Jump to content

The Worst Part Of This Missile Damage Bug...


42 replies to this topic

#41 Tincan Nightmare

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,069 posts

Posted 21 March 2013 - 02:18 PM

Well I wasn't 'eager' to use LRM's till I had a game where I went from nearly no damage to dead in a heartbeat. Then I was fairly 'eager' to use LRM's in the hopes of finding that fool who was arguing how LRM's are working as DESIGNED and that no bug existed and show him the fun of being on the receiving end.

#42 Pater Mors

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 815 posts

Posted 21 March 2013 - 02:20 PM

View PostWarZ, on 21 March 2013 - 11:00 AM, said:


*cough* Bull**it *cough*

That or you only played like 2 rounds and the other team wasnt overly lrm cheesy.


Played 15 last night and only once died from LRM fire and that was because I was standing out in the open. Plenty of LRM fire and boats in all the games I played, still no problem.

Playing a Treb 3C decked with SRMs and MLs and had no trouble avoiding fire and closing to do some damage.

Edited by Pater Mors, 21 March 2013 - 02:21 PM.


#43 Zolaz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,510 posts
  • LocationHouston, Tx

Posted 21 March 2013 - 02:34 PM

View PostGODzillaGSPB, on 21 March 2013 - 10:07 AM, said:


This finally lead me to realize it's not the game, or the playerbase, or the users of this forum. I guess it's more basic. It's human nature for the most part it seems. Exploit presents itself --> people will abuse it like hell. It's just a game, but it really shows how the human mind works.


I will use my rock instead of your exploiting bow and arrow. A quote from the Nethanderal forums concerning **** Erectus.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users