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The Mittani Dot Com - Writing About Mwo And Battletech


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#41 Ken Fury

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Posted 02 July 2013 - 09:55 AM

A Battlemaster's Day in the Sun 2013-07-01
NEWS: MWO 24h Charity for autistic Children 2013-07-02

#42 Itsalrightwithme

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Posted 05 July 2013 - 10:29 AM

I just found out about your articles and I want to say: THANKS! They are really great, nice guides to various aspects of MWO. The analytics are top notch, and the depth of coverage is just perfect: not too stuffy, not too fluffy.

Looking forward to a guide to Victors soon ;-).

#43 Ken Fury

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Posted 09 July 2013 - 09:32 AM

Thanks, we strife to provide a balanced stream of constantly bad written articles :D

Added:
July 2nd Patch Review 2013-07-06

#44 The14th

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Posted 10 July 2013 - 04:25 PM

Oh sweet God, I was really hoping Mittens would not hear about this game...

#45 Ken Fury

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Posted 11 July 2013 - 06:20 AM

View PostThe14th, on 10 July 2013 - 04:25 PM, said:

Oh sweet God, I was really hoping Mittens would not hear about this game...


Oh relax we're just a bit over one thousand goons in this game. Eagerly awaiting CW. Or did you mean you didn't want themittani.com to write MWO articles?

#46 fil5000

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Posted 11 July 2013 - 06:22 AM

View PostThe14th, on 10 July 2013 - 04:25 PM, said:

Oh sweet God, I was really hoping Mittens would not hear about this game...

He hears about everything. He's heard about your comment. This is nothing to be concerned about of course. No cause for alarm.

#47 Ken Fury

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Posted 15 July 2013 - 02:01 PM

Added:
Suggestions: The good, the bad and the ugly 2013-07-15

#48 Ken Fury

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Posted 17 July 2013 - 01:44 PM

Added:
MWO: Are we having fun yet? 2013-07-17

#49 Ken Fury

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Posted 19 July 2013 - 09:49 AM

Added:
July 16th #Hashnote Review 2013-07-19

#50 Team Leader

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Posted 19 July 2013 - 02:24 PM

Thank you for posting all this

#51 Floydpr

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Posted 22 September 2013 - 08:23 AM

Maybe it's because I've had a newborn 7 weeks ago, but when he was first born I would still log in when he was napping between feeds to get a game or two in. Sure, gone are the days of multi-hour marathons of PUGing in MWO (never did groups). but recently during "gaming" time I have been going to other games. I've always booted up MWO first, but now... Forza? Battlefield? Xcom? SimCity?

The recent meta's are boring, the recent maps are getting boring. The biggest thing that got me excited was the Victor, before that was the Alpine map. Now... I just want community warfare and the new uI. I could give two poops about Clans, I've always enjoyed pre clan the most, or the era right before the Jihad with all the cool new mechs like Uziel and Tempest.

The recent "gauss rifle fix" is neat, but needs more tweaking. They are still trying to figure out how to make the PPC/ER PPC not the weapon of choice for everyone that can mount it... Why not give us maps and game play that suits better role warefare? Even a simple Capture the Flag mode where players can multi-drop and/or repair their mechs would introduce new strategies and mechanics that would make the game more interesting.

This is not "Launch" and to say the game is now "launched" is an insult to the community, and should be embarrassing as developers. I've been a strong, silent supporter, and just shrugged at the many who said they would no longer support the game. Like others I have disposable income that I can spend here or elsewhere, often spending $60 a month just so I don't have to grind. But now, I think I'll wait for my Pheonix packs to come in. Unless something stellar comes my way in the form of new features I think I'll just sit and wait. Drop in a few games here and there, but I think my wallet will be opened elsewhere.


The Disappointment of the Year.

Had put on the launch UI 2.0
The mechs and their variants, can not change everything. example: catapult mech must have 2 LRM'S
They must make a reconstruction of the founder mech, that can change the visuals of changed weapons.
Leveling system to raise and be able to unlock mech for level.
Would be good a game mode that allows repair. or all game use some repair system.
Game system one can use 3 mech slots per game. example, if you die you can choose the other 2 remaining mech for the next drop
In addition restore back 8vs8 game mode,as additional option of 12vs12 mode.
Voting maps in server.
Jumpjets can move sitewide, forward , backward.
Upgrade to DX11.
Improve physical on shoot, (recoil system)
Improve physical movements.
Enhancing effects of mech damage. (visual)
If the game crashes or network, can you reconnect? NO
Summary, Lack of multi-threading means no CryNetwork and GameObject synchronisation. Explains the following issues:

1. No game lobbly
2. Latency w/ object and mesh collisions
3. Hitbox collision misses*
4. Framerate drops
5. Client to server instability
6. No Community Warfare





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