PapaKilo, on 07 November 2012 - 08:34 AM, said:
Manual ejecting would just be another way to "disconnect before death" like people do now.
You spend X amount of time, effort, and ammo getting your target almost dead.
He disconnects/ejects.
Ejecting is not disconnecting. It kills the mech. It would count as a death on the ejector's KDR.
PapaKilo, on 07 November 2012 - 08:34 AM, said:
You don't get the kill.
You don't get kill XP.
You don't get kill C-Bills.
How about last one to do damage before ejection gets the kill, kill XP, and kill C-Bills?
PapaKilo, on 07 November 2012 - 08:34 AM, said:
Nobody gets assist XP.
Nobody gets assist C-Bills.
Anybody who put damage on the ejector does. And if there is no damage - if it's the 10 minute condition (which you know, it's very difficult to go 10 minutes without getting any damage), then yeah - nobody gets anything, which is the same result you get if they run out of bounds instead.
PapaKilo, on 07 November 2012 - 08:34 AM, said:
That's a mechanic pretty much designed from the get-go to make people angry.
Think I've addressed those concerns in this reply.
PapaKilo, on 07 November 2012 - 08:34 AM, said:
I mean c'mon -- think about it. The mentality of the person who's about to eject: "I get reduced repair bills AND I get to deprive the other team of a kill? HELL YEAH I'M GONNA EJECT!" *hits the button*
Suddenly half of the people in the match are ejecting and nobody's getting kills any more.
I don't know about you, but I don't run off, hide, and power down if I've got critical damage. I go for the win, or take as many of them with me as I can otherwise. Puggers might behave as you suggest, but it's primarily a team game right? How many teams do you think will welcome players who habitually eject at the first sign of trouble?
Remember this guy?
You think his contract got renewed?
Besides which, cutting down on Pugger ejection is as simple as not including an eject button in trial mechs.
PapaKilo, on 07 November 2012 - 08:34 AM, said:
There should be an (optional) ejection mini-movie when your 'Mech gets destroyed. But there should never be the option to manually eject. It's just asking for forums flooded with RAAAAAAAAGE!
Properly implemented mechanics (unlike Artemis) will only add to the enjoyment and immersion of the game.
Edited by Kaijin, 07 November 2012 - 10:04 AM.