

Max Armor
#1
Posted 29 March 2013 - 12:01 PM
#2
Posted 29 March 2013 - 01:26 PM
Edited by Hauser, 29 March 2013 - 01:26 PM.
#3
Posted 29 March 2013 - 03:14 PM
A Gausscat who doesn't intend on putting anything in his arms would reduce them to very low values. This would free up the weight needed for the two gauss, and give the opponents something to shoot at without a big detriment to the pilot.
I don't deviate far from Max armor, and if I ever strip armor its from the extremities first.
#4
Posted 30 March 2013 - 12:50 PM
#5
Posted 30 March 2013 - 04:13 PM
#6
Posted 03 April 2013 - 06:02 PM
The only exception is my JM6-S with dual gauss rifles and 4 ML, which seems to be ok at range. I have 50 on the CT and 40 everywhere else but even then I'm thinking of dropping two of the lasers for more armour. Edit: Wrong armour values.
Edited by SweetWarmIce, 04 April 2013 - 03:37 AM.
#7
Posted 03 April 2013 - 06:04 PM
#8
Posted 04 April 2013 - 04:31 PM
#9
Posted 05 April 2013 - 01:34 PM
The more interesting question is how much front armor do you put vs rear armor? I've seen a lot of players put single digits in rear torso armor and beef up the front...
-S
#10
Posted 07 April 2013 - 11:50 PM
In most cases it just doesn't seem like I could get much more useful damage if I had a few extra tons.
#11
Posted 14 April 2013 - 02:37 PM
You can also optimize the amount of armor on your front vs rear by trial and error. Notice during each fight which side you lose your torso armor from first: front or rear. If you lose your frontal armor first every round, shift a point or two of armor from the rear to the front. Then play a few more games and reassess your torso armor. Eventually you should reach a happy medium where you lose all your torso armor before you lose a single component. This may change with time as you get more proficient at torso twisting (which tend to favor slightly more rear armor) or add in different engines.
Edited by Chalkman, 18 April 2013 - 12:54 PM.
#12
Posted 16 April 2013 - 08:08 AM
In rare cases I'll strip some from arms, but I find it's generally worth keeping.
There are exceptions to the rules though!
#13
Posted 16 April 2013 - 12:55 PM
You better believe that my torso is gonna be maxed though, always. I think that's true for almost everyone.
#14
Posted 23 April 2013 - 10:44 AM
For instance, a Commando has a TINY head hitbox, so you can easily shave a few points of armor off....
Similarly, for some reason most people simply do not shoot at an Atlases legs, so you can shave a bit off of those as well...
When you die, take a few seconds to review your 'Mech's paper doll, and see where you're taking damage and where you're not.
#15
Posted 24 April 2013 - 10:20 AM
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