Jump to content

Jagermech Cores Awesome In 3 Shots


106 replies to this topic

#41 Povier

    Member

  • PipPipPip
  • 60 posts

Posted 26 March 2013 - 09:44 AM

Ever seen a Jager turning? The angle of attack is horrible?

I can kill Jager with a stupid Spider 5K, to put pointedly.

Jager like Stalkers are face-to-face punchers. Awesome and Atlas are more flexible. Dont mess with their front. Be smart and use ur advantage in angle of attack...

#42 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 26 March 2013 - 09:44 AM

forget the awesome, how about a 2 er ppc k2 cat?

i saw one fighting the jager cheese at 600-700m and it was hilarious, the ppc didn't do squat to the jagermech, 3 alphas was 60 damage tops, and if you're not using ER and one facehugs you, or you have to go back to cap then you're doing a fraction of that.

stop making up lame moronic excuses for how you should call of duty in a game where everyone else is trying to gouge each other's eyes with a spoon

and of course the spider doesn't have any problems with this mech because it's so fast, missed the whole point; sorry you guys aren't smart enough to get it.

7 seconds to move out of the way would be fine, if the jagermech couldn't just run faster than the awesome 100% of the times to keep on target, keep shooting even if it doesn't hit the chest if you torso twist it hits components and they go. they're blown apart. it's worse than just standing there and shooting back motionless, i guarantee
you got any other BRILLIANT ideas?


and i'm pretty sure it's not even 7 seconds, it's under 7 if it hits your chest until you die


thanks to all the pilots who don't pilot an awesome for your opinion on a mech you never piloted in your life.
just useless posts should throw some light on the matter

Edited by Mazzyplz, 26 March 2013 - 09:50 AM.


#43 TexAce

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,861 posts
  • LocationGermany

Posted 26 March 2013 - 09:46 AM

Who uses 2 PPC Cats? Hilarity rise!

Besides both used 2 weapons, both weapons shoot projectiles, Both need the same luck and skill to place 3 times into the same location. Seems like the Jäger was more skilled.

I know, that NO ONE manages or will ever manage to put 6 AC20 rounds into my mech's CT one after another.

Ever piloted a Jäger? Do you even know how slow they turn? Even torso twist has an extreme drag.

Edited by TexAss, 26 March 2013 - 09:51 AM.


#44 Royalewithcheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,342 posts

Posted 26 March 2013 - 09:50 AM

View PostMazzyplz, on 26 March 2013 - 09:44 AM, said:

forget the awesome, how about a 2 er ppc k2 cat?

i saw one fighting the jager cheese at 600-700m and it was hilarious, the ppc didn't do squat to the jagermech, 3 alphas was 60 damage tops, and if you're not using ER and one facehugs you, or you have to go back to cap then you're doing a fraction of that.


Haha I think the problem here is that a 65 ton mech is only carrying 2xPPC for firepower.

#45 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 26 March 2013 - 09:52 AM

View PostTexAss, on 26 March 2013 - 09:46 AM, said:

Who uses 2 PPC Cats? Hilarity rise!

Besides both used 2 weapons, both weapons shoot projectiles, Both need the same luck and skill to place 3 times into the same location. Seems like the Jäger was more skilled.

I know, that NO ONE manages or will ever manage to put 6 AC20 rounds into my mech's CT one after another.


there's players who want to pilot k2 cats, it's probably not an optimal build but i think it was working before the jagermech showed up, no, the odds were not even at all.
ppc was doing absolutely nothing to the CT of the jag and the jag's 2-3 shots basically decimated him.

oh never? well you don't pilot what i pilot obviously. thanks for nothing,
this mech is way faster, it's like saying you're never gonna get hit with a cicada with an autocanon in a trebuchet

#46 TexAce

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,861 posts
  • LocationGermany

Posted 26 March 2013 - 09:54 AM

Just to be clear. I do pilot awesomes. My 8R is mastered (2LPL + 1MPL + 4SRM6).
And I can torso-twist like a damn carusel! I also pilot Jägers.
Seriously, the Awesome is agile as hell. If someone managed to place 6 AC20 rounds into your CT you either were sleeping, shut down or don't know how to pilot one.
Nearly all awesomes have a shield arm. Use it.

