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Please Fix The Awesome Chassis' Stepping/climbing Ability


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#1 jay35

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Posted 23 March 2013 - 11:37 AM

The Awesome chassis, regardless of variant, routinely has trouble stepping over even the slightest variation in height on the maps.

Is this going to be addressed/fixed?

It's really annoying when your entire team is able to smoothly traverse over a slight uneven-ness in the ground while your Awesome gets hung up by it and is forced to walk around it.

I can't confirm the Awesome chassis is the only one that has this problem, but I can confirm the following chassis do not have the same problem, as I have all of these and have piloted them over the same spots on the maps without incident:

Raven
Spider
Trebuchet
Hunchback
Centurion
Cicada
Dragon
Catapult
Cataphract

As far as I can tell in my play/testing, the Awesome is the only one that cannot step over certain joints in the ground smoothly that all the other mechs can just fine.

One consistent place to test is around the back of River City's upper base cap area. If you travel through lower and go up the back route (around grid D9 iirc,), you can smoothly walk right into the base from the hill. Except if you're in an Awesome. Then you have to walk another 50-100 feet further along the hill, closer toward the aerotech transport craft or whatever it is, in order to get to a place where the slight bump in the ground becomes perfectly flat and your Awesome will actually cross into the base area.

Every map has areas where this problem occurs for the Awesome. That's just one example that's easy to find and test.

Edited by jay35, 23 March 2013 - 12:29 PM.






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