DerSpecht, on 30 March 2013 - 03:56 AM, said:
What i absolutely hate are single LRM assault supporters that stay back and fling LRM while the real supporters try to duke it out with the enemy team on their own.
Indeed, this is stupid. A salvo of 20 LRMs doesn't do much good these days. I tried 3xLRM15 a few matches since the missile patch, and even that does not do very much damage to enemies. So I use the 1 launcher I have to harass enemy snipers, and to encourage mechs to run inside of my LRM range, making my LPLs more effective. If nothing else, it keeps enemies on their toes. They do not want to stand in the open and risk LRM hits, so they have less opportunities to shoot my team.
I am trying to figure out if there is any reason I should bother with Artemis on this build. I might like 2xAC2 instead of the 1xUAC5 but I am not sure if I can make it fit. I have decided that I need at least some LRMs though, because it is a good way to deal with snipers / stand-off opponents who won't come close enough for me to kill them.
I played a bunch of rounds in my Fang with a Gauss Rifle. I still think it is massively OP and ammo is setup to encourage using it wrong. It's ********.
Karma Police, on 30 March 2013 - 04:33 AM, said:
i say i am a support mech because i never charge unless my whole team does, neither do i lead, i just see where the flock is going and i go too. now. 300 damage + 1 or maybe 2 kills per match + TAGing ECM targets + taking damage and drawing attention + countering light ecm and providing good ecm cover = good support mech.
I think the best front-men are ECM lights. Yes, they are squishy, but they draw enemies out who want to shoot their fragile legs, and the ECM disruption means enemies are unlikely to be able to fire missiles at your team. I have seen opposing teams do this many times, and it seems very effective.