Jump to content

Patch 1.2.204 Bugs Report


8 replies to this topic

#1 haseeb

    Member

  • PipPipPip
  • Mercenary
  • 57 posts
  • LocationPakistan

Posted 20 March 2013 - 02:25 AM

well i guess in one day its all clear this patch is epic fail PGI should have tested it in there labs for start here goes my list

Worst patch ever scrweed up half of the stuff that were not suppose to be changed in patch

-LRM is extremelly OP or get too much damage boost. 2 volley of LRM15 one heavy down seriously

-Headshot is a joke now lrm headshots ROFL cant believe it.

-atleast jagermech armor worst then the light mechs takes 10x dmg from normal shot. my Janner can take more direct hits then this jagermech while standing still and more trouble when hit my LRM cant survive 2 volleys.legs easiest to destry even with full armor

-all control/graphis/sound/resolution Settings getting reset after loging in again. I mean what the hell i use full custome controls for left hand use its takes 2 minuits to configure them all.

- and many more to come this day one reporting of possilbe bugs or bad changes.

-if writing during initial startup sequence the chat is override by normal commands while still in chatbox. while commands should stay disabled till we press enter not after the countdown ends.

-hold backspace to delete the message still not working need to tap backspace everytime i want to delete characters in chatbox.

-and story continuous..................................

overall very very disappoiting patch closed beta times were better then this update in this espect and after very patch more things are screwed then fixed.

and by the way Match Making phase3 is already a joke of the year.

Edited by haseeb, 20 March 2013 - 02:30 AM.


#2 Amberite

    Member

  • PipPipPip
  • Veteran Founder
  • Veteran Founder
  • 84 posts

Posted 20 March 2013 - 02:28 AM

Verified:
LRM damage is excessive.

Headshotted by missile dmg (splash? no direct hits to head I could see).

Will test further to confirm/refute the rest.

Edit:

Jager armour (even when added up to maximum) is being stripped excessively fast. A single AC20 round should not remove all forward CT armour and damage internal when armour is set to 74 at front.

Edited by Amberite, 20 March 2013 - 03:41 AM.


#3 haseeb

    Member

  • PipPipPip
  • Mercenary
  • 57 posts
  • LocationPakistan

Posted 20 March 2013 - 02:38 AM

View Posthaseeb, on 20 March 2013 - 02:25 AM, said:

well i guess in one day its all clear this patch is epic fail PGI should have tested it in there labs for start here goes my list

Worst patch ever scrweed up half of the stuff that were not suppose to be changed in patch

-LRM is extremelly OP or get too much damage boost. 2 volley of LRM15 one heavy down seriously

-Headshot is a joke now lrm headshots ROFL cant believe it.

-atleast jagermech armor worst then the light mechs takes 10x dmg from normal shot. my Janner can take more direct hits then this jagermech while standing still and more trouble when hit my LRM cant survive 2 volleys.legs easiest to destry even with full armor

-all control/graphis/sound/resolution Settings getting reset after loging in again. I mean what the hell i use full custome controls for left hand use its takes 2 minuits to configure them all.

- and many more to come this day one reporting of possilbe bugs or bad changes.

-if writing during initial startup sequence the chat is override by normal commands while still in chatbox. while commands should stay disabled till we press enter not after the countdown ends.

-hold backspace to delete the message still not working need to tap backspace everytime i want to delete characters in chatbox.

-and story continuous..................................

overall very very disappoiting patch closed beta times were better then this update in this espect and after very patch more things are screwed then fixed.

and by the way Match Making phase3 is already a joke of the year.


ok tested controls again seems it happened on first restar i changed again restarted game no reset odd bug happened between first 2 logins.

#4 The Mech behind you

    Member

  • PipPipPipPipPipPipPip
  • 566 posts
  • LocationGermany, Northern Baden-Württemberg

Posted 20 March 2013 - 02:47 AM

There's something fishy with SRMs as well. Had a match where my SINGLE SRM4 volley stripped the front torso armor of a 3L so I went into Testing Grounds:

- Fired a single SRM4 volley on the Commando puppy. All it's torso armor was gone and the internals were orange/red.
- Fired single SRM4 volleys into the rear of an atlas. After the second volley it's left and right rear armor torso was gone ...and the Head Armor was light orange!

#5 Paula Fry

    Member

  • PipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 521 posts
  • LocationGermany

Posted 20 March 2013 - 02:52 AM

No stats for tumalin and jaeger mech

#6 haseeb

    Member

  • PipPipPip
  • Mercenary
  • 57 posts
  • LocationPakistan

Posted 20 March 2013 - 02:57 AM

Missles are packed with nukes now i got half mech destroyed in one LRM hit 2nd one mechs full destroyed even streak do more dmg then AC10

#7 Amberite

    Member

  • PipPipPip
  • Veteran Founder
  • Veteran Founder
  • 84 posts

Posted 20 March 2013 - 03:56 AM

Jagermech head hitbox is Center of Mass in CT, leading to a -vast- number of head hits. Hitbox is too easily hit.

#8 Blandtastic

    Member

  • PipPip
  • 32 posts
  • LocationCopperas Cove, TX

Posted 20 March 2013 - 04:12 AM

I went to the training grounds today and noticed that some of my missiles (SSRMs) were doing damage to the rear center torso hitbox...while I was shooting the front center torso. This can't be good. Doesn't happen all the time, and granted it is relatively rare BUT it should never, ever happen.

#9 SmokinDave73

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 355 posts
  • LocationAlpheratz, Outer Sphere Periphery

Posted 20 March 2013 - 04:24 AM

I have lost nearly all my faith in PGI now after this patch. Dont they have the 6 million dollars they made from the founder's program to pay people to actually test thier new mech's/patch before release??? Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users