Zylo, on 10 April 2013 - 05:40 AM, said:
While War Thunder does have a sort of "dropship mode" for their arcade game there is a problem with players leaving the game when their team starts to lose. I could see a similar problem in MWO due to the importance of focus fire in this game. If your team manages to gain a significant lead killing enemy mechs it just becomes that much easier to build on that lead and leaves little reason for the enemy team to bother respawning in their other mechs.
thing is, the problem you address is already present in the current mwo game modes. it will always be a problem in any game where you can not reconnect or connect to a ongoing match (not to mention world with quitters). in the gaming world we are free to come and go, only thing we can do is try control the flow eg. like introducing punishments to quitters (not best example but you get it right?).
but for a min lets think in an ideal situation, where there are no quitters. the game mode should be fab!
Edited by King Arthur IV, 10 April 2013 - 06:45 AM.