Visual/movement Lag In-Game
#21
Posted 08 April 2013 - 01:48 PM
#22
Posted 08 April 2013 - 02:03 PM
Juicebox12, on 08 April 2013 - 01:48 PM, said:
thank you for your input! That will probably be the card I get. I look forward to, hopefully, resolving this thread in satisfaction after I buy and install the new GPU
#23
Posted 08 April 2013 - 04:02 PM
my card: AMD Radeon HD 7560D
#24
Posted 08 April 2013 - 06:05 PM
I suspect my ATI Radeon HD 4600 is the reason for the low frame rates, even when tweaked out with Afterburn. I suppose I'll upgrade to an awesome HP soon anyway.
#25
Posted 08 April 2013 - 06:59 PM
#26
Posted 08 April 2013 - 09:00 PM
the GPU I'm looking at getting (GTX 660 SC) says that it supports SLI. I don't really know what that is, but I did read on the MWO Wiki that the game doesn't support [yet] SLI. Does this mean I can't use this card, or it's just not an optional feature I can utilize with MWO? Thanks
#27
Posted 08 April 2013 - 11:17 PM
Luther Varone, on 08 April 2013 - 09:00 PM, said:
the GPU I'm looking at getting (GTX 660 SC) says that it supports SLI. I don't really know what that is, but I did read on the MWO Wiki that the game doesn't support [yet] SLI. Does this mean I can't use this card, or it's just not an optional feature I can utilize with MWO? Thanks
if you don't know what sli is im wondering what the chances are you could unknowing simply have a bug slowing down your computer, torrents ect... don't spend money until you get advice from people in real life, someone to look over your setup make sure your not missing something silly. ps. sli is nvidias wording for mutli gpu setup, same as amd's "crossfire" edit: ya like one buddy up there pointed out some people with nice video cards are running into this problem post last patch so you really should wait unless your looking to upgrade anyway
Edited by DCLXVI, 08 April 2013 - 11:21 PM.
#28
Posted 09 April 2013 - 12:30 AM
DV McKenna, on 07 April 2013 - 02:16 AM, said:
However just to check have you installed the required .net framework packages, they should be included in general windows updates.
His CPU is stronger than mine (locked Quad core Q9550) and I can run this software without issues.
Maybe he should try to run it with the razer speed booster (IIRC).
Maybe he has something in his windows configuration, or the services running and hogging its resources.
#29
Posted 09 April 2013 - 07:39 AM
what about the GTX 650 Ti SC?
#30
Posted 09 April 2013 - 08:42 AM
Edited by DCLXVI, 09 April 2013 - 08:54 AM.
#31
Posted 09 April 2013 - 01:17 PM
#32
Posted 10 April 2013 - 12:36 AM
Luther Varone, on 09 April 2013 - 01:17 PM, said:
you cant go wrong there, your g3d mark goes from 293 to 4,074, the extra 100 bucks for the ti would only bring you up 600 more points which dosnt count for a lot since you just went up almost 4000 for 200 bucks, in your situation for what you want, perfect buy. +1 evga +2 nvidia
#33
Posted 12 April 2013 - 08:40 PM
NOW my problem is actually playing the game...I'm horrible at weapon firing and groups. All I want to do, for starters, is scroll through the weapons available using whatever key and fire it with the left mouse button. I've searched YouTube and the provided Training Videos. Am I just being thick about it? Quite possibly.
#34
Posted 12 April 2013 - 11:02 PM
Luther Varone, on 12 April 2013 - 08:40 PM, said:
NOW my problem is actually playing the game...I'm horrible at weapon firing and groups. All I want to do, for starters, is scroll through the weapons available using whatever key and fire it with the left mouse button. I've searched YouTube and the provided Training Videos. Am I just being thick about it? Quite possibly.
use the arrow key's to scroll across the weapon groups, then use right CTL to assign them to different groups.
#35
Posted 13 April 2013 - 12:25 PM
DV McKenna, on 12 April 2013 - 11:02 PM, said:
use the arrow key's to scroll across the weapon groups, then use right CTL to assign them to different groups.
I [more or less] understand that, but what about not grouping them at all? Or, hey, having one weapon per group. So say I have 3 weapons, I want 3 individual groups. and so on.
Edited by Luther Varone, 13 April 2013 - 12:41 PM.
#36
Posted 13 April 2013 - 12:40 PM
#37
Posted 16 April 2013 - 10:06 PM
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