Mechwarrior Online Is Melting Down
#41
Posted 08 April 2013 - 07:49 AM
#43
Posted 08 April 2013 - 07:54 AM
80Bit, on 07 April 2013 - 08:54 PM, said:
This weekend I am getting a major bug in over 50% of my matches. Not the same one each time either, it's like a random bug lottery.
Disco Triangle HUD bug.
Rainbow Colored map bug.
No HUD bug.
Minimap won't rotate bug.
2-4 second server side lag.
It's not my video drivers.
It's definitely not just me. My last match I asked if others were having problems and half the players were in the same boat (anecdotal, but still).
I am not trying to gloom and doom, I just hope the game is back in a playable state soon, I would really like to make some C-Bills before the Highlander comes out.
When you get this one, you should receive an award or something.
This is when the game gets tired of only giving you one or two HUD bugs per round and decides to push them all at you at the same time:
#44
Posted 08 April 2013 - 07:55 AM
I wouldn't doubt if people with a higher ping or more taxed connection experience a higher occurence of bugs.
This might be the case because I bet a lot of that interface info is downloaded from them to the player before a match to try and deter cheating.
#45
Posted 08 April 2013 - 07:55 AM
jay35, on 08 April 2013 - 07:54 AM, said:
This is when the game gets tired of only giving you one or two HUD bugs per round and decides to push them all at you at the same time:
Wow, you got 999999999999 problems but a functional HUD ain't one.
#46
Posted 08 April 2013 - 07:57 AM
#47
Posted 08 April 2013 - 07:57 AM
MoonUnitBeta, on 07 April 2013 - 11:01 PM, said:
Are you getting angry that PGI is oblivious to bugs?
Send in a ticket and make them aware. No sense QQ'ing about it when the next patch comes out in 2 weeks. Sometimes, it might even take FOUR weeks to isolate the bug, reproduce it, find what's causing it, figuring out how to fix it, making sure that it doesn't affect anything else, and if one of those things take a little extra longer.... yeh. it's going to take some time, and just gatta cool your jets. Do what you can, report things, it's beta, play the game, if you can't, then wait.
http://mwomercs.com/...-issues-update/ <--
#48
Posted 08 April 2013 - 07:59 AM
Not a complaint, just an observation.
Edited by jay35, 08 April 2013 - 08:00 AM.
#49
Posted 08 April 2013 - 08:08 AM
hammerreborn, on 07 April 2013 - 08:57 PM, said:
That's debatable. I've got the disco bug, and I can say for a fact it makes the game almost completely unplayable. IT pops up on some maps about every 40 to 50 seconds now and the only way to clear it is to alt-tab out and back in. I'm lucky to be even 25% of my usual effectiveness on those maps...
-- Edit --
Just to be clear, I've done my homework on this one. I've submitted a support ticket (which has been escalated to the devs). I've also completely updated my drivers and removed and re-installed MWO. At this point I have to wait on PGI...
Edited by Thuzel, 08 April 2013 - 08:11 AM.
#50
Posted 08 April 2013 - 08:12 AM
Ghost Bear, on 07 April 2013 - 09:02 PM, said:
If you are talking about last night it looks like the server had an issue. But that's not a patch problem.
2-4 second lag is a "personal problem" that a significant number of players have. if you can't run this game at lowest graphics settings on my computer, you can't expect a lot of casual players to pick this game up.
#52
Posted 08 April 2013 - 08:15 AM
The only bug I've had is 1 match with a non working mini map
#53
Posted 08 April 2013 - 08:19 AM
hammerreborn, on 07 April 2013 - 08:57 PM, said:
Freaking lol - not major bugs. Seriously, you have low standards from your software.
#54
Posted 08 April 2013 - 08:20 AM
MoonUnitBeta, on 07 April 2013 - 11:10 PM, said:
then you should probably look back to the forums near the end of closed beta
and you can plug your ears and cover your eyes and pretend everything the devs state prior to <insert arbitrary date> is meaningless, but that doesn't change those other things i pointed out. you know, the <everything that matters> is final part
Edited by p00k, 08 April 2013 - 08:30 AM.
#55
Posted 08 April 2013 - 08:22 AM
This thread again.
#56
Posted 08 April 2013 - 08:22 AM
How about yea I noticed them too sorry your frustrated? Or sorry dude I'm not seeing them. Or hey I think its related to tabbing out at this point of the load. Not really sure why the bashing has to be thrown in.
#57
Posted 08 April 2013 - 08:24 AM
#58
Posted 08 April 2013 - 08:24 AM
hammerreborn, on 07 April 2013 - 08:57 PM, said:
No hud + probable rainbow map under it + 15 fps bug is quite annoying.. the same as the rainbow map that stucks my game at 15 fps.
I agree that most of the other bugs are rather silly and less important, but something must be done to address bugs that evidently happen during the HUD generation.
#60
Posted 08 April 2013 - 08:29 AM
Edited by Funkadelic Mayhem, 08 April 2013 - 08:29 AM.
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users