From the recent PC Gamer interview
Quote
BE: We have considered co-op. We’ve discussed single-player. We’re looking at how those will play out. But right now, as part of the initial launch, those will not be included
So we all pretty much know that they are at least "looking" at a PVE aspect of the game, so I was wondering how best to represent that with out stepping all over the PVP aspect of MWO. One thing that I think would work well is purchasable missions arcs or campaigns.
These can be bought with Cash or Cbills and would come in chapters (like a book) They could be played solo or with a few friends (Mission difficulty ramping up with a group but also paying out more rewards) and would have story elements besides kill everything, they could even have missions where we the player gets out of their Mechs to compleet certain tasks (like leading a small commando group to steal an experimental prototype) this could also bring in more social locations like Bars Hangers Dropship interiors where players can socialize.
I think this would be a huge source of revenue that would benefit the PVP meta game, but one thing that MWO should never stray from is the meta game being PVP. So I like to see what folks think of this and what your own ideas are of what PVE should look like in MWO....I'm pretty sure we are going to see it in some incarnation of PVE, so I think it would be good to revisit the topic.
Edited by Stormdragon, 01 June 2012 - 07:13 AM.