Who Jacked With My Cat?
#21
Posted 21 March 2013 - 11:47 AM
#22
Posted 21 March 2013 - 12:35 PM
That Guy, on 21 March 2013 - 11:28 AM, said:
now we wait for the raven.
I am already crying about the loss of my 4X.
I have piloted a 4X since they were first introduced. I piloted it when people said 4X was the worst raven because its hardpoints. I piloted it when people said 4X was the worst raven because it had no ECM.
But now, I have finally changed my mind.
Since the new patch I get legged almost every match.
Unless I drive a 3L there is not much use playing.
Edited by xhrit, 21 March 2013 - 12:37 PM.
#23
Posted 21 March 2013 - 12:46 PM
Bout to log in and try and arm/torso lock thing, see if that dosn't speed me up a bit.
Edit: That did it. Everything's back to happy fun blow up time.
Edited by Wired Aces, 21 March 2013 - 12:49 PM.
#24
Posted 21 March 2013 - 12:56 PM
#26
Posted 21 March 2013 - 01:31 PM
Wired Aces, on 21 March 2013 - 12:46 PM, said:
Bout to log in and try and arm/torso lock thing, see if that dosn't speed me up a bit.
Edit: That did it. Everything's back to happy fun blow up time.
Not here, it's like trying to pilot an assault mech. Even with arm lock off, the camera moves about and the torso twist lags way behind.
#27
Posted 21 March 2013 - 01:51 PM
#28
Posted 21 March 2013 - 01:53 PM
#29
Posted 21 March 2013 - 02:15 PM
Gary Ginn, on 20 March 2013 - 10:44 PM, said:
Check in the options for Arm Lock. This locks your arms with your torso when aiming with your mouse. This option is on by default after this weeks patch. Simply turn it off.
it was the first thing i did when launching my first post-patch game. The patch notes says the cats lost some degrees in the amount that they twist, not that they also twist slower now, even though they do
Edited by Particle Man, 21 March 2013 - 02:15 PM.
#30
Posted 21 March 2013 - 02:17 PM
#32
Posted 21 March 2013 - 02:23 PM
Wired Aces, on 20 March 2013 - 10:26 PM, said:
unless you're running a k2 or don't have the basic unlocks there shouldn't be a difference
#33
Posted 21 March 2013 - 02:50 PM
#34
Posted 21 March 2013 - 02:51 PM
Edited by Zolaz, 21 March 2013 - 02:51 PM.
#36
Posted 22 March 2013 - 07:42 AM
Mazzyplz, on 20 March 2013 - 10:27 PM, said:
But he said speed, Ie. 'moves paintfully slow,' so he is clearly experiencing a bug.
OP, please issue a bug/support ticket, as:
- The CPLT-A1, CPLT-C1, and CPLT-C4 have had their torso twist angle reduced from 140 to 120.
#37
Posted 23 March 2013 - 08:32 AM
Granted that was in the testing grounds, it's a _little_ better with the mech tree unlocked, but still feels wrong.
#38
Posted 23 March 2013 - 09:04 AM
#39
Posted 23 March 2013 - 09:47 AM
Wired Aces, on 20 March 2013 - 10:26 PM, said:
I think torso twist speed is bugged. My Cent-A turns slow as all hell right now
#40
Posted 24 March 2013 - 03:24 AM
Garth Erlam, on 22 March 2013 - 07:42 AM, said:
OP, please issue a bug/support ticket, as:
- The CPLT-A1, CPLT-C1, and CPLT-C4 have had their torso twist angle reduced from 140 to 120.
I'll confer that the catapult dose indeed 'feel' as if it's torso twist speed was reduced. Obviously it's difficult at this stage to give a quantifiable metric. I'll have a play with it using arm lock on and off.
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