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It Is 10Am Pst And There Is No Sign Of A Patch.


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#21 VXJaeger

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Posted 21 March 2013 - 09:41 AM

Should we sacrifice a goat, under black candels with a silver blade, just to be sure that this patch becomes a success?

Edited by VXJaeger, 21 March 2013 - 09:44 AM.


#22 Gregory Owen

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Posted 21 March 2013 - 09:43 AM

View PostPaul Inouye, on 21 March 2013 - 09:36 AM, said:

How about this...

I'll update you real time in terms of where the patch is. And yes.. it's a full patch, not server side only.

10:37am - Patch is built and being prepped for upload.


wow thanks Paul :( but still wouldn't it be better to post this in the announcements sub-forum where more players will see it?

#23 JagerMAN

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Posted 21 March 2013 - 09:43 AM

View PostGarth Erlam, on 21 March 2013 - 09:05 AM, said:

It's pushed forward, no exact ETA, other than 'today.' It'll happen though!


[Posted Image

#24 Bilbo

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Posted 21 March 2013 - 09:44 AM

View PostCarrioncrows, on 21 March 2013 - 09:41 AM, said:

Does the hotpatch come with a reduction in jager head hitbox size?

How can you make a judgement on the head hitbox size of one mech when everything is being completely obliterated by missiles.

#25 Juicebox12

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Posted 21 March 2013 - 09:44 AM

View PostBilbo, on 21 March 2013 - 09:44 AM, said:

How can you make a judgement on the head hitbox size of one mech when everything is being completely obliterated by missiles.


Because racecar!

#26 Esplodin

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Posted 21 March 2013 - 09:45 AM

View PostSug, on 21 March 2013 - 09:40 AM, said:

NO MORE SPLASH DAMAGE PLEASE!!


I'm good with splash damage so long as the damage for the entire round is what is listed on the damage table. Mystery extra damage, not so much. Eg. 1.8 damage for LRM, with 1 at point of impact in the CT, with 0.4 to LT and 0.4 to RT.

#27 JagerMAN

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Posted 21 March 2013 - 09:45 AM

View PostBilbo, on 21 March 2013 - 09:44 AM, said:

How can you make a judgement on the head hitbox size of one mech when everything is being completely obliterated by missiles.


cause it gets obilterated by anything that goes PEW PEW as well.

#28 Paul Inouye

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Posted 21 March 2013 - 09:46 AM

Sorry guys.. I had to edit my post. There is 1 level of pretesting before the patch will be allowed out. We will be patching our stage server within the next hour. After testing to make sure the new numbers don't make Catapult heads explode on the "Incoming Missiles" warning. We can then do a patch on the live servers.

#29 Carrioncrows

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Posted 21 March 2013 - 09:47 AM

View PostBilbo, on 21 March 2013 - 09:44 AM, said:

How can you make a judgement on the head hitbox size of one mech when everything is being completely obliterated by missiles.


Because 1/2 of the head shots i've suffered are not from LRMs.

#30 Suko

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Posted 21 March 2013 - 09:47 AM

View PostPaul Inouye, on 21 March 2013 - 09:46 AM, said:

Sorry guys.. I had to edit my post. There is 1 level of pretesting before the patch will be allowed out. We will be patching our stage server within the next hour. After testing to make sure the new numbers don't make Catapult heads explode on the "Incoming Missiles" warning. We can then do a patch on the live servers.

My Catapult (and I) thank you.

#31 JadePanther

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Posted 21 March 2013 - 09:48 AM

View PostPaul Inouye, on 21 March 2013 - 09:46 AM, said:

Sorry guys.. I had to edit my post. There is 1 level of pretesting before the patch will be allowed out. We will be patching our stage server within the next hour. After testing to make sure the new numbers don't make Catapult heads explode on the "Incoming Missiles" warning. We can then do a patch on the live servers.


but arent jager heads goin kablooey quicker than cats? And thats a tough order.

#32 hammerreborn

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Posted 21 March 2013 - 09:48 AM

View PostPaul Inouye, on 21 March 2013 - 09:46 AM, said:

Sorry guys.. I had to edit my post. There is 1 level of pretesting before the patch will be allowed out. We will be patching our stage server within the next hour. After testing to make sure the new numbers don't make Catapult heads explode on the "Incoming Missiles" warning. We can then do a patch on the live servers.


I think I speak for everyone when I say, if that does happen on the stage servers, put that live asap.

#33 Commander Kobold

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Posted 21 March 2013 - 09:48 AM

Soon .tm

#34 Roadbeer

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Posted 21 March 2013 - 09:48 AM

View Posthammerreborn, on 21 March 2013 - 09:40 AM, said:


Not good enough. We want you coming to every singles persons house and explain...IN DETAIL, on why you guys allowed this to happen and made me have to not have so much fun for two days. TWO DAYS. And something about ECM. Because that always needs to be thrown into any discussion for whatever reason.


HA!

#35 MrPenguin

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Posted 21 March 2013 - 09:50 AM

View PostJadePanther, on 21 March 2013 - 09:48 AM, said:


but arent jager heads goin kablooey quicker than cats? And thats a tough order.

The problem is, we don't know if its because of the LRM's or the hitbox. Since the LRM's right now are headshotting most mechs.

Edited by MrPenguin, 21 March 2013 - 09:51 AM.


#36 Firelizard

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Posted 21 March 2013 - 09:50 AM

View PostVXJaeger, on 21 March 2013 - 09:41 AM, said:

Should we sacrifice a goat, under black candels with a silver blade, just to be sure that this patch becomes a success?


Is this not standard procedure for all I.T. related endeavors?

#37 MrPenguin

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Posted 21 March 2013 - 09:52 AM

View PostFirelizard, on 21 March 2013 - 09:50 AM, said:

Is this not standard procedure for all I.T. related endeavors?

We sacrifice apple products, not goats.

#38 Corbon Zackery

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Posted 21 March 2013 - 09:52 AM

Hopefully they have crisis team monitoring your work with a microscope. We wouldn't want you to do anything else that would willfully and deceitfully harm Mechwarrior online or the MechWarrior gameing community.

#39 Tice Daurus

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Posted 21 March 2013 - 09:52 AM

View PostPaul Inouye, on 21 March 2013 - 09:46 AM, said:

Sorry guys.. I had to edit my post. There is 1 level of pretesting before the patch will be allowed out. We will be patching our stage server within the next hour. After testing to make sure the new numbers don't make Catapult heads explode on the "Incoming Missiles" warning. We can then do a patch on the live servers.


Not good enough! We want SHARKS WITH FREAKING LASER BEAMS in this patch! :(

Posted Image

Edited by Tice Daurus, 21 March 2013 - 10:45 AM.


#40 JadePanther

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Posted 21 March 2013 - 09:52 AM

View PostMrPenguin, on 21 March 2013 - 09:50 AM, said:

The problem is, we don't know if its because of the LRM's or the hitbox. Since the LRM's right now are headshotting most mechs.


what u havent been using lazors or anything else?? try em see how easy..





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