funny thing is that LRMs seem just as powerful as before in Testing Grounds, while they deal half if not less the damage live...
1
Missile Variant Still Useless
Started by Mazzyplz, Apr 02 2013 03:36 PM
22 replies to this topic
#21
Posted 02 April 2013 - 04:50 PM
#22
Posted 02 April 2013 - 05:01 PM
I do fine in my 4SP (4 medium, 2 ASRM 6). 400+ in a good match. ASRM 6 are way better than streaks.
One thing i noticed: Some light mechs can take 12 SRM to the face without taking too much damage. (like shutdown light mechs not dying for my alpha). Maybe it's the way SRM are supposed to be, but idk.
the damage is fine against heavy mechs tops. Assaults are harder to punish now.
One thing i noticed: Some light mechs can take 12 SRM to the face without taking too much damage. (like shutdown light mechs not dying for my alpha). Maybe it's the way SRM are supposed to be, but idk.
the damage is fine against heavy mechs tops. Assaults are harder to punish now.
#23
Posted 02 April 2013 - 05:24 PM
Unconstructive, closing topic.
Mazzypls I recommend creating a topic in the Suggestions forum detailing out some changes for missiles you would like to see.
Mazzypls I recommend creating a topic in the Suggestions forum detailing out some changes for missiles you would like to see.
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