We were meant to be in the middle of community warfare right now by the original plans... in fact, by now, we'd have even had the clan mechs.
What happened? Why so many delays? Why so many problems?
I understand delays and problems PGI, I do, it happens in film-making all the time, and I'm sure it happens in Game Development. But my suspension of disbelief can only go so far!
If it's simply that you "over-estimated your initial ability to deliver the content on time." that's all you had to say.
Instead of leveling with your community, and explaining what's going on behind the scenes, we're all left in the dark, those of us who remember your "Promises" your original goals, are left scratching our heads.
It's gotten to the point that you're laughed at because "PGI worked on Duke Nukem Forever... so this is par for the course."
PGI is the butt of every internet joke for those that have been following the development of this game. The pure, insanity that seems to follow every decision...
I don't even expect an answer at this point. Any more, I just come here to vent, to complain in vain because the forums "Do not represent the player base"
I've grown tired MWO forums, so tired... I've been following this project since 2009. 4 years... 4 years of hope, 4 years of prayers... and right now, nearly 9 months of watching a company take a beloved franchise and bash it over the head like clubbing a baby seal. Wringing it for all it's worth, trying to milk every last cent they can out of it, without delivering on the promises made.
Just over a month left... 40ish more days before my premium time runs out... and then, then I'll move on. I may come back now and again, play a few matches here and there. But as it sits, right now. MWO is not the game I pledged $120 towards. Mechwarrior Online is not the promise you sold us PGI. And you should be ashamed of that.
Edited by Jade Kitsune, 17 April 2013 - 05:01 AM.