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Operation Inception for EU / OC / AS / AF


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#21 Robovski

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Posted 02 June 2012 - 04:38 PM

They aren't preventing us non-USA players from buying in, there will be no IP blocking so it's more a matter of having a way to make a payment to them in the US (i.e a recognized credit card) than anything else.

That said, I continue to hang fire while I wait and see if there will be an EU package instead (as I'm already resolved to buy in). I have a couple weeks until the early beta access would start and so I can wait. Now, a week from now I might start getting itchy. But E3 is wrapping up and we should be given some more of what's what soon.

#22 Critical Rocket

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Posted 03 June 2012 - 04:09 AM

They already mentioned in the operation:clarification post that packages for other territories will be revealed post E3 or a little later so I wouldn't worry about paying for the North American version of Inception. Its not like they don't want money from those players outside of North America is it :rolleyes:

#23 Thanassis79

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Posted 03 June 2012 - 04:23 AM

If I would buy founder pack (me being non-US) can I use that for an EU release or do I have to rebuy it?
Can I get clarification on this pls?

#24 Nik Van Rhijn

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Posted 03 June 2012 - 04:33 AM

Whatever happens I will buy a founders pack, just because I want to play. I will hope for an East coast server to reduce latency as their is a fair chance I will be playing with other EU players with the same problems. I will assume, until I hear otherwise that PGI will sort it out.
I will then get on with blowing up big stompy robots :rolleyes:

#25 Mordino

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Posted 03 June 2012 - 05:56 AM

View PostThanassis79, on 03 June 2012 - 04:23 AM, said:

If I would buy founder pack (me being non-US) can I use that for an EU release or do I have to rebuy it?
Can I get clarification on this pls?


Everyone is waiting for clarification on this, friend. :rolleyes: It is a reason this thread was created. Soon we`ll have answers from devs. Soon™...

Edited by Mordino, 03 June 2012 - 05:57 AM.


#26 Ori Klein

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Posted 03 June 2012 - 11:13 AM

View PostJames Heywood, on 02 June 2012 - 04:33 PM, said:

I can't see MWO not having servers in place for customers outside of North America, not unless they want the boards flooded with angry fans over high latency and the like ruining their game.


The irony is that I don't even want to play outside of North-Am. European servers lag terribly for me and most of my friends are usually Americans (probably since they actually speak English and we can understand eachother).


View PostSuicidal *****, on 02 June 2012 - 04:19 PM, said:

Guys, it's pretty much no risk.

If you buy an elite founders pack for $60, you get $80 worth of in-game cash. Right there, you're ahead.

Except the part where it says that all of that jimbori only applies to North-Am and we probably can't register for the package in the first place.
Hence, thread and frustration.

#27 CCC Dober

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Posted 03 June 2012 - 12:39 PM

@PGI
As far as 'NA only' is concerned, that pretty much sucks for the rest of the world. I can understand this decision from a business perspective, as it keeps costs down and represents a low risk approach. This game however has a much bigger market and strong ties to Europe ever since. It may be prudent to run an analysis and see where you can place one or two other servers to cover as many prospective consumers as possible early on. Preferably before the game launches. Would be much appreciated, pretty sure of it.

Edited by CCC Dober, 03 June 2012 - 12:39 PM.


#28 Faenwulf

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Posted 03 June 2012 - 12:47 PM

This issue has been covered already in several threads. The Problem with your Posting is, that the statement about the NA Only is untrue. See my FAQ for more Information.

#29 CCC Dober

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Posted 03 June 2012 - 01:07 PM

It is not. At least not in this context. The game servers are NA only at first and 'eventual' migration is not guaranteed. That may lead to unwanted problems later on and is not what people would look forward to. Especially not with the money involved for a F2P game as was hinted at (30-60 bucks). Clear so far? Pleasure doing biz with ya.

#30 Faenwulf

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Posted 03 June 2012 - 02:06 PM

If you had read, what I have linked, you knew that PGi will be giving out a statement on these exact concerns soon.

#31 Lauranis

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Posted 03 June 2012 - 05:53 PM

I think the big problem is that to so many people all over the world the release of a new mechwarrior game is a huge deal, the game is viewed as and is being reported as a "Triple A" title, and it sure as hell looks like one, Piranha games decisions so far have seemed rock solid and sensible, and then all of a sudden we have been slapped in the face with the regional servers issue.

