Josef Nader, on 02 April 2013 - 07:39 AM, said:
Never. Assaults have tonnage to spare. There is never any reason to use an XL engine. You're too damn easy to hit to cut down your survivability like that, and you'll never be able to use your tonnage effectively if you get rid of it.
Never is a word you should use more carefully.
Take the Stalker, for example: nearly everyone will tell you it's a terrible idea, that side torsos are too easy to hit. And they're right. But at the same time, they forget that your CT also take a lot of the incoming damage. I have fought hundreds of matches with my Stalkers and I found out that, when you lose a side torso, you lose any meaningfull role in the battle almost every time. Because half your firepower is gone, and because when your ST goes poof, your CT is already in internals. So it's only a matter of a few seconds anyway.
I sometimes get matches where I can kill whatever crippled me and still do something usefull afterwards with what I have left, but those occurences are few and far between.
This doesn't apply to the Atlas, however. Again played hundreds of matches, and occurences when you still have some armor left on CT when you lose a ST are much more frequent.
TL/DR: XL on mid-range assaults are a bad idea on paper, not so bad in reality. They make you die quicker, but will rarely change your contribution the match, so does it really matter?
Edited by Shadowsword8, 02 April 2013 - 07:59 AM.