Shumabot, on 09 April 2013 - 10:58 AM, said:
They're losing players and have admitted to having a lot of trouble keeping new players around.
The new player issue is not so much a game balance one as ... the new player experience sucks. There are a zillion posts about this. They have put a tiny bit of effort into it with that community-selected Dragon variant.
I noticed a lot of in-game friends stop playing when their LRM boats became ineffective, and sniping became the dominant strategy on most maps (even Forest Colony, FFS!) These things happen when dramatically over-powered weapons are allowed to persist for a long time, and then are suddenly nerfed.
When I really noticed most of my in-game friends no longer signing on was when they patched in the Heavy Metal and the game began crashing very frequently, not recording matches, HUD is rarely working correctly, resource capture screwed up, you guys know this crap.
It's not careful adjustments to weapons that are chasing away players. It is ridiculously-buggy patch and huge LRM nerf that totally changed the way almost every map is played. That was stupid.
EDIT: Oh, I forgot, dropping into Tourmaline Desert over and over and over until mechs have worn a hole in the freaking sand.
Edited by jeffsw6, 09 April 2013 - 01:35 PM.