Roland, on 08 April 2013 - 05:41 AM, said:
Steel Claws is correct. The AC10 and AC5 are currently trash tier weapons.
Folks who are using those weapons are basically just running poor, sub-optimal configurations.
Currently, the only truly viable ballistic weapons are:
Gauss
AC20
UAC5 (and this only if you understand how to not make it jam on the first shot, which lots of folks don't seem to grasp fully)
AC5's are garbage, AC10's are garbage.. The AC2 is kind of garbage, in that it at least serves some useful niche, but is generally outclassed by the gauss if you want long range.
The big reason why the lower caliber AC's are garbage is because DPS is generally meaningless in this game. Large caliber weapons are more useful for killing mechs, because you want to generate high alpha strikes.
Once you get down to the AC5, as Steel correctly points out, you can get the same damage for ONE ton with a medium laser.
I agree that high alpha is usually better than dps. That is, the dps needs to be really extreme before it's worth it. As in 3xUAC5 Illya extreme. Kind of like core the CT of an atlas in five seconds extreme.
But that being said, we can't know if the AC2/5/10 will be more useful with a dps buff unless we try. The way things are right now the game certainly leans more towards alpha than dps. I was kind of thinking that this clearly means that the right way to go is buff dps weapons.
AC2's are an entirely different kettle of fish though. Dps wise they're fine, but they cause way too much heat and are way too ammo hungry. An increase of shots per ton and a heat reduction would do them a lot of favours. That being said, they're useless on their own, but boating them shows their true potential (watch macs video on the 6xAC2 dakkamech and you'll discover the true power of AC2's).
I dunno, it just seems like the logical way to go.