Edited by TexAss, 26 March 2013 - 09:55 AM.


#47 Royalewithcheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,342 posts

Posted 26 March 2013 - 09:54 AM

View PostMazzyplz, on 26 March 2013 - 09:52 AM, said:


there's players who want to pilot k2 cats, it's probably not an optimal build but i think it was working before the jagermech showed up, no, the odds were not even at all.


The K2 is fine. A K2 mounting nothing but 2xPPC, on the other hand, isn't good and was never good.

#48 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 26 March 2013 - 09:56 AM

Quote

I still think that every mech in the game should be 50 tons, run at 64.8 kph, have 300 armor, and have a single medium laser. Then it might finally stop the QQing on the boards about everything being overpowered.


but let's be honest, what you really want is just a rise in jagermechs packing ballistic, because it's got so many advantages; why would i pilot something else?

i think this is what you're getting at.

why use ppc? if ballistic does great damage and you don't need to aim for any cockpit, just spam your weapon
3 seconds 80 damage, good range. there you go.

boom headshot? more like just boom, anywhere

Quote

Seriously, the Awesome is agile as hell.


top speed: 66kph

xl engine: 2 hit deaths

Edited by Mazzyplz, 26 March 2013 - 09:58 AM.


#49 Gevurah

    Member

  • PipPipPipPipPipPipPip
  • The Flame
  • The Flame
  • 500 posts

Posted 26 March 2013 - 09:59 AM

I'm just going to point out something that should be obscenely obvious to anyone but the most amateurish mech builder.

60 points armor center torso front, 40 points rear, is a flat out STUPID ratio to use except in very rare circumstances.

Try 75/25. Look at that! I just extended your life by 1 more alpha.

And that's completely neglecting the stupidly easy to calculate AC20 firing time, faking people out, etc. AKA the piloting aspect.

All things equal with a pilot only capable of running straight at a jagermech, more armor in the front is the sensible option, right?

#50 TexAce

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,861 posts
  • LocationGermany

Posted 26 March 2013 - 10:00 AM

STD290/275 2LPL + 1MPL + 4SRM6 ENDO 14 DHS

no XL, great speed, agile as hell (don't you know that your torso twist and turning rate also increase with a bigger engine?)

no one takes this out in 3 shots when I'm piloting one.

Edited by TexAss, 26 March 2013 - 10:01 AM.


#51 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 26 March 2013 - 10:03 AM

View PostGevurah, on 26 March 2013 - 09:59 AM, said:

I'm just going to point out something that should be obscenely obvious to anyone but the most amateurish mech builder.

60 points armor center torso front, 40 points rear, is a flat out STUPID ratio to use except in very rare circumstances.

Try 75/25. Look at that! I just extended your life by 1 more alpha.

And that's completely neglecting the stupidly easy to calculate AC20 firing time, faking people out, etc. AKA the piloting aspect.

All things equal with a pilot only capable of running straight at a jagermech, more armor in the front is the sensible option, right?


from the very first post, even months ago, 76 armor front 24 back.
anything else?

fine for long range firefight, what if i have to rush base and the jagermech is sitting there capping; suicide run for me no? that sounds fair!


second post for the german guy:
using std300 on 9m and xl300 on 8T, 66kph top speed.

torso twisting doesn't help, the ct sticks out to the side and they can still core from the side.
if having XL then you best not even try to torso twist or you die faster.

even if i torso twist and he misses and i shoot ppc into his face, i might overheat if i deliver all 3, does he run that risk? didn't think so.
what's my damage potential? way lower. with 48 armor on my side torsos, what if it's taken out?
takes me out of the fight, couldn't find a way to kill it with half my arsenal

run away? if it blind sides you product of ECM (prevalent in the field) then you can't run away. period.
66 kph don't cut it.



keep em coming genius

Edited by Mazzyplz, 26 March 2013 - 10:09 AM.


