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Missile Damage - Feedback


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#361 slimenator

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Posted 21 March 2013 - 09:21 AM

So still no Hotfix?

#362 stjobe

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Posted 21 March 2013 - 09:21 AM

View PostGarth Erlam, on 21 March 2013 - 09:05 AM, said:

It's pushed forward, no exact ETA, other than 'today.' It'll happen though!

Of course he posted it in a completely other thread, which is only natural and par for the course.

Not in the Announcement section.
Not in this, pinned, thread about the issue.
But in a random thread in General.

#363 slimenator

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Posted 21 March 2013 - 09:23 AM

View Poststjobe, on 21 March 2013 - 09:21 AM, said:

Of course he posted it in a completely other thread, which is only natural and par for the course.

Not in the Announcement section.
Not in this, pinned, thread about the issue.
But in a random thread in General.


Uh no! It´snot coming today? Then 8Group Training is useless...

#364 Aim-Bot

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Posted 21 March 2013 - 09:24 AM

GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO FOR GOD SAKE

PATCH IT:::PATCH I!!!

#365 jay35

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Posted 21 March 2013 - 09:24 AM

View Poststjobe, on 21 March 2013 - 09:21 AM, said:

Of course he posted it in a completely other thread, which is only natural and par for the course.

Not in the Announcement section.
Not in this, pinned, thread about the issue.
But in a random thread in General.

That means the patch will come when you're in the middle of a great match. They take down the servers just as you're about to finish off the last remaining enemy, robbing you of all the rewards and the score screens. :(

#366 Roadbeer

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Posted 21 March 2013 - 09:28 AM

View PostRedoxin, on 21 March 2013 - 09:20 AM, said:

Well I am not playing as long as the bugs are in the game. And now I am constantly pressing F5, hoping I can finally play.


Since you won't be playing as long as there are bugs in the game... can I have your stuff?

#367 Tatula

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Posted 21 March 2013 - 09:30 AM

They forgot about day light savings time?

#368 Rift Hawk

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Posted 21 March 2013 - 09:31 AM

View PostBryan Ekman, on 20 March 2013 - 08:18 AM, said:

We are currently assessing the increase in LRM/SSRM/SRM damage currently on the live production servers. Expect an official response later today. A hot fix is likely this week.

UPDATE: We will be pushing through a hot fix tomorrow at 10am PDT. Changes will be posted tomorrow.


Since your hotfixing this anyway, why don't you just go ahead and nerf missile damage to 1.5 damage per missile.

#369 Reported for Inappropriate Name

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Posted 21 March 2013 - 09:35 AM

guys should know by now any times mentioned by pgi are not deadlines but estimates.


but with that said though, i certainly hope this is priority one right now for team

#370 Royalewithcheese

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Posted 21 March 2013 - 09:35 AM

I, for one, will continue to enjoy playing Macross Online today and will also enjoy playing Mechwarrior Online tomorrow.

Srsly, ppl, this bug is hilarious, enjoy it while it's there.

#371 Aim-Bot

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Posted 21 March 2013 - 09:36 AM

View PostBattlecruiser, on 21 March 2013 - 09:35 AM, said:

guys should know by now any times mentioned by pgi are not deadlines but estimates.


but with that said though, i certainly hope this is priority one right now for team


It should be the whole comunity starts to get upset. why do i pay when some noob lrms denie all my skills and stuff?
It has to be priority no 1

Edited by KuritaGuard, 21 March 2013 - 09:37 AM.


#372 Todesgeliebter

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Posted 21 March 2013 - 09:40 AM

View PostRoadbeer, on 20 March 2013 - 10:14 AM, said:


Lulz, you have to look into a problem before you can comment on it or give an update.

Patch is less than 24 hours old and they just got to work like 3 hours ago, post was made 2 hours ago.

Entitled much?


Right! There is no reason to expect simple Unit testing by the dev group... or any sort of Alpha testing. Why would he think that?

Frankly, this should have never gone live - hopefully the dev group has learned from it and will not repeat such sloppy work..

-Todes

Edited by Todesgeliebter, 21 March 2013 - 09:41 AM.


#373 krolmir

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Posted 21 March 2013 - 09:41 AM

The "Update" was posted early this morning, so yes tomorrow would mean friday. I know this because I checked the thread last night after midnight.


On that note, if you can beat'em............ at least for another day.

Edited by krolmir, 21 March 2013 - 09:43 AM.


#374 Roadbeer

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Posted 21 March 2013 - 09:42 AM

View PostTodesgeliebter, on 21 March 2013 - 09:40 AM, said:


Right! There is no reason to expect simple Unit testing by the dev group... or any sort of Alpha testing. Why would he think that?

Frankly, this should have never gone live - hopefully the dev group has learned from it and will not repeat such sloppy work..

-Todes


You're new, aren't you?

#375 Todesgeliebter

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Posted 21 March 2013 - 09:44 AM

View PostRoadbeer, on 21 March 2013 - 09:42 AM, said:


You're new, aren't you?


And naive too! :-)

-Todes

#376 Royalewithcheese

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Posted 21 March 2013 - 09:44 AM

If you really really don't like being headshot with missiles, Paul has some updates in the other thread, too.

#377 Roadbeer

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Posted 21 March 2013 - 09:45 AM

View PostRoyalewithcheese, on 21 March 2013 - 09:44 AM, said:

If you really really don't like being headshot with missiles, Paul has some updates in the other thread, too.


Which one? there are DOZENS. Link or it didn't happen :(

#378 VXJaeger

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Posted 21 March 2013 - 09:47 AM

Should we sacrifice a goat, under light of black candels with a silver blade, just to be sure that this hotfix/patch becomes a success?

Edited by VXJaeger, 21 March 2013 - 09:48 AM.


#379 Treckin

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Posted 21 March 2013 - 09:48 AM

Yeah I keep stabbing the dagger in the ribcage hoping to stir a response. I call them amateur, sloppy, shoddy, lazy, or plain inept. They never seem to rise to the challenge though.

As long as there is a forum and they are slowly releasing crapppy stuff, and I am a paying customer, I will keep goading them to try harder, step it up, and act more professional.

As an example, Garth already posted in general that this is delayed, however he hasn't updated this stickied post yet.

Why would you disseminate information this way? Why isn't there a blurb in the patcher news feed at least mentioning the delay?

It would be funny if it wasn't so painful to watch. They must be embarrassed, I would be.

Edit: I see it has since been updated, well done, have a cookie (@ 4pm PST).

Edited by Treckin, 21 March 2013 - 09:54 AM.


#380 Commander Kobold

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Posted 21 March 2013 - 09:49 AM

View PostBryan Ekman, on 20 March 2013 - 08:18 AM, said:

UPDATE 2: We worked late into the night last night testing out some new values. The test build is currently being pushed to the test servers and we plan to bring down servers at 16:00 PDT (23:00 UTC) for a hot fix. Estimated downtime - 30mins.
They're not going to be nerfed all the way back into uselessness right? :(

Edited by Omni 13, 21 March 2013 - 09:49 AM.






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