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Thermal Image, With A Question?


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#1 Starkad10

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Posted 02 April 2013 - 01:24 PM

Is it just me or is there something wrong with this new thermal imaging?
First of all, let me say, I love it. I really like the new white/black thermal compared to the fancy-predator-style thermal. It looks better, easier to see, less irritating to my eyes... all around hurray.
But... It's thermal imaging, and white hot, right? Then...
Posted Image


Then shouldn't the snow be dark instead instead of just as white as a 50 ton fusion-engine charged killing metal machine?! Sure when a mech have been blown to bits, it's "more white" than normal... but... is it just me or is there something wrong? I used thermal imaging quite a lot in my life, and... well, then doesn't look all right :P

Btw... The ability to switch between white hot/black hot would be lovely!

#2 Scipio Nostra

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Posted 02 April 2013 - 01:27 PM

Good oberservation, sir!
According to pgi it is called "balancing" :P (and it doesn't need to make any sense at all.)

#3 Matthew Craig

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Posted 02 April 2013 - 01:31 PM

Yes your right working in better environment heat information is one of the changes that needs more work, essentially there isn't enough of this information in the maps currently and I'll be working with art to get the correct tagging in to ensure everything looks right in a future patch.

View PostScipio Nostra, on 02 April 2013 - 01:27 PM, said:

Good oberservation, sir!
According to pgi it is called "balancing" :ph34r: (and it doesn't need to make any sense at all.)


Come on Scipio don't be "that guy" :P yes as stated in an earlier command chair post game-play takes precedence over accuracy but doesn't mean accuracy isn't important to us, as just stated above it will be addressed.

#4 Livebait

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Posted 02 April 2013 - 01:34 PM

New craptastic vision. :P

#5 FrDrake

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Posted 02 April 2013 - 01:35 PM

As long as I don't have to use thermal to remain competitive against snipers it's an A+ in my book.

#6 3rdworld

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Posted 02 April 2013 - 01:36 PM

View PostMatthew Craig, on 02 April 2013 - 01:31 PM, said:

Yes your right working in better environment heat information is one of the changes that needs more work, essentially there isn't enough of this information in the maps currently and I'll be working with art to get the correct tagging in to ensure everything looks right in a future patch.


This makes it very difficult to not be cynical.

#7 chewie

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Posted 02 April 2013 - 01:39 PM

The previous *look* ov thermal was fine. It was just necessary to take away the ability to see an opponent beyond 1.2k and start throwing ERPPc's or gauss rounds at them.

just my 2p worth.

#8 Jacmac

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Posted 02 April 2013 - 01:39 PM

A $7000 handheld FLIR produces this today:
Posted Image

What will they have in 3050 I wonder?

#9 Kommisar

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Posted 02 April 2013 - 01:42 PM

Well, first off, you would not want the ground to be black. Black ground, black background... little to no terrain details.

Also, these systems process the image through algorithmic adjustments. They are not just straight heat readings. They do this so us humans can make some meaningful use of the input without extensive experience (ie. our own mental processing). Chances are, they are interpreting the cold snow ground cover and upping the contrast (or whatever) and displaying it as usable information.

Also (2) the trick is not what actual technology can do; it is what you can get the game engine to do consistently.

Edited by Kommisar, 02 April 2013 - 01:44 PM.


#10 Jacmac

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Posted 02 April 2013 - 01:47 PM

View PostKommisar, on 02 April 2013 - 01:42 PM, said:

Also (2) the trick is not what actual technology can do; it is what you can get the game engine to do consistently.

The real trick is to follow the lore, which I'm sad to say, I'm not really familiar with.

#11 AC

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Posted 02 April 2013 - 02:11 PM

View PostStarkad10, on 02 April 2013 - 01:24 PM, said:

Is it just me or is there something wrong with this new thermal imaging?
First of all, let me say, I love it. I really like the new white/black thermal compared to the fancy-predator-style thermal. It looks better, easier to see, less irritating to my eyes... all around hurray.
But... It's thermal imaging, and white hot, right? Then...
Posted Image


Then shouldn't the snow be dark instead instead of just as white as a 50 ton fusion-engine charged killing metal machine?! Sure when a mech have been blown to bits, it's "more white" than normal... but... is it just me or is there something wrong? I used thermal imaging quite a lot in my life, and... well, then doesn't look all right :P

Btw... The ability to switch between white hot/black hot would be lovely!



I agree with you, but a thermal imaging camera just reads how much thermal energy is radiated from an object. (Yes, even cold objects radiate thermal energy, just less than hot objects.) Also, some objects reflect thermal energy. Typically mirrored substances. I like the direction this is going. I hope that they remove the 'grain' from night vision and thermal vision soon as it really doesn't add anything and just makes the imaging types less usefull and harder on your eyes. I find myself squinting alot when I use them.

Also, for those that haven't seen a true thermal image, here is a picture of a thermal imaging camera pointed at my house. (There is a bit of lense flare, sorry about that.) The ambient temperature is about -10F (-23C).

Posted Image

Edited by AC, 02 April 2013 - 02:12 PM.


#12 Monkeystador

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Posted 02 April 2013 - 02:13 PM

The best part about is the fact that you can see the details on a mech better. Its much better for close combat now. I like it.

#13 Dreamslave

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Posted 02 April 2013 - 02:14 PM

View PostAC, on 02 April 2013 - 02:11 PM, said:



I agree with you, but a thermal imaging camera just reads how much thermal energy is radiated from an object. (Yes, even cold objects radiate thermal energy, just less than hot objects.) Also, some objects reflect thermal energy. Typically mirrored substances. I like the direction this is going. I hope that they remove the 'grain' from night vision and thermal vision soon as it really doesn't add anything and just makes the imaging types less usefull and harder on your eyes. I find myself squinting alot when I use them.

Also, for those that haven't seen a true thermal image, here is a picture of a thermal imaging camera pointed at my house. (There is a bit of lense flare, sorry about that.) The ambient temperature is about -10F (-23C).

Posted Image


Civilian-grade I take it? Because that's pretty horrific compared to what I've used when deployed.

#14 AC

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Posted 02 April 2013 - 02:15 PM

No, Military grade. I took a picture of an LCD screen with a camera at night. ie... I have a crappy digital camera. :P The Thermal image is flawless on the screen.

#15 Joe Mallad

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Posted 02 April 2013 - 02:17 PM

View PostMatthew Craig, on 02 April 2013 - 01:31 PM, said:

Yes your right working in better environment heat information is one of the changes that needs more work, essentially there isn't enough of this information in the maps currently and I'll be working with art to get the correct tagging in to ensure everything looks right in a future patch.



Come on Scipio don't be "that guy" :ph34r: yes as stated in an earlier command chair post game-play takes precedence over accuracy but doesn't mean accuracy isn't important to us, as just stated above it will be addressed.
all ill say is at least you get back to people with answers on things. I wish some of the other guys would address stuff like this when we have concerns. Thanks :P

#16 Murku

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Posted 02 April 2013 - 02:25 PM

Doesn't snow have a really high albedo and therefore reflect surrounding heat as a false positive?

#17 Dreamslave

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Posted 02 April 2013 - 02:47 PM

View PostAC, on 02 April 2013 - 02:15 PM, said:

No, Military grade. I took a picture of an LCD screen with a camera at night. ie... I have a crappy digital camera. :) The Thermal image is flawless on the screen.


That makes a bit more sense. Because I would be quite upset if that's what I had to use in a live-fire environment.





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