Quote
Why would you spend dev time ($$$) on a system in your game only to make it useless? They have the data that shows that it is rarely/never used effectively. Why would they let it languish when a couple numbers changed on a spreadsheet will prop it up? Try SOMETHING for crying out loud. I am willing to live with an overpowered LBX until you can get it rebalanced.
The Response:
Garth Erlam, on 09 April 2013 - 10:52 AM, said:
The hundreds of thousands of other players, though, aren't.
So you ignore the substance of my post and rebut the most superficial, unimportant sentence in the entire body. I'll bite, even thought the odds of you responding are slim to none, as is standard procedure once you've made a curt jab at someone's post.
These "hundreds of thousands" of players would LOVE an OP LBX cannon, because this silent majority skulking in the depths of the internet that make up the invisible bulk of your playerbase aren't savvy enough to know that the cannon is currently worthless. They already use this waste of tonnage, and they would welcome a buff. It would improve their gameplay experience immensely.
I really think it's awesome that you guys stand up for the mute, teeming masses that can only whimper their opinions voicelessly. Whatever psychic connection you have with them is truly a blessing, because otherwise the vast majority of the playerbase would be forced to silently accept the uneducated opinions of the ruthless and ignorant Closed Beta testers who clearly have no interest in a balanced, interesting game.
Thanks for remembering the little guys- the feeble hundreds of thousands of gamers that quietly use their perfectly balanced LBX autocannons every match in competitively viable manner, yet have no way to express their happiness with the current state of this weapon. You're really doing a service.
So with that said, since you only read the last sentence of a post anyway:
Does the hard data available support the following statement? "The LBX in its current form is a viable weapon in an environment where players are informed and competent, and it is regularly used EFFECTIVELY in mid-level and high-level play against opponents of equal skill."
Edited by tenderloving, 09 April 2013 - 01:45 PM.