April 2Nd Patch is LIVE!
#181
Posted 03 April 2013 - 05:57 AM
Graphics bugs :
black screen (at loading game)
Cry engine error (no sound)
Deco from game (during game)
UC pick on MWO.exe ( something like 450M)
We have never had so much bugs like that ... This patch is just a big sheet. We are more than 25 players experiencing heavy problems, so please adjust quikly and Please DONT ANSWER US TO UPDATE MY DRIVERS ...
#182
Posted 03 April 2013 - 06:49 AM
All my fellow Skye Rangers that I have played with since the patch is having problems also.
#183
Posted 03 April 2013 - 08:06 AM
Didn't expected it during the night, but assuming that they are at work at 9 in the morning. (normally 2 hours already when something like that happens)
Will there be a rollback? Do we need to handle that status some more days/weeks?
#184
Posted 03 April 2013 - 08:44 AM
#185
Posted 03 April 2013 - 08:53 AM
#186
Posted 03 April 2013 - 08:57 AM
Salagoth, on 03 April 2013 - 08:44 AM, said:
Did you regenerate your shader cache?
#188
Posted 03 April 2013 - 09:09 AM
#189
Posted 03 April 2013 - 09:55 AM
#190
Posted 03 April 2013 - 11:34 AM
#191
Posted 03 April 2013 - 11:45 AM
#192
Posted 03 April 2013 - 11:53 AM
I wonder, how many testers do they have? Seems to me the number is somewhere about zero...
#193
Posted 03 April 2013 - 02:54 PM
Mokou, on 02 April 2013 - 12:05 PM, said:
Goh damn it, when i play the first version of MWO-CBT i have 50 FPS, now i can only have 25-30 FPS... and with update... 15-20 FPS.
U add some physic effects? No. U add some super-dooper visual effects? No. Maybe you conspired with VideoCard manufacturers? I think yes! I see Nvidia advertising! (just kiddin, but true about FPS ; Д
I'm getting lag spikes running a system that could fly a space shuttle. It's their servers or something.
#194
Posted 03 April 2013 - 03:21 PM
Crashes, bugs, FPS drop downs, black screens... too much for me to play.
Also I wonder where developers saw such short ranged thermal optics?
I have one non-military piece for tracking animals during the hunt, and I have no problem seeing a deer at 1000+ meters.
Time passes, overall MWO behavior is not getting better.
#195
Posted 03 April 2013 - 08:38 PM
everything worked before opening the game after patch download, even Crysis 3 I just finished up playing before launching MWO.
#196
Posted 04 April 2013 - 01:39 AM
Rattlehead NZ, on 03 April 2013 - 04:36 AM, said:
#197
Posted 04 April 2013 - 01:42 AM
Rubidiy, on 03 April 2013 - 11:53 AM, said:
I wonder, how many testers do they have? Seems to me the number is somewhere about zero...
I think that WE are the testers. All available evidence points to this theory.
#198
Posted 04 April 2013 - 01:58 AM
#199
Posted 04 April 2013 - 02:02 AM
#200
Posted 04 April 2013 - 02:05 AM
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users