stjobe, on 26 March 2013 - 08:37 AM, said:
12 'mechs (4 founder, 3 Commandos, 3 Centurions, 2 Spiders)
13 bays
I was all a-flutter when the Spider was about to hit, purchasing three bays for them the day of the patch. Took the 5D through Basic easily enough, but then I started in on the 5K... And it's painful. MGs are in such a pitiful state it's not even funny any more. I may give up on the Spider altogether and just wait for the Flea.
5K works best as a long range mech, an ERLLas is pretty much heat neutral with the 10 in-engine DHS. Then load up on jump-jets and whatever utility you fancy. I went for 4MGs + 1 ton of ammo for the slight damage boost and crit-seeking but you could go AMS and BAP instead.
5V is the worst of the bunch, most firepower you can get is 2MPLas and whilst 12 JJs is pretty neat it doesn't make up for the extra weapons and ECM on the 5D.
I'm working through my elite skills now. 5K was first, now I'm in the bad-times with the 5V. When I get back to the 5D it should be a breath of fresh air.
Edited by Heeden, 26 March 2013 - 10:58 AM.