Jump to content

Excluding Maps


28 replies to this topic

Poll: Excluding Maps (116 member(s) have cast votes)

Would you like the ability to exclude maps?

  1. Yep (48 votes [41.38%])

    Percentage of vote: 41.38%

  2. Nope (68 votes [58.62%])

    Percentage of vote: 58.62%

Which maps would you exclude?

  1. all of them except the one i'm currently interested in playing. (9 votes [6.43%])

    Percentage of vote: 6.43%

  2. some of them (12 votes [8.57%])

    Percentage of vote: 8.57%

  3. night maps (18 votes [12.86%])

    Percentage of vote: 12.86%

  4. day maps (2 votes [1.43%])

    Percentage of vote: 1.43%

  5. hot maps (4 votes [2.86%])

    Percentage of vote: 2.86%

  6. big maps (4 votes [2.86%])

    Percentage of vote: 2.86%

  7. small maps (5 votes [3.57%])

    Percentage of vote: 3.57%

  8. just depends on my friggin mood dude, sheesh (27 votes [19.29%])

    Percentage of vote: 19.29%

  9. none of them . . . . (59 votes [42.14%])

    Percentage of vote: 42.14%

Vote Guests cannot vote

#21 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 27 March 2013 - 07:17 AM

No.

I paid for them, you're playing them.

That is all.

#22 Funkadelic Mayhem

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,811 posts
  • LocationOrokin Void

Posted 27 March 2013 - 08:00 AM

View PostNarcisoldier, on 25 March 2013 - 10:04 PM, said:

The devs have already said that they are going to implement map selection.

no they said they would implement map voting.

#23 Zphyr

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • 703 posts

Posted 27 March 2013 - 08:44 AM

Well, probably not completely excluding any map but perhaps voting down its probability to be chosen? Kind of like what the devs are planning to do, I think? Else, those of us that did not exclude any may be forever stuck in unpopular maps because there's not enough players for them.

I myself would put down River City Day... gosh, I hate that map. It's worse than Night!

#24 Grand Ayatollah Kerensky

    Member

  • PipPipPipPipPipPipPip
  • 749 posts

Posted 27 March 2013 - 08:46 AM

View PostFunkadelic Mayhem, on 27 March 2013 - 08:00 AM, said:

no they said they would implement map voting.


How pedantic of you.

#25 Mercules

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 5,136 posts
  • LocationPlymouth, MN

Posted 27 March 2013 - 08:48 AM

View PostNarcisoldier, on 27 March 2013 - 08:46 AM, said:


How pedantic of you.


It might be pedantic, but the meaning shifts. Map voting might only weight the randomizer to maps that have more votes but not eliminate the possibility of dropping on a map that was not voted for. :)

#26 RussianWolf

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,097 posts
  • LocationWV

Posted 27 March 2013 - 08:59 AM

View PostVapor Trail, on 26 March 2013 - 12:47 AM, said:


Fixing the rotation is not the same as being able to completely kill a map (or class of map).

If I'm running around in my Whack-a-pult and I draw Alpine or Tourmaline, I have to play those maps with that mech. It's actually fun to have to fight to overcome the drawbacks of a short range mech, if I know that the other team can have a similar disadvantage.

Having the option to remove the big maps while playing a short range mech simply leads to builds optimized for the map type. Heavy energy builds on Frozen City, short range brawlers on River City, long range specialists on Tourmaline and Alpine (ballistic and energy respectively).

I'd rather just fix the rotation so the map choice is weighted away from the last three maps you've played.

I don't mind the randomness of the way things are. BUT, I can't stand River City Night because of what it does to my eyes. And now they are talking about making heat vision ineffective on it. I'll be discoing when I pull that map from now on most likely.

That's what happens you know. If someone really doesn't like a certain map, they disco. Give them the option to exclude it and those discos go away and you are less likely to get an unbalanced team.

#27 BoPop

    Member

  • PipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 543 posts

Posted 27 March 2013 - 09:17 AM

View PostRoadbeer, on 27 March 2013 - 07:17 AM, said:

No.
I paid for them, you're playing them.
That is all.

well you're kinda wrong cuz when people get a map they hate they: a) go idle during a map b ) disconnect c) my fave, rush headlong into battle getting just a couple shots off here and there and die so the map ends faster.

i also believe this happens because "premium time" forces the urge to just keep launching no matter what, since it's not based on "in game time" but "time", period.

so this ends up happening- launch, oh it's alpine, i'll go make some coffee, come back, launch, oh it's alpine again, go make a sammich, launch, oh it's river city night, watch a youtube video, launch, oh it's river city night AGAIN, walk the dog, launch, alpine, AGAIN.... good thing i got lots of lunch meat...

View PostZphyr, on 27 March 2013 - 08:44 AM, said:

Else, those of us that did not exclude any may be forever stuck in unpopular maps because there's not enough players for them.


supply and demand. an unpopular map is an unpopular map is an unpopular map. but they'd be easier to stomach IF THERE WERE MORE MAPS :)

Edited by BoPop, 27 March 2013 - 09:19 AM.


#28 Mister Blastman

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 8,444 posts
  • LocationIn my Mech (Atlanta, GA)

Posted 27 March 2013 - 09:21 AM

I hate River City night with a passion... but I completely refuse to exclude it.

I wouldn't mind the map being adjusted by the developers, though.

#29 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 27 March 2013 - 09:26 AM

View PostBoPop, on 27 March 2013 - 09:17 AM, said:

well you're kinda wrong cuz when people get a map they hate they: a) go idle during a map b ) disconnect c) my fave, rush headlong into battle getting just a couple shots off here and there and die so the map ends faster.

so this ends up happening- launch, oh it's alpine, i'll go make some coffee, come back, launch, oh it's alpine again, go make a sammich, launch, oh it's river city night, watch a youtube video, launch, oh it's river city night AGAIN, walk the dog, launch, alpine, AGAIN.... good thing i got lots of lunch meat...

supply and demand. an unpopular map is an unpopular map is an unpopular map. but they'd be easier to stomach IF THERE WERE MORE MAPS :)


What's weird, like with the constant "Hack/Cheating" threads... I don't see it that often. I keep seeing posts that act like it's a HUGE problem, but I'm just not seeing it and I average 100+ drops a week.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users