Bryan Posted A Screenshot Of Canyons
#101
Posted 06 April 2013 - 02:19 AM
#102
Posted 06 April 2013 - 02:54 AM
PGI, please. There are other colors besides brown, dark brown, light brown, green, and white.
Maybe add more haze, then we won't notice it so much....
#103
Posted 06 April 2013 - 03:04 AM
A few more buildings/colours wouldnt go a miss, try to even the colour palette a little.
But please, dont include the small rocks in the Psyxmesh (eg: alpine).
It increases client processing (raytracing),and, server processing (locations). Keep it a visual skinmesh.
#104
Posted 06 April 2013 - 03:35 AM
#105
Posted 06 April 2013 - 03:53 AM
#106
Posted 06 April 2013 - 05:25 AM
#107
Posted 06 April 2013 - 05:37 AM
#108
Posted 06 April 2013 - 06:27 AM
Cannon Fodder, on 06 April 2013 - 02:54 AM, said:
Was just fooling around in Testing Grounds, Forest. Went to find that porthole in the bottom of the lake where you'll drop in. Turns out it's just nice for a Commando get submerged up over the cockpit...
And in Nightvision it's also somewhat cool:
So that got me thinking, maybe one of the future maps can be a partial water map, one side wade in from the water side, emerging from the waters to assault a position and all that.
Then this thread came up. I realise what can be done. Just fill the map with water, maybe up to 1/2 of tier 1 or even 3/4. Then the Mechs can fight in water (get cooling benefits too!), have a totally submerged tunnel maybe... It'll be different, definitely.
#111
Posted 06 April 2013 - 06:39 AM
#112
Posted 06 April 2013 - 07:06 AM
The earth tones fit this map, but as others have already said: for future maps, more color is good. Personally I'm waiting for a classic-inspired romp between the bases of enormous red-rock mesas. On a low-atmosphere planet at dusk so you can see stars overhead and sunset colors low on the horizon - while still having enough light to see clearly with regular vision.
#113
Posted 06 April 2013 - 07:11 AM
#114
Posted 06 April 2013 - 07:14 AM
You should stop twittering and doing your work. That means, finishing CW, kicking your fellow technicians in their ***** and sometimes listening to the complaints of the community and perhaps IN TIME.
No disrespect intended.
#115
Posted 06 April 2013 - 07:22 AM
#116
Posted 06 April 2013 - 11:10 PM
Vincian, on 06 April 2013 - 07:14 AM, said:
You should stop twittering and doing your work. That means, finishing CW, kicking your fellow technicians in their ***** and sometimes listening to the complaints of the community and perhaps IN TIME.
No disrespect intended.
To be fair, He twitted that they are testing the new map and that this was his favorite so far, so I asked him to post a screenshot and he did. So he was doing his job and he was responsive to the community
#117
Posted 06 April 2013 - 11:31 PM
#118
Posted 06 April 2013 - 11:39 PM
#119
Posted 06 April 2013 - 11:56 PM
#120
Posted 07 April 2013 - 12:56 AM
DevilJade, on 05 April 2013 - 06:41 PM, said:
LOL! This map is such a rip off of the planet earth. Sky, rock and water. TERRA! Live on your own planet for once!
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