#52 Royalewithcheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,342 posts

Posted 26 March 2013 - 10:08 AM

View PostMazzyplz, on 26 March 2013 - 10:03 AM, said:

what's my damage potential? way lower.


Wait, so what is your weapon loadout?

#53 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 26 March 2013 - 10:14 AM

View PostRoyalewithcheese, on 26 March 2013 - 10:08 AM, said:


Wait, so what is your weapon loadout?


run several awesomes, 4xsrm6 is the worst for this kind of thing, the nerf just made it uttely useless. even when facehugged they do nothing. the lasers are there as filler but end up doing more good than not having them.

also 3 ppc, doesn't work against it, overheats. doesn't do any good damage to CT. so you have to be really skilled and get to hit the cockpit SEVERAL times, just to face a mediocre player with this cheese build. who is hitting your ct or side torso and crippling or killing you.

3 large pulse is the best against it but still you got the heat problem, at least this loadout kinda makes it back away, but only if you have your team with you

jagermech in tourmaline? NO PROBLEMS.
in caustic? YOU GOT IT.

so what's your suggestion? that i put ballistic on my awesome chassis?

Edited by Mazzyplz, 26 March 2013 - 10:18 AM.


#54 Gevurah

    Member

  • PipPipPipPipPipPipPip
  • The Flame
  • The Flame
  • 500 posts

Posted 26 March 2013 - 10:16 AM

View PostMazzyplz, on 26 March 2013 - 10:03 AM, said:


from the very first post, even months ago, 76 armor front 24 back.
anything else?

fine for long range firefight, what if i have to rush base and the jagermech is sitting there capping; suicide run for me no? that sounds fair!


second post for the german guy:
using std300 on 9m and xl300 on 8T, 66kph top speed.

torso twisting doesn't help, the ct sticks out to the side and they can still core from the side.
if having XL then you best not even try to torso twist or you die faster.

keep em coming genius


Sure, I'll do your thinking for you.
... So my math is bad? Oh wait, it's not. More armor in a critical location = more absorption.
If torso twisting helps on a dragon, I'm pretty sure it'll help on an awesome :o - seriously. If you're dumb enough to just turn and wait, you're going to get shot in the chest. There's this thing...called timing. You use it to "TIME" your twist with the enemies shot - thus disrupting their hit. You're complaining about the chest sticking out on an awesome. AN AWESOME. You know.. a relatively flat-ish man-shaped mech. Not one of those you know.. gigantic side profiled mechs like say:

Dragons.
Catapults.
Stalkers.
Jenners.
etc.


Pretty much half of the flipping mechs... IN THE GAME.
But it's cool man, I'm sure piloting the fastest 80 assault is game breaking because a new mech with ballistics and a 270m range on max damage is you know, scary and stuff.

1) STOP BRAWLING IN A FIRE SUPPORT MECH
2) STOP BRAWLING IN A FIRE SUPPORT MECH
3) STOP BRAWLING IN A FIRE SUPPORT MECH

and while we're at it..
4) STOP CRYING ABOUT YOUR MECH NOT BEING EQUAL - HINT - IT'S NEVER GOING TO BE! THE MECHS ARE FUNDAMENTALLY DIFFERENT. (i.e. Nerf paper, he always wins against me. Sincerely, rock)

I won't deny that the jagermech does what it does exceedingly well.
Like a catapult. Or a stalker. Or for that matter, an awesome.


This entire argument is predicated on bad players doing bad builds and being beat by bad players with good builds.
See the problem?

Fix your build.
Or fix your skill.
Or do better - fix both.

#55 Melcyna

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 674 posts
  • LocationYuri Paradise

Posted 26 March 2013 - 10:16 AM

How the hell is the Awesome not having enough damage to core the Jaggermech

what the hell kind of loadout is put on that Awesome?

#56 Royalewithcheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,342 posts

Posted 26 March 2013 - 10:17 AM

View PostMazzyplz, on 26 March 2013 - 10:14 AM, said:


run several awesomes, 4xsrm6 is the worst for this kind of thing, the nerf just made it uttely useless. even when facehugged they do nothing. the lasers are there as filler but end up doing more good than not having them.

also 3 ppc, doesn't work against it, overheats. doesn't do any good damage to CT.

