

#366
Posted 25 June 2013 - 07:34 AM
#367
Posted 25 June 2013 - 03:00 PM

#369
Posted 25 June 2013 - 04:00 PM
Mighty Spike, on 25 June 2013 - 03:00 PM, said:

Best announcement ever. Period.
Garth Erlam, on 25 June 2013 - 03:37 PM, said:

Lordred, Koniving, the reso i posted up was correct, v-sync on, everything in game on max. I tried playing around with my video card settings (ATI), manually setting some of the attributes - the game actually looks clearer and i have substantially reduce the blur from mechs moving - in particular slow mechs. I wonder if it could also be attributed to lag? I usually have a ping of 250....
#370
Posted 25 June 2013 - 04:29 PM
#373
Posted 27 June 2013 - 02:00 PM
#374
Posted 27 June 2013 - 05:06 PM

#375
Posted 27 June 2013 - 05:06 PM
#376
Posted 27 June 2013 - 10:57 PM
1-10
11-20
21-30
31-40
41-44
#378
Posted 28 June 2013 - 08:25 AM
Promptly followed by the Hunchback Rave Party of 2013.
Edited by Scott Masterson, 28 June 2013 - 10:09 AM.
#379
Posted 28 June 2013 - 09:50 AM
- Press period ( . ) once. It removes the light glare by turning off the cockpit lights.
- Zoom in twice.
- Use a mech that does not display cockpit beams within your view.
- When you submit them here it's considered kind (to lower end pcs) to put them in a spoiler with something above the spoiler to let people know they want to click it and why.
#380
Posted 28 June 2013 - 10:10 AM
Koniving, on 28 June 2013 - 09:50 AM, said:
- Press period ( . ) once. It removes the light glare by turning off the cockpit lights.
- Zoom in twice.
- Use a mech that does not display cockpit beams within your view.
- When you submit them here it's considered kind (to lower end pcs) to put them in a spoiler with something above the spoiler to let people know they want to click it and why.
Spoilers added. And it was a fairly spontaneous thing. No real planning involved beyond the "LOL. We dropped 8 Trial Hunchbacks" "So did we..."
So, quality was a bit low.
Edited by Scott Masterson, 28 June 2013 - 10:11 AM.
#381
Posted 28 June 2013 - 10:28 AM
Thanks a ton and thank you for the continued amazing shots!

#382
Posted 28 June 2013 - 10:38 AM
Request for imput.
Which would you prefer, for me to
A: Post raw images (no editing, just post what the game has to offer)
B: Continue editing with the current program I have been.
C: use the new program I just got which has TONS more features.
And then finally, Continue in 2880x1800, or drop back to 1920x1200.
First picture: Unedited
Second pisture: already posted
Third picture: using new program, and still leaning its in and outs.
Input appreciated.
Scromboid, on 28 June 2013 - 10:28 AM, said:
Thanks a ton and thank you for the continued amazing shots!

No problem, this is something I addressed on the first page! Post #17
#383
Posted 28 June 2013 - 10:41 AM
Scott Masterson, on 28 June 2013 - 10:10 AM, said:
One spoiler was all that was needed. Thanks!

#384
Posted 29 June 2013 - 06:33 AM
This is one of the best threads ever.
Ah Koniving,a question for your other thread. Do i understand it correct,that you want to do vids about the history and chassis details of some Mechs? My english is not so bad but its sometimes hard to understand,especially when there are specific words. In every case,keep goin on with your fantastic threads.
Edited by Mighty Spike, 29 June 2013 - 06:34 AM.
#385
Posted 29 June 2013 - 11:35 AM

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