#1301
Posted 03 July 2014 - 03:52 PM
#1302
Posted 03 July 2014 - 04:03 PM
(Which makes me feel bad for not having more feedback for Lordreds shots)
Edited by Shar Wolf, 03 July 2014 - 04:04 PM.
#1305
Posted 03 July 2014 - 06:50 PM
I just tested TXAA Shader AA combined with Hardware MSAA, I was kissing my 4gb frame buffer, 3927mb used and getting a ripe ~11fps Far too over the top, but I'll be damned it looked clean.
In native size (3264x2040) I cannot spot any model based aliasing, only texture based (which would require higher res textures to combat)
I will do some 1920x1200 testing with these settings, then look for 'lighter' AA loads.
The image, it be 5mb http://pumpgasracing...ted/TXwMSaa.jpg
#1306
Posted 03 July 2014 - 07:17 PM
How much armor was cut from that I wonder
Edit: forgot this bit:
Most of what you do, is beyond my ability to comment on!
Biggest monitor I have access to is my own, with a max resolution of 1920x1080
Edited by Shar Wolf, 03 July 2014 - 07:19 PM.
#1307
Posted 03 July 2014 - 07:25 PM
#1308
Posted 03 July 2014 - 07:58 PM
#1309
Posted 03 July 2014 - 10:57 PM
Also lordred, I was wondering if you'd be able to help me spice up my "Home-made Heroes of Battletech" Thread with screenies, or anyone for that matter whos way better than me with screenshots.
Edited by Iron Harlequin, 04 July 2014 - 12:07 AM.
#1310
Posted 04 July 2014 - 11:22 AM
Iron Harlequin, on 03 July 2014 - 10:57 PM, said:
Hit me up some time.
Edited by Lordred, 04 July 2014 - 11:22 AM.
#1311
Posted 04 July 2014 - 01:30 PM
Lordred, on 04 July 2014 - 11:22 AM, said:
Willing yes.
Able... Well....
I just bought 2 more Jenner with that last Cbill sale - but I have not even looked at them beyond grabbing them.
Not enough Cbills for DHS - and I am not going to be on any time soon.
Best of luck though!
#1312
Posted 04 July 2014 - 09:48 PM
Also, a pretty picture:
#1314
Posted 05 July 2014 - 01:56 PM
Sky Hawk, on 05 July 2014 - 01:52 PM, said:
In theory yes, in practice?
Only until the fighting starts
It is far to easy to ramp your speed up in the firefight, and forget to drop it back down.
#1315
Posted 05 July 2014 - 03:07 PM
PS. Is this, a "Laser Only" photoshooting?
Edited by Sky Hawk, 05 July 2014 - 03:09 PM.
#1316
Posted 05 July 2014 - 03:15 PM
#1318
Posted 05 July 2014 - 07:57 PM
Sky Hawk, on 05 July 2014 - 03:07 PM, said:
Too far from the movement keys on my keyboard.
(I keep forgetting we even have them)
I have thought about rebinding the basic numbers to them - but they are what I am using for consumables.
Odanan, on 05 July 2014 - 03:15 PM, said:
That is TOTALLY getting added to my wallpaper cycle!
(The bulk of which are Lordred's shots)
#1319
Posted 05 July 2014 - 10:12 PM
#1320
Posted 06 July 2014 - 10:05 AM
HPG Manifold. He jumped from the platform on Atlas, passed through him, through the ground and ended in mechs heaven...
Music to go with the pic:
Edited by ExoForce, 06 July 2014 - 10:08 AM.
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