Low Fps With New Patch
#1
Posted 04 April 2013 - 05:43 AM
Just tried out after PGI fixed the 'Black Screen' issue.
I am now able to log in and get a game going, issue is I have a FPS rate that hovers between the 9-11 mark.
Makes the game pretty unplayable for now.
Anyone else having the same issue?
#2
Posted 04 April 2013 - 06:54 AM
#3
Posted 04 April 2013 - 07:03 AM
560ti 448 core, i5-650 3.2ghz, 8gb ramz.
#4
Posted 04 April 2013 - 07:29 AM
I've noticed that if ingame fps drops under 20 recordings helps.
Installed open broadcasting system (gamecapture) after randomly dropping on twitch stream.
If I start recording, the framerate increases about twofold, peaking well 70 even on "bad maps" (45-55 avarage).
Wouldn't try this sinlgecore systems, not even sure about dual.
On alpine and other clear maps I get around 100-120fps on avarage.
Havent tried recently, but a month or couple back I red on forums about running on native resolution improved framerate, did that and have been using it ever since.
1920x1200 full screen.
All high except post-processing and environment low, textures on medium and AA off.
i5-3570K and GTX 580, 64bit with 8Gb ram.
#5
Posted 04 April 2013 - 08:52 AM
Lower end PC, quad core/ 4gigs ram/ 1gig nividia/ ping 30-40,
used to get 25-30 FPS in game, now it is between 7-12 FPS since patch (unplayable)
#6
Posted 04 April 2013 - 08:58 AM
Intel Quad Core, 4 Gigs of DDR2, Nvidia GTX 460 Hermi V2(Max Overclock)
#7
Posted 04 April 2013 - 10:49 AM
#8
Posted 04 April 2013 - 11:53 AM
#9
Posted 04 April 2013 - 01:00 PM
#10
Posted 04 April 2013 - 05:56 PM
i have been expecting this but not this bad
#11
Posted 04 April 2013 - 07:21 PM
#12
Posted 05 April 2013 - 02:32 AM
I have noticed when I get sudden slowdowns now that its almost a precursor for a HUD bug, usually in the next few matches, its like a warning.
What was weird, was that the slowdowns only happened when aiming over certain things. One time it was mousing over friendly mechs and instantly down to 10fps. Another was just moving the torso any direction caused massive frame drops.
Turning off the HUD with ctrl + F11 or Shift + F11 (I forget which
Not sure if using that stops all of the HUD stuff to stop running or just the rendering parts.
Edited by Fooooo, 05 April 2013 - 02:34 AM.
#13
Posted 05 April 2013 - 11:11 AM
#14
Posted 05 April 2013 - 12:03 PM
#15
Posted 05 April 2013 - 02:01 PM
Edited by Reiko 1337, 05 April 2013 - 05:00 PM.
#16
Posted 05 April 2013 - 06:22 PM
Core i7, ATI Radeon 6630M (which it has always told me is "unsupported" but has worked fine until now)
#17
Posted 05 April 2013 - 07:12 PM
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