3 large pulse is the best against it but still you got the heat problem, at least this loadout kinda makes it back away, but only if you have your team with you


You should take a look at some of the competitive Stalker loadouts for an idea of what you can do with 80 tons and a bunch of energy/missile hardpoints. Suffice to say that alpha should not be your problem.

#57 Povier

    Member

  • PipPipPip
  • 60 posts

Posted 26 March 2013 - 10:17 AM

View PostMazzyplz, on 26 March 2013 - 09:44 AM, said:

...
and of course the spider doesn't have any problems with this mech because it's so fast, missed the whole point; sorry you guys aren't smart enough to get it.
...


Not A Spider. The Spider 5K with MG only... Just to troll ur affront.

I think u dont get it, when u dance with the Awesome topless in front of the Jager pilot. Mechs are not girls.
Just turn ur torso and show ur arm tattoos and move out off his angle of attack. Once sideways its that easy.

Oh wait, its a teamgame... Let a scout show the Jagers position and direction to attack at the right moment.
There are so many tactics but face-to-face primal screams.

#58 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 26 March 2013 - 10:21 AM

the missile bays on these models might as well be duds. or splash water. so SRM is out of the question.
LRM? no thanks, not using that as i just don't like it

View PostRoyalewithcheese, on 26 March 2013 - 10:17 AM, said:


You should take a look at some of the competitive Stalker loadouts for an idea of what you can do with 80 tons and a bunch of energy/missile hardpoints. Suffice to say that alpha should not be your problem.


and what do i do with these stalker loadouts?
go buy a stalker? LOL.

[REDACTED]
yeah i twist, side torso falls off by the side shot OR i get cored. either way, it's a lose-lose situation

brawling? the 8R was an EXCELENT brawler before this patch, now it's a hunk of trash.
even running an XL engine wasn't such a liability before the 19th of this month, you could make it work.
now it's just hilarious

as for the ppc support build not brawling, but like i said, blindsided by ecm, uncooperating pugs, base capping; all of these put me close to it; so get off your high horse douchebag.
learn to think!

and no i don't voicechat.
i want this balanced for pugs. pretty sure the devs do so as well
and pugs will never call out the position of anything, even if i do they don't extend the same courtesy


at the end of the day i'm not worried - i know they will test this out and find out what i'm saying
you guys? i really don't care about you, you're not the developer, i'm giving patch feedback here.
spam my thread if you like. no worries

and go ahead and call my skill into question, but i still have higher than 1 kdr on my 8r, all chassis are mastered, and when i say 66kph is top speed with 300 engine i mean with the speed trick unlock.
for a noob it's going even slower

i don't have any problems with any other chassis, i can still own the catapult, i was there during the LRMpocalypse the 19th and my kdr kept rising in my awesome - the only thing i perceive as unbalanced is the new mech, is it a coincidence? hardly.

Edited by Prosperity Park, 26 March 2013 - 07:50 PM.
edited per Code of Conduct


#59 Tenzek

    Member

  • PipPipPipPipPip
  • 182 posts

Posted 26 March 2013 - 10:31 AM

View PostMazzyplz, on 26 March 2013 - 09:52 AM, said:


there's players who want to pilot k2 cats, it's probably not an optimal build but i think it was working before the jagermech showed up, no, the odds were not even at all.
ppc was doing absolutely nothing to the CT of the jag and the jag's 2-3 shots basically decimated him.



So now JM are magic, and 60 CT damage from PPCs has no effect on them. Got it.

I was right in my first post that you must be joking about all of this.

#60 Royalewithcheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,342 posts

Posted 26 March 2013 - 10:34 AM

View PostMazzyplz, on 26 March 2013 - 10:21 AM, said:


and what do i do with these stalker loadouts?
go buy a stalker? LOL.


Awesomes aren't really competitive, but Stalkers are, and a weapon/heatsink set-up that works on a Stalker can be modified to work on an Awesome.





12 user(s) are reading this topic

0 members, 12 guests, 0 anonymous users