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Do You Still Trust In What Pgi Says?


74 replies to this topic

Poll: PGI's trustworthness. (211 member(s) have cast votes)

Do you still trust PGI's representatives words/promises?

  1. Yes. (31 votes [14.69%])

    Percentage of vote: 14.69%

  2. No. (99 votes [46.92%])

    Percentage of vote: 46.92%

  3. I don't know. (17 votes [8.06%])

    Percentage of vote: 8.06%

  4. I do, but there are certain things about which they are not being honest with us. (33 votes [15.64%])

    Percentage of vote: 15.64%

  5. Stop making stupid polls already and let them do whatever they want. (31 votes [14.69%])

    Percentage of vote: 14.69%

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#1 Xelrah

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Posted 07 April 2013 - 12:02 AM

Because I just can't find myself to believe them with most of the things after recent interviews and 3rd person announcement.
Posted Image

Full convo from the above shot is here for those interested (no twitter account needed): https://twitter.com/...029056975200256

Try to keep conversation at some decent level.
And just don't vote too much for the last one. ;)

Edited by Xelrah, 07 April 2013 - 12:04 AM.


#2 Zylo

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Posted 07 April 2013 - 12:09 AM

At this time I don't trust PGI at all.

I want to believe they will make the right choices to keep MWO healthy but they just seem to be making the wrong decisions and chasing off players. What was the number thrown out by PGI back in the closed beta forums about group vs pug numbers? Wasn't it something crazy like only 1 in 10 matches has a group in it and now PGI says the majority of MWO players actually play in groups according to the ATD #34 answers? Did all these players convert to grouping or did most just leave the game?

CW is really going to be the test for PGI, if it does not function properly this game is as good as dead. If CW does work as intended and is popular with players it could result in significant population growth as long as PGI does not split up the playerbase to the point that fair matches are impossible to find as this will chase off new players.

#3 MadPanda

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Posted 07 April 2013 - 12:15 AM

Still? You are making a pretty big assumption that there ever was trust.

#4 Shadowsword8

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Posted 07 April 2013 - 12:16 AM

They say ECM costing only 1.5 tons and 2 crit slots is fine. That is either an unwillingness to admit they screwed up, or a sheer inability to make balance assessements. So I don't trust them anymore.

#5 Chavette

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Posted 07 April 2013 - 12:18 AM

I trust them so much I'd have a rope around my neck and let Brian decide if its me or a puppy.

#6 MadPanda

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Posted 07 April 2013 - 12:20 AM

View PostChavette, on 07 April 2013 - 12:18 AM, said:

I trust them so much I'd have a rope around my neck and let Brian decide if its me or a puppy.


Wait, which outcome are you expecting there? I'm kinda rooting for the puppy :D

#7 Chavette

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Posted 07 April 2013 - 12:21 AM

View PostMadPanda, on 07 April 2013 - 12:20 AM, said:


Wait, which outcome are you expecting there? I'm kinda rooting for the puppy :D

Now that you ask, I dunno but I'm confident he'd pick the right one :lol:

#8 GetinmyBellah

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Posted 07 April 2013 - 12:42 AM

I voted yes. The community needs to start being more patient in many regards, imho. If you want to game with "****" created in one year go play an Electronic Arts title. While the founder program generated some needed revenue I know of a successful title that had more devs and a bigger budget, yet they're still a small team but they're making balance tweaks to this very day (NS). The game had also more or less been in development for 10 years. Look at another title, the original dota that was so very popular and based off a game that was about as balanced as one can be, Warcraft3. Yet they continually had to balance the dota game for years even though they started with a near perfect product.

What I'm spouting is you can't expect any team, let alone a very small group in comparison, to create what the majority will call balanced. MW:O will never be perfect, but hot damn I have yet to encounter a game that rivals the feelings I did in 1995 when I played Multi-Player Battle-Tech on AOHell. I know PGI are doing their damnedest and MW:O still makes me feel like I did around 18yrs ago, and that's good enough for me~

~Salute~ Good Hunting

#9 Coughlin

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Posted 07 April 2013 - 12:46 AM

I do, but they're certainly not saints, which is why I believe they're not being honest with us on some things. I want to believe in them, really, but I feel uneasy with the situation we are in now.

#10 Black Ivan

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Posted 07 April 2013 - 12:48 AM

No, they have thrown the Founders money out of the window and have done nothing againts hackes and cheats.
Even eorst is they have broken CBT rules with their stupid heat system.

