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The Perfect Screenshot Thread.

Screenshots

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#1561 Grendel408

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Posted 29 November 2014 - 06:26 PM

Posted Image

#1562 Koniving

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Posted 29 November 2014 - 06:48 PM

Lordred should have some for us soon.

We also had some video fights in private.
Hellbringer versus Hellbringer.
Summoners versus Hellbringer and Timber Wolf.

#1563 Lordred

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Posted 29 November 2014 - 11:22 PM

This is only a test.

60fps upload to youtube. I plan to, in the future see if I can effectivly record @ 240fps for some good slow mo stuff.

Hum-de-dum

(You have to use Chrome to use 60fps on Youtube)

I actually recorded at 120fps, but I want to see if I can push the system to run 240fps @ 720 or 1080 on 'good' settings, this however was all done at 'Very High'

Edited by Lordred, 29 November 2014 - 11:28 PM.


#1564 Ano

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Posted 30 November 2014 - 10:33 AM

Lordred -- the motion is smooth but there's a lot of videoblur/macroblocking.

Does the playback on Youtube look like your source capture, or is it not as good? Just wondering if it's a capture limitation or a compression issue.

#1565 Lordred

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Posted 30 November 2014 - 11:48 AM

Only a test run, I used a super fast sloppy encode.

#1566 Bishop Steiner

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Posted 30 November 2014 - 04:35 PM

View PostLordred, on 30 November 2014 - 11:48 AM, said:

Only a test run, I used a super fast sloppy encode.

let me know if you need crash test dummies for your next test.

#1567 Koniving

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Posted 30 November 2014 - 04:54 PM

*Was the camo Summoner.*

#1568 Ano

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Posted 30 November 2014 - 08:05 PM

Aha.

Well the motion was nice and smooth, and the playback seemed to work (didn't watch it for long -- while I was in a lobby). Look forward to seeing the "real deal".

#1569 Koniving

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Posted 01 December 2014 - 09:33 AM

View PostAno, on 30 November 2014 - 08:05 PM, said:

Aha.

Well the motion was nice and smooth, and the playback seemed to work (didn't watch it for long -- while I was in a lobby). Look forward to seeing the "real deal".

Shrunken, it looked pretty good. I tried to sync it with the gameplay on my end.


#1570 Lordred

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Posted 02 December 2014 - 10:31 AM

Another test, longer encode time, looks like Youtube didnt murder the quality.

Kinda boring till 4 min, still just testing 60fps playback befor I try anything fancy.


Edited by Lordred, 02 December 2014 - 10:32 AM.


#1571 Ano

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Posted 04 December 2014 - 02:17 PM

Better!

#1572 Lordred

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Posted 09 December 2014 - 12:16 PM

Did somebody say King Crab?

I do not know, but I think I heard some one say KING CRAB.


I could be mistaken, there was a-lot of KING CRAB....

Spoiler


#1573 Bront

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Posted 12 December 2014 - 08:03 AM

Good dropping with you last night Lorded. I'd hope you got some screen pics, but I don't think that was your focus. Was surprised to see your group went Steiner though.

#1574 Lordred

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Posted 12 December 2014 - 09:06 AM

View PostBront, on 12 December 2014 - 08:03 AM, said:

Good dropping with you last night Lorded. I'd hope you got some screen pics, but I don't think that was your focus. Was surprised to see your group went Steiner though.

Only for the CW beta, puts us closer to the clan invasion

#1575 PhantomDust

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Posted 12 December 2014 - 10:04 AM

Really enjoy seeing all these screenshots, keep them coming :)

#1576 Itsalrightwithme

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Posted 13 December 2014 - 12:56 PM

Lordred, how do you like the new graphics patch?

Thanks for all the pretty pictures, maybe I'll be able to catch you in-game sometime soon?

#1577 Lordred

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Posted 13 December 2014 - 03:00 PM

The pass did not fix the aggressive LOD levels placed on maps, so no difference was noticed.

#1578 IraqiWalker

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Posted 14 December 2014 - 07:55 PM

View PostLordred, on 13 December 2014 - 03:00 PM, said:

The pass did not fix the aggressive LOD levels placed on maps, so no difference was noticed.


I'll take your word on that. For me (Running a toaster that was averaging 14 fps), I had a slight improvement (I'm averaging 24 fps now! WOOHOO)

#1579 Tarogato

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Posted 15 December 2014 - 01:41 AM

This screenshot is pretty perfect.

Posted Image

Now you may be thinking... "Taro, that isn't a real screenshot!"
... but it is! It's is possible to organise twelve random Innersphere pugs into a cohesive attacking unit against Clan defenders, the majority of which is comprised of an 8-man group. Believe in your pugs and they will believe in you! No comms needed. =]

Perfection.




Okay, okay, I'll give you an actual screen shot. Here's an Atlas with the perfect camo. Yay for jpg compression...

Posted Image

#1580 Lordred

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Posted 15 December 2014 - 09:41 PM

Current state of Textures for our mechs.

I am disappointed still.

Posted Image





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