Head Hitboxes Taking Too Much Damage From All Missiles
#21
Posted 20 March 2013 - 04:22 AM
#22
Posted 20 March 2013 - 04:26 AM
#23
Posted 20 March 2013 - 04:26 AM
Edited by SmokinDave73, 20 March 2013 - 04:29 AM.
#24
Posted 20 March 2013 - 04:33 AM
Milltio, on 20 March 2013 - 04:22 AM, said:
Yep, this happened too. Headshot from behind.
#25
Posted 20 March 2013 - 05:38 AM
At present, it takes exactly 27 SRMs to kill a head, or about 45 LRMs. It doesn't matter how small your head hitbox is, it's just utterly silly out there right now.
#26
Posted 20 March 2013 - 05:43 AM
PGI, do you read? Game is broken after recent path. We need hotfix ASAP.
#27
Posted 20 March 2013 - 05:45 AM
#28
Posted 20 March 2013 - 07:16 AM
#29
Posted 20 March 2013 - 07:20 AM
Lazyone, on 20 March 2013 - 07:16 AM, said:
Never overestimate people. You will always be disappointed.
#31
Posted 20 March 2013 - 07:31 AM
clownwarlord, on 20 March 2013 - 07:24 AM, said:
Came here to post this - he was hit by 2 or 3 ERPPCs in the head, which critted the ammo in his head, which blew up and destroyed him. If you run with ammo in your head, you're taking this risk. Nothing unusual about that.
#32
Posted 20 March 2013 - 07:33 AM
- Missile Splash
- Heads are on the top of mechs and missiles come down on top of them ...
- Heads are where cockpits are
- Heads people store ammo
Everything is true lrms should hit you in the head if it is a rainbow arc. As for people storing ammo in their heads is just wrong ... and lastly splash will be getting fixed, but when? 2 weeks or is it hot patch?
Now as for everything else hitting you in the head that is just a good mech pilot who is aiming for your cockpit/head.
Then what about SRMs and Streaks? Well that is tag systems on your head or it is splash and they are going to get rid of splash. So hold on no need to go off the deep-end. they know the issue and will fix it I hope though not for 2 weeks (lrm boat for the cash)
Edited by clownwarlord, 20 March 2013 - 07:37 AM.
#33
Posted 20 March 2013 - 08:32 AM
#34
Posted 20 March 2013 - 08:56 AM
#35
Posted 20 March 2013 - 08:59 AM
#36
Posted 20 March 2013 - 05:58 PM
I though splash damage was being turned off for this patch?
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