StalaggtIKE, on 26 March 2013 - 09:31 AM, said:
I merely calculated the heat efficiency through the use of the mechlab to get the total for each individual mech with the varying heat dissipation rates and displayed the results.
Can you further elaborate. Why is this calculation necessary?
Comparing heat efficiencies under the two systems by subtracting them will tell you the extent of the change,
but not its significance. Saying that a build will "only be 5% less heat efficient" is like saying that someone's annual salary will "only be $5 less." If that someone is a neurosurgeon making $300,000 a year, then they probably won't even notice, but if that someone is an African subsistence farmer making $30 a year, the difference is "only" starving to death.
Similarly, dropping from 50% to 45% heat efficiency is not as significant as dropping from 25% to 20%, because in the former case, you lose 10% of your sustained DPS, but in the latter, you lose
20%. If you don't believe me, try it on Smurfy.
StalaggtIKE, on 26 March 2013 - 09:31 AM, said:
I am instead trying to ensure people invest in the heatsinks if they upgrade, by encouraging more external heatsinks. Why? Because DHS's con is the 3 crit. Relying on engine DHS circumvent this con. Eliminating this "workaround" makes DHS utilized properly.
Why does it matter if it's used "properly"? It just needs to work
well, and your system won't. It won't improve trial mech viability, because it neither buffs SHS nor nerfs DHS in general. All it does is screw with the balance of one DHS build with another.
StalaggtIKE, on 26 March 2013 - 09:31 AM, said:
How exactly are ballistics, missiles or engines over 250 nerfed?
Nerfing internal DHS nerfs low-heat builds that rely on engine heatsinks. and that nerfs low-heat weapons. To demonstrate the significance of that nerf, let's compare what happens to some of my favorite loadouts if we go from the current system to yours.
(Note: each comparative pair is identical in tonnage, engine, armor, and jumpjets.)- JM6-S (3xUAC5, 10 DHS): 67% to 47% heat efficiency, 9.14 to 6.41 sustained DPS.
- CPLT-K2 (4xLL, 20 DHS): no change.
Congratulations. You have nerfed dakka-mechs into extinction. RIP.
- JR7-D (4xML, 2xSRM4, 10 DHS): 36% to 25% heat efficiency, 2.95 to 2.05 sustained DPS
- JR7-F (6xML, 14 DHS): 43% to 40% heat efficiency, 3.23 to 3.00 sustained DPS
Congratulations. You have
also nerfed the JR7-D into extinction. RIP.
As for the engine thing, the issue is both more complicated and less significant than I'd originally thought, and not worth explaining.
StalaggtIKE, on 26 March 2013 - 09:31 AM, said:
I was not aware 20 DHS was such a common phenomenon. I would imagine they would deserve a buff if they're able to cram that many DHS into a mech. Please share these 20+DHS builds.
No, they're not common, and I can only think of two off the top of my head (AS7-RS w/ 350Std and 4xLL or 4xLPL), but they're my favoritest, bestest builds ever. Maybe with that buff I could beat my record of six kills in one match.