As a European player with a good internet connection I "can" connect to an east-coast american server with a ping in the region of 100ms. I am however used to connecting to British and Continental European servers with a ping somewhere between 10 and 50ms and the difference is noticeable. If by some horrible decision the servers for MWO end up being in more central USA or god forbid west coast, the game will essentially be unplayable.

I understand the MWO is being launched as a "minimal viable product", and thus will be missing many of the features that it will come to have in future, however if they launch with only american servers they will be missing out on several huge markets, most of Europe wont be able to play, Australasia, Asia, the Middle-East and Russia might as well not bother and frankly, for a game that seems to want to be considered as a "big thing" that's just not good enough.

On top of the above issues, MWO will be competing with several other big names in PC gaming for peoples attention and they haven't and wont fall down on this regard, Tribes:Ascend had worldwide servers from the start of its closed beta, and Planetside 2, being developed by Sony Online Entertainment, will have worldwide servers, as with every other game that SOE develops. Both Tribes and Planetside are PC gaming giants that have waited 10 years to rise from the ashes as free2play titles, it would be a damn shame if the other historical giant of PC gaming, Mechwarrior, dropped the ball.

#32 p0llen

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Posted 04 June 2012 - 02:38 AM

sup guys!

I followed our discussion here and summarized all the given detail in the first posting! hope it helps to get some brightness in the jungle!

Special thanks to Faenwulf on that occasion, he has obviously been on that topic for quite some time!

Shall we close this thread and continue to discuss in faenwulfs topic? I still think our two post dont exactly hit the same spot, but maybe we merge those two together! What do you guys think?

Pray to Kerensky and to the Machines of Holy ComStar that we will have a hard facts on our beloved game ASAP!

#33 DrM3CH

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Posted 04 June 2012 - 02:41 AM

.... can we all have this please ....... still we wait ..... all good it will be worth it.

:D

#34 Spooky

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Posted 04 June 2012 - 02:58 AM

View PostSuicidal *****, on 02 June 2012 - 04:19 PM, said:

Guys, it's pretty much no risk.

If you buy an elite founders pack for $60, you get $80 worth of in-game cash. Right there, you're ahead.

After that, the founder's mech and c-bill boost are just gravy. That doesn't even count the beta. I'd play beta, even with horrible lag. Beats the heck out of reality TV.

There is some risk actually, because the devs said they do not know yet, if Account migration will be possible, indicating that (currently at least), meta-game servers assigned to one region will have different accounts associated with them and may be also have a different state of the simulated BattleTech universe.

Edited by Spooky, 04 June 2012 - 02:58 AM.


#35 Faenwulf

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Posted 04 June 2012 - 10:07 AM

Haha, thanks dude. After I read that atm the Operation:Inception is only meant for NA Servers (although since there is no IP Blocking it shouldn't be a problem for all others to buy it and play there as well) I've essentially been running around in circles and getting pretty worked up on the issue ( see some of my more...emotional posts about this stuff) so I decided to compile and get together what I could.

As said in my FAQ, my guess is that PGI will support all of us ASAP and that there propably will be a "real" clarification abotu everything at the latest on 19th June.

Especially the Russian and European Markets are much too big for PGI to ignore ( and as far as I see it, the Australian, too). They have been developing this game for years now without any gain and the Founders Pack as well as the In-Game store are essentially the only way to get their well earned money. If they don't "give us" a Founders Pack they will loose tens of thousands of bucks; the same if they would make it unpalyable for Non-NA based palyers by not having servers.
The easiest way would propably be to set up a Server in germany or a close east european coutnry ( poladn, Czech Republic etc.), thsu accomodating Europeans and Russians. Besides of that, it should be easy for them to set up servers on the East and West Coast of NA. As far as I gathered and udnerstood, most Australians have a good or okay ping connecting to West Coast servers.

So, heads up! I'm pretty sure everythign will work out! Even if it means we'd have to play on the NA Servers for a while until the Regional Servers are up.

(although I'm too getting a bit worked up about the "What If" issue again, since time is starting to run out :) )





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