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A: Partly due to the nature of how MGs work in the TT rules, partially due to how we chose to make it useful. When equipping a MG, keep in mind that it is not meant to burn through armor but is very useful for tearing up internals (crits). Bumping MG damage will turn it into a laser that can be kept on with no heat penalty until it runs out of ammo. Now imagine the devastating effect that a 6 MG spider could do to the back of an Atlas! We are still investigating balance of the MG but don’t expect any significant increase in damage.
Ok, and?...
Suppose you make the MG's DPS equivalent to a Small Laser. Then why can't a Spider inflict 6x that with MGs while a Jenner can mount 6 Small Lasers no problem? If an Atlas would kindly stand still while I pound 6 Small Lasers into its back, then why is it all of a sudden devastating if it's 6 MGs doing the same damage? Heat? Give me a break, MGs require ammo, and SLs require heat sinks. It's an equal tradeoff if you ask me.
Edited by Suprentus, 08 April 2013 - 04:23 PM.