

#11 Prince V

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Posted 20 March 2013 - 01:39 AM

Been seeing this to varying extents as well. Noticing it worst on the Jager. Was LRMing in my Stalker on Frozen City, and I was watching Jager heads melt under fire, far before their torsos went. Was using 4 LRM15s and a TAG.

Also, maybe coincidentally, maybe not, broke my record for damage that very same round; 1742 damage.

I know there's a problem with SRMS and SSRMS splashing too much, I know it's being addressed, but it that problem possibly present on LRMs too? Maybe that's why LRMs have undergone so many buffs and nerfs (damage, flight path, lock time...) and indirect buffs and nerfs (ECM, Artimis, TAG, NARC...) Could it be the damage is just plain inconsistent?
Could explain the differences in player experience (And opinion) if it's based on mech geometry like the srm bug, different people pilot different mechs and take different amounts of damage?

Maybe something worth looking into PGI, might help even things out.

#12 Anais Opal

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Posted 20 March 2013 - 02:29 AM

Thanks for the continuing feedback on this issue guys. Glad to see others are seeing this behaviour

Hope PGI hot fixes this and SOON.

#13 The Mech behind you

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Posted 20 March 2013 - 02:54 AM

SRMs as well. Just tested them in Testing Grounds after a single SRM4 Volley stripped all 3 torso armor of a 3L. I fired the same single SRM4 right into the back of the Atlas puppy and could strip his left and right rear armor after the second volley. Oh and his Head Armor turned light orange which should be impossible when firing right into the rear

#14 Balla

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Posted 20 March 2013 - 02:57 AM

First 4 games in my new Jagermech I got Headshot by missles while torso was just yellow. This is fully armored of course.

There seems to be an increase in splash dmg. The placement of the head in the Jager doesnt help me thinks. This thing gets headshot alot.

Like in other threads tested, LRMs seem to do indeed double the dmg since this patch. How ironic since they were already OP.

Time to give this game a break. WE NEED A HOTFIX!

#15 Balla

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Posted 20 March 2013 - 03:03 AM

Oh i thought of another solution.

Just take your ECM equipped mechs out for a ride. Its the only way to live now. And it isnt like ECM wasnt strong enough before this patch ...

#16 Cab

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Posted 20 March 2013 - 03:30 AM

i can confirm that. Since the patch is live, it's noticable that LRMS Salvos mostly hit and erase the enemies legs and cockpits. This definitely couldn't be recognized during pre patch. I tried to do some testing this morning. Played 3 rounds in a LRM Stalker and killed most of my opponents in a single/double salvo mostly by disabling their legs. There went something wrong.

Edited by Cab, 20 March 2013 - 03:30 AM.


#17 Anais Opal

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Posted 20 March 2013 - 03:35 AM

View Postaniviron, on 19 March 2013 - 05:33 PM, said:

Having a field day with PPCs to the head as well.


I can confirm that PPC's are also doing strange things.

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#18 Haakon Magnusson

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Posted 20 March 2013 - 03:35 AM

Splash damage issue has been there http://mwomercs.com/...ted-2013-03-15/ and is hopefully eventually resolved.
I wonder if it has really got worse or just people using srms more...

#19 Anais Opal

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Posted 20 March 2013 - 04:18 AM

View PostHaakon Magnusson, on 20 March 2013 - 03:35 AM, said:

Splash damage issue has been there http://mwomercs.com/...ted-2013-03-15/ and is hopefully eventually resolved.
I wonder if it has really got worse or just people using srms more...


Its not a splash issue as I believe it was to be removed while they work out the dynamics of it with the new 'Mech hitbox configurations. At the moment LRMs are stripping legs and also head shooting even it the LRM fire is being taken in the rear.

#20 CG Oglethorpe Kerensky

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Posted 20 March 2013 - 04:20 AM

Okay this really needs to get fixed.

Getting an LRM volley to the head at the start of a fight and instantly killing you is getting a bit old.





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