#11 The Cheese

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Posted 07 April 2013 - 12:56 AM

I trust that they'll do what they need to in order to make the game a success.

They don't owe me anything, and I don't owe them anything. There's no trust issues either way.

#12 KingDerp

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Posted 07 April 2013 - 12:56 AM

I find it bizarrely coincidental that PGI's "publisher" IGP (Gee whiz, Mortimer, IGP is PGI backwards)
only came into existence 1 year and 9 months ago... Just after the end of the Smith Tinker deal...

Trust, not an effin' chance.

Edited by KingDerp, 07 April 2013 - 01:24 AM.


#13 Brilig

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Posted 07 April 2013 - 01:25 AM

They do seem to be fairly honest with us. I don't always agree with their opinions, but aside from changing their minds on a couple of things I can't recall anything worse the some misscommunication.

#14 Inconspicuous

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Posted 07 April 2013 - 01:31 AM

The tweet says it all, maybe he will get on that next week instead...

Anyway, this comment has probably not been reported/interpreted correctly.

#15 Duncan Fisher

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Posted 07 April 2013 - 02:05 AM

I hope anyone who answered yes to this poll realizes that if 3rd person view is actually implemented, it will show that PGI's word means absolutely nothing whatsoever, and they should be trusted no more than a strung out heroin addict who swears if you lend him money he will spend it on nice clothes to go get a job and pay you back, but instead uses it to buy more heroin every time.

#16 Teralitha

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Posted 07 April 2013 - 02:24 AM

View PostZylo, on 07 April 2013 - 12:09 AM, said:

At this time I don't trust PGI at all.

I want to believe they will make the right choices to keep MWO healthy but they just seem to be making the wrong decisions and chasing off players. What was the number thrown out by PGI back in the closed beta forums about group vs pug numbers? Wasn't it something crazy like only 1 in 10 matches has a group in it and now PGI says the majority of MWO players actually play in groups according to the ATD #34 answers? Did all these players convert to grouping or did most just leave the game?

CW is really going to be the test for PGI, if it does not function properly this game is as good as dead. If CW does work as intended and is popular with players it could result in significant population growth as long as PGI does not split up the playerbase to the point that fair matches are impossible to find as this will chase off new players.



CW wont make up for poor game balance. The game's balance in the long run will kill the game. CW and the end of open beta may bring in new players, but once those new players see how the game is balanced they will leave or some to the forums to QQ about the same things we all have been since the beginning. And then the game will die because PGI is too stubborn to agree with us.

#17 Comguard

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Posted 07 April 2013 - 02:32 AM

It's the same as always, the classic "not what you think" excuse.

First they tell something the community doesn't like (Pay to win Coolant shots) only to announce "oh, sorry, you misunderstood us!" and release a new statement after a couple of days.

Yeah, misinterpretation. Of course. They just need time to adjust their ideas.

#18 Zylo

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Posted 07 April 2013 - 03:15 AM

View PostTeralitha, on 07 April 2013 - 02:24 AM, said:

CW wont make up for poor game balance. The game's balance in the long run will kill the game. CW and the end of open beta may bring in new players, but once those new players see how the game is balanced they will leave or some to the forums to QQ about the same things we all have been since the beginning. And then the game will die because PGI is too stubborn to agree with us.

I agree and poor game balance will cause CW to fail along with the matches outside of CW.

Elo seems good for new players and for encouraging balance but players don't see Elo in matchmaking - they see the enemy team with 4x assault mechs while their team gets a single assault and then they lose the match in under 3 minutes. A new player isn't going to stick around with such a visible game imbalance with weight class matching not being the top priority in matchmaking and if the population drops too much there is no way CW can work properly.

The fixes PGI can make should be easy if they would change weight class matching to be priority #1, Elo to be priority #2 and limit each team to a single group to remove any chance of sync drop exploits. Also a map file check needs to be done when the launch button is pressed to remove the map related exploits some players are using.

#19 sokitumi

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Posted 07 April 2013 - 03:29 AM

View PostZylo, on 07 April 2013 - 03:15 AM, said:

.... The fixes PGI can make should be easy if they would change weight class matching to be priority #1, Elo to be priority #2 and limit each team to a single group to remove any chance of sync drop exploits. Also a map file check needs to be done when the launch button is pressed to remove the map related exploits some players are using.....

of course you're 100% right but i think PGI has this forum firewalled from their offices now so it's no use.

#20 RedDragon

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Posted 07 April 2013 - 03:36 AM

After Coolant Flush and 3rd person view? Nope.



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