We were all hoping for an update on:
Community Warfare - how it works, what it might cost, how many people could be in a merc. core, etc..
Many of my House Steiner/FedCom friends are already in established units together. Will they still be able to fight together on a front, or will this 'earn your way into a famous house unit' go against the fact that so many people are already IN house units together, much the same way mercs are in units together. Just because you're in a house unit, doesn't mean you don't want to get as full an experience within the CW than a merc unit! They are loyal to a house for roleplay reasons the same way we mercs fight for our chosen employers.
We want to know how contracts will be bid on for us merc corps, and we want to know how dedicated players/units can affect the direction a house moves in CW. We want to chance the face of the inner sphere for our faction, but HOW will we be able to do this, and to what extent?
Will we be able to stop the clans cold in their tracks before the Battle of Tukayyid? Or can one clan carve out a larger chunk of the inner sphere than their historical conterparts? (we MUST be able to alter the borders of the inner sphere or WHAT'S THE POINT of CW otherwise?
We want to know what the benefits are for fighting for a particular unit?
Will the planets merc corps be fighting for be intermingled with the 'fronts' the houses will be fighting on? Or will they be on different borders and we'll never interact with our houses/employers?
Will Mercs fight House units EVER? Will we be able to fight BESIDE our employers units?
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LOBBIES? How will they work and do we have an ETA on them? I've got a lot of guys playing in my unit that are sick of dropping in the same stale maps with their cheese builds, mentally challenged pugs, suspected aim-botters, and base cappers. At least with lobbies, we could make the game more interesting with house rules and goals...
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Collisions? Where are they? How can you bring out a 90 ton jumper that can ride on top of a raven instead of smushing it? Getting sick of walking into another mech only to hit my triggers and the guns go off right after I teleport THROUGH my opponent. (and please keep the 'learn to play' comments to yourself, trolls.)
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DX11???
I bought a new computer for this game with a great set of specs and high end graphics card that's being ABUSED every time I run this game.
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Edited by Peiper, 03 April 2013 - 02:34 PM.