3L Hate?
#1
Posted 24 March 2013 - 07:20 AM
I'm getting quite tired of my HBK-4P and my heavies, so i was thinking about experimenting with lights. The thread about mechs in run hot or die (http://mwomercs.com/...e-mech-designs/) recommends the 3L. On the other hand, I see and hear a lot of people complaining about them, some even calling them "cheat mechs" (guess they mean it's extremely unbalanced or something).
So, what's up with that? Are people just raging about a legit build? Does it suffer from great imbalance which people exploit? I'm not trying to start a rage war, I just want to know what's going on, and I wouldn't want a mech based on exploits or imbalance.
#2
Posted 24 March 2013 - 07:52 AM
#3
Posted 24 March 2013 - 08:14 AM
Raven are really easy to leg nowadays.
I still hate them when i run my Spider
#4
Posted 24 March 2013 - 08:49 AM
A commando, at 130kph that you thought you and your mech's systems thought you saw... ECM
A spider approaching at mach 5 slips behind a hill and never gets seen again... ECM
the already mentioned rvn 3L (love the mech,) had one chase my TDK down and outran me at 116kph... lil $%&@head... lolz
then you have their big bro... the cicada... again, running at 110+ and vanishing from sight... wait, my base is being capped???? ECM
that being said, I have no problem with ECM, when you see one, kill it, if not, kill everyone else first, eventually it wont matter that you have ECM if you are the only one alive
#5
Posted 24 March 2013 - 08:53 AM
#6
Posted 24 March 2013 - 09:03 AM
End of the day play what you enjoy playing. Personaly I like the Commando over the Raven due to the aesthetics.
#7
Posted 24 March 2013 - 09:05 AM
Anyways, since most hate seems to come from ecm then, what's the problem with it?
#8
Posted 24 March 2013 - 10:00 AM
This is becoming increasingly less so all across the board but it is a combination of:
- It is generally quite hard to hit
- It has reliable damage against lights via Streaks and can block their's with ECM
- It is very fast
- It has ECM
- It has a decent loadout for its size
#9
Posted 24 March 2013 - 10:12 AM
Overall though, in response to the Raven 3L, PGI made every light much easier to kill. That's where a lot of the hate comes from. In order to bring a single mech variant into line, they tried literally everything except addressing that single variant first.
#10
Posted 24 March 2013 - 10:18 AM
Really, the 3L's edge comes from it having more space than the ECM Commando and better hardpoints than the ECM Cicada. It is capable of exacerbating the flaws in SSRM and ECM implementation the most, but isn't to blame for the underlying issues. I admit, it had some small leg hitboxes, but those have been adjusted.
Before ECM, the 3L was fun but nothing to write home about. You'd have to be quite good or lucky to stand up to a Jenner D in it.
#11
Posted 24 March 2013 - 11:41 AM
#12
Posted 24 March 2013 - 12:00 PM
#13
Posted 24 March 2013 - 02:20 PM
#14
Posted 24 March 2013 - 02:32 PM
Right now though, 3L's are where they should be after the missile damage nerf. At least I have a chance of legging them or just getting away in my Spider and not get blown up after 3 SSRM salvos followed by "cry moar".
Edited by Tahribator, 24 March 2013 - 02:35 PM.
#15
Posted 24 March 2013 - 05:02 PM
The hate is mostly due to the ssrms. The 3l can use and fire them at almost any other mech while blocking other mechs ability to use ssrms/lrms to shoot back. I had a hk try and complain in all chat that ssrms are skillless weapons. I simply told him his moving made getting a lock on harder. They take damage same as any other mech. Since i'm use to the cats and not lights I often overheat while fighting only to get grouped up on.
Fighting other lights takes a lot of knowing how to use terrain to your advantage,kiting back to your team,luck etc. There are better light pilots than me who can probabily give more experienced advice. Speed wise I think ravens are a bit slow compared to jenner. My jen D has the xl300 and runs 150 while my 3l goes 120 with its xl 255. I have 3med lasers, one ssrm and one lrm5 on my bird.
#16
Posted 24 March 2013 - 05:11 PM
I run mine with two MPLs, two SSRMs, and with a 295XL engine and speed tweak it runs at 150 kph - fast enough to catch anything else out there. I love finding lone heavies and assaults - I can run faster than they can turn, and it's very easy to just peck them to death.
It's really the ECM/SSRM combo that people hate though. SSRMs are the best anti-light weapon out there, and the only counter is ECM. The only counter to ECM is more ECM, so having both means that you are immune to the best anti-light weapon, yet can also negate someone else's immunity for your own anti-light weapon.
#17
Posted 24 March 2013 - 11:56 PM
The problem with the 3L is that it's such a ridiculous light hunter, and so stupidly easy to build and use, that you get frustrated with pilots who think they're amazing at MWO because they're killing everything, and you get frustrated because any other light you might want to run will fold like a cheap suit the instant the 3L pilot gets a whiff of it.
The variant itself is also hilariously unbalanced compared to the others. It has pretty much the best hardpoints of the three, PLUS it can carry ECM, PLUS it has a much higher engine ceiling.
If you like piloting lights that don't end in 3L, that mech probably ruined MWO for you for a few months and still remains a serious pest. It used to be virtually every broken mechanic in the game in one mech, now it's just been reduced to "unbalanced." If you want respect from your fellow players, avoid it.
#18
Posted 25 March 2013 - 12:32 AM
First time I've seen that since Open beta.
Was an amazing set of games, most fun I've had as a scout pilot in months.
Make of that what you will.
Edited by BigJim, 25 March 2013 - 12:33 AM.
#19
Posted 25 March 2013 - 01:00 AM
The Death's Knell "Mini Me"
2d "InsectusXIII"
1b "Splat"
I'm enjoying the new twist
#20
Posted 25 March 2013 - 01:52 AM
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