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[Bug] Post Patch Fps Drop


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#1 SodaFizz

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Posted 08 April 2013 - 04:15 PM

Since the April 2nd patch my FPS which was normally in game 35-45 fps now is 18-25 upon start up. Training grounds still shows my old FPS rate i enjoyed every other patch up until now so something changed that is hammering my CPU.

Intel 17-2670 2.2 ghz
Nvida Geforce GT540m
8 Gb DDR Ram

#2 Dino1a

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Posted 08 April 2013 - 04:37 PM

Same here. Just played a drop at 8 fps. That was really no fun at all. Tried everything i know up to ordering a new video card.I hope something positive happens soon. Love the game but want to play it without lag or teleporting.

#3 SodaFizz

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Posted 08 April 2013 - 06:19 PM

View PostDino1a, on 08 April 2013 - 04:37 PM, said:

Same here. Just played a drop at 8 fps. That was really no fun at all. Tried everything i know up to ordering a new video card.I hope something positive happens soon. Love the game but want to play it without lag or teleporting.

Hey Dino1a, What is your FPS when playing the training grounds? This is effectively a good test to check your machines ability to render and draw data, if it starts flagging here, It may be time to go shopping, if you get decent performance, then its definately a code tweak, related to netcode i would imagine. (Perhaps its the client state rewind that is gobbling cpu although this should be happening server side unless pgi are completely high on airplane glue)





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