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Case Broken And Ac Splash Damage?


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#1 Jock Blaine

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Posted 21 March 2013 - 12:36 AM

It looks like the weapons are less balanced and since I only played a few games I am not entirely certain of the following two things, but I noticed the following:

First of I got destroyed several times by what looked like an ammo explosion. "Damaged by ammo explosion" and the paper doll shows that not only a side torso but also centre torso is destroyed. Since the ammo was CASEd and I ran a standard engine this shouldn't happen. It might of course be other eM beffects (see the many discussions on LRhaviour) that caused it. Other people noticed this?

During another fight I got heavily damaged by what looked like my own AC20. The damage in the end-screen mainly showed my own ballistic and missile weapons, not those of the mech I was (very close in) fighting with. Are AC's supposed do splash damage?

#2 Rat of the Legion Vega

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Posted 21 March 2013 - 06:16 AM

On the weekened (i.e. last patch), I was shot in the side torso in my catapult and had an "ammo explosion" even though I had CASE in that location.

#3 Deathlike

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Posted 21 March 2013 - 06:29 AM

Are you sure it's not the LRMs, blowing up your legs filled with ammo?

Because, ammo explosion deaths at the current moment are dealt like that.

#4 Jock Blaine

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Posted 21 March 2013 - 02:58 PM

Ayup, certain. No ammo in my legs. Just in the side torso, and with case. OTOH, it might have been over-enthousiastic LRM's that did me in. But I suspect CASE as well, which was why I posted it here to see if anyone else noticed the same thing.

#5 Commander Kobold

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Posted 21 March 2013 - 03:35 PM

View PostRat of the Legion Vega, on 21 March 2013 - 06:16 AM, said:

On the weekened (i.e. last patch), I was shot in the side torso in my catapult and had an "ammo explosion" even though I had CASE in that location.


your ammo still explodes it just doesn't damage the arm or CT attached to it (if you have an XL you still go boom)

#6 tuokaerf

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Posted 21 March 2013 - 04:27 PM

Do you have an XL engine?

#7 xXBagheeraXx

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Posted 21 March 2013 - 04:28 PM

Had the ammo in my lrm stalkers legs go...witch before would have just destroyed the legs, but it spread to my right torsos's (cased) ammo, blew that, then blew my standard engine out too.....From only one good lrm salvo too...but im sure there have been plenty of threads about the overpowered lrms already, so I wont start here. But it does indeed seem to be broken.

#8 Infrasound

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Posted 21 March 2013 - 05:51 PM

He had a std engine, read the post, I haven't had this occur to me but clan mates have qq'ed about case not always applying.

#9 xXBagheeraXx

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Posted 21 March 2013 - 06:48 PM

Does case not prevent death if you have an xl engine? Dragon just died from an ammo explosion. My torso ammunition is ALWAYS cased...and even weirder, i still had a good bit of armor on the section when it was critted.

The same match i saw quite a few other mechs dying from ovious ammo explosions...Atlas's getting hit in the missle rack where ammo is usually kept and blowing...Catapult A1's getting thier torso's grazed by a medium laser and blowing, Etc.

Edited by xXBagheeraXx, 21 March 2013 - 06:50 PM.


#10 Das Wudone

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Posted 21 March 2013 - 07:05 PM

case only prevents the damage from spreading to other sections. so if ur ammo was stored and cased in ur RT for example the ammo can still be destroyed / critted, it will explode on that torso section only until the section i completely destroyed. it wont spread to the CT or arms. but if u got ammo on ur legs in addition to ur side torso for example, the ammo in ur legs can blow up and spread to ur side which may trigger a chain reaction with the excess ammo (remaining in the legs) cooking off even ur CT. so basically any ammo thats not cased will spread to other sections while cased ammo only blows up on that cased section.

Edited by Das Wudone, 21 March 2013 - 07:06 PM.


#11 Liquidx

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Posted 22 March 2013 - 03:18 AM

View PostxXBagheeraXx, on 21 March 2013 - 04:28 PM, said:

Had the ammo in my lrm stalkers legs go...witch before would have just destroyed the legs, but it spread to my right torsos's (cased) ammo, blew that, then blew my standard engine out too.....From only one good lrm salvo too...but im sure there have been plenty of threads about the overpowered lrms already, so I wont start here. But it does indeed seem to be broken.


This is *almost* how it should work.

Ammo crits in the legs should be passed to the appropriate side torso, IE; Left leg damage should transfer to the left torso. If that triggers an LT ammo explosion, then that should be stopped by case.

meaning, the left torso is getting blown off regardless (assuming there is enough ammo remaining to kill the leg, and torso). Case should be stopping all ammo explosion damage (from a side torso) from passing into the CT, though I believe ammo stored in the arms or legs should be bypassing Case in the side torso.

IE:
if you have 5 rounds of AC/20 ammo remaining in your left leg, and someone crits that, it should be doing 100 damage to your mech. The damage transference should pass from internal left leg -> external left torso -> internal left torso -> external CT -> internal CT. Having Case in the LT, should not stop an ammo explosion in the Leg from damaging the CT. However Case in the LT should stop an ammo explosion in the LT from passing to the CT

I believe that is the rule.
I'm not sure that is what is currently being employed by PGI in practice though.





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