Jump to content

Raven Leg Hitboxes


  • You cannot reply to this topic
9 replies to this topic

#1 Helsbane

    Member

  • PipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 1,103 posts
  • LocationThe frozen hell that is Wisconsin.

Posted 31 March 2013 - 05:10 PM

Since the last patch that altered the hitbox size of the Raven's legs, it's the only place I'm getting shot. Even with maxed leg armor, I get my legs blasted off pretty much every game I make contact with the enemy. I don't mind getting blown to pieces, but it seems like my legs have a hitbox the size of Texas.

While I understand the seething hatred most people still have toward Ravens (I piloted a K2 at the time, so don't blame me) after the great Raven / Lagshield scourge of Decemeber / January, I can't help but wonder if the change to the Raven is a touch of overcompensation on PGI's part. If anything, the legs should be the hardest thing on it to hit given how thin they are.

#2 wolf74

    Member

  • PipPipPipPipPipPipPipPip
  • 1,272 posts
  • LocationMidland, TX

Posted 31 March 2013 - 05:28 PM

I always shoot for the legs on any light due to the fact once one leg is gone we normally have the light die.

(FYI I normally drive a commandos and Jenners for my mine light ride [w/o ECM])

#3 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 31 March 2013 - 07:13 PM

View PostHelsbane, on 31 March 2013 - 05:10 PM, said:

While I understand the seething hatred most people still have toward Ravens (I piloted a K2 at the time, so don't blame me) after the great Raven / Lagshield scourge of Decemeber / January, I can't help but wonder if the change to the Raven is a touch of overcompensation on PGI's part. If anything, the legs should be the hardest thing on it to hit given how thin they are.


There were the hardest things to hit.. especially with projectiles (PPCs/Gauss). Now it's slightly more reasonable.

If you weren't maxing out your leg armor, that is not my problem. I speak from being a 3L pilot.

#4 Cest7

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,781 posts
  • LocationMaple Ditch

Posted 01 April 2013 - 02:10 AM

Its not that your legs have a hitbox the size of texas... its that everyone in texas has learned to aim for your legs.

#5 senaiboy

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 372 posts

Posted 01 April 2013 - 03:46 AM

View PostCest7, on 01 April 2013 - 02:10 AM, said:

Its not that your legs have a hitbox the size of texas... its that everyone in texas has learned to aim for your legs.

This. Piloting Ravens I even get dual PPCs, dual AC20s, and dual gauss aimed at my legs.

#6 Pyro by sheer luck

    Rookie

  • 2 posts

Posted 01 April 2013 - 08:48 PM

Of course the Raven leg hitboxes were waaaaay oversized. The same armor number on any other light mech's legs lasts much longer. The dev's nerfed the Raven into a paper mech that any noob could kill easily. They wanted all the crybabies who were getting owned by Ravens to feel like they are getting revenge now. (pretty sorry overcompensation)

Most non-light mech pilots hate light mechs and would be happy if all light mechs were disarmed and only allowed to walk around as scouts and target practice for the heavier mechs.

The lesson here is, do not do too well with your favorite mech, kill enough crybabies and every mech you like will be nerfed into uselessness.

#7 Randalf Yorgen

    Member

  • PipPipPipPipPipPipPipPip
  • 1,026 posts
  • Locationwith in 3m of the exposed Arcons rear ct

Posted 01 April 2013 - 08:55 PM

since the last patch ALL LIGHTS, pound for pound and shot for shot have taken 1.5 - 2 times the amount of damage to kill as it would an Assault, ANY ASSAULT. I saw one Jenner overheat in the middle of 3 heavies, they all shot and hit it with their main weapons and it powered up and ran away. Lights have once againse become the fearless rides, with the Raven (ecm) being the elite of the fearless. Perhaps this should be addressed somehow, lights are supposed to be spotter and scouts but right now they are once again back to being the very fast heavy assaults they were at the begining. My Founders is a Jenner incase you thought this was a cry me a river thread, it's not. I can take an Alpha from an Atlas and still be in reasonalbly good shape.

#8 krolmir

    Member

  • PipPipPipPipPipPip
  • The Ironclad
  • The Ironclad
  • 258 posts

Posted 01 April 2013 - 10:34 PM

I find 3L pilots to be one of two classes.
One, really skilled pilots on an overpowered chassis.

Or....

Two, the run in circles whilst doing the muppets Swedish chef herp deep, and holding down the streak button.
Even helmet headed pilots were overpowered. Another issue is light much pilots adjusting to HSR. Ravens according to the Devs had broken hitboxes, which at one time the only way to kill a 3L was to shoot the torso because the legs were nigh on impossible to hit with anything, period. Which was only made worse by the bad torso hit boxes and terri-bad hit detection. Just like the recent nerf to missiles. They were so overpowered for so long it felt normal (broke), Ravens are no different. Because they were so easy mode, I have found most 3L pilots to be Lazy, running in nice long strait lines, or circle derping around an AC 20 Jagger long enough for him to peg down their ping. I think from fighting and piloting 3Ls that they are pretty balanced right now.

#9 Helsbane

    Member

  • PipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 1,103 posts
  • LocationThe frozen hell that is Wisconsin.

Posted 02 April 2013 - 03:48 PM

As I said earlier, I have no problem with being blown to little smoking pieces. If anything, that teaches me how to NOT get blown to tiny smoking pieces. I'm not one of those Raven 3L pilots that depends on SSRMs to win every fight. I pack a Llaser instead and hit folks in their backside at range, then run away, like a scout should. If there's enough real estate around me, I run a figure eight instead of the circle-o-death most Raven pilots seem to favor. Hell, gimme enough time and I'll run a celtic knotwork pattern around ya, provided you get close enough to me.

I guess my main concern with recent events is that my entire upper body will barely be damaged, while my legs get constantly shredded. Perhaps you guys are correct and it's just a 'sweep the leg' issue, or I'm just on a bad luck streak. Just feels a great deal like the leg hit boxes got overblown. Anyone got a visual on how large they are now compared to what they were they could link in here?

#10 Grimm Peaper

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • 175 posts
  • LocationEnjoys long walks with Assault mechs

Posted 21 April 2013 - 01:10 PM

View PostHelsbane, on 02 April 2013 - 03:48 PM, said:

As I said earlier, I have no problem with being blown to little smoking pieces. If anything, that teaches me how to NOT get blown to tiny smoking pieces. I'm not one of those Raven 3L pilots that depends on SSRMs to win every fight. I pack a Llaser instead and hit folks in their backside at range, then run away, like a scout should. If there's enough real estate around me, I run a figure eight instead of the circle-o-death most Raven pilots seem to favor. Hell, gimme enough time and I'll run a celtic knotwork pattern around ya, provided you get close enough to me.

I guess my main concern with recent events is that my entire upper body will barely be damaged, while my legs get constantly shredded. Perhaps you guys are correct and it's just a 'sweep the leg' issue, or I'm just on a bad luck streak. Just feels a great deal like the leg hit boxes got overblown. Anyone got a visual on how large they are now compared to what they were they could link in here?

Actually, I think you're right Hellsbane. The Raven's legs are WAY easier to hit than other light mechs. I've been shooting light mechs with my 4 ppc stalker for about a week now and it's an obvious difference. If PGI wants to make that a weakness, then fine, but the Raven shouldn't be the only one with that weakness. The other light mechs do not suffer from this design flaw.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users