Edited by Lordred, 24 June 2013 - 11:03 PM.
#364
Posted 24 June 2013 - 10:41 PM
#365
Posted 24 June 2013 - 11:02 PM
#366
Posted 25 June 2013 - 07:34 AM
#367
Posted 25 June 2013 - 03:00 PM
#369
Posted 25 June 2013 - 04:00 PM
Mighty Spike, on 25 June 2013 - 03:00 PM, said:
Best announcement ever. Period.
Garth Erlam, on 25 June 2013 - 03:37 PM, said:
Lordred, Koniving, the reso i posted up was correct, v-sync on, everything in game on max. I tried playing around with my video card settings (ATI), manually setting some of the attributes - the game actually looks clearer and i have substantially reduce the blur from mechs moving - in particular slow mechs. I wonder if it could also be attributed to lag? I usually have a ping of 250....
#370
Posted 25 June 2013 - 04:29 PM
#373
Posted 27 June 2013 - 02:00 PM
#374
Posted 27 June 2013 - 05:06 PM
#375
Posted 27 June 2013 - 05:06 PM
#376
Posted 27 June 2013 - 10:57 PM
1-10
11-20
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#378
Posted 28 June 2013 - 08:25 AM
Promptly followed by the Hunchback Rave Party of 2013.
Edited by Scott Masterson, 28 June 2013 - 10:09 AM.
#379
Posted 28 June 2013 - 09:50 AM
- Press period ( . ) once. It removes the light glare by turning off the cockpit lights.
- Zoom in twice.
- Use a mech that does not display cockpit beams within your view.
- When you submit them here it's considered kind (to lower end pcs) to put them in a spoiler with something above the spoiler to let people know they want to click it and why.
#380
Posted 28 June 2013 - 10:10 AM
Koniving, on 28 June 2013 - 09:50 AM, said:
- Press period ( . ) once. It removes the light glare by turning off the cockpit lights.
- Zoom in twice.
- Use a mech that does not display cockpit beams within your view.
- When you submit them here it's considered kind (to lower end pcs) to put them in a spoiler with something above the spoiler to let people know they want to click it and why.
Spoilers added. And it was a fairly spontaneous thing. No real planning involved beyond the "LOL. We dropped 8 Trial Hunchbacks" "So did we..."
So, quality was a bit low.
Edited by Scott Masterson, 28 June 2013 - 10:11 AM.
#381
Posted 28 June 2013 - 10:28 AM
Thanks a ton and thank you for the continued amazing shots!
#382
Posted 28 June 2013 - 10:38 AM
Request for imput.
Which would you prefer, for me to
A: Post raw images (no editing, just post what the game has to offer)
B: Continue editing with the current program I have been.
C: use the new program I just got which has TONS more features.
And then finally, Continue in 2880x1800, or drop back to 1920x1200.
First picture: Unedited
Second pisture: already posted
Third picture: using new program, and still leaning its in and outs.
Input appreciated.
Scromboid, on 28 June 2013 - 10:28 AM, said:
Thanks a ton and thank you for the continued amazing shots!
No problem, this is something I addressed on the first page! Post #17
#383
Posted 28 June 2013 - 10:41 AM
Scott Masterson, on 28 June 2013 - 10:10 AM, said:
One spoiler was all that was needed. Thanks! But yesh definitely a fun idea.
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