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Baabaa's Cgi Art

Art

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#81 Bishop Steiner

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Posted 30 November 2013 - 09:39 AM

we ever gonna see an action shot? These are nice (though I wish you would use the skinnier in game cockpit catapult more), but after awhile seem a little "Saturday Evening Post" esque.

#82 baabaa214

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Posted 02 December 2013 - 06:14 AM

View PostIqfishLP, on 30 November 2013 - 07:56 AM, said:

Baabaa, can you make an epic shot from a frog perspective looking up to one of your Pults?
Maybe the Mech could have one of his feet standing on a rock, like this:

Posted Image


If you would render it without any background in a .png format I would be grateful.

I want to create one of my WW2 posters with your mechs :P


I will see what I can do.
Which Cat do you wish mk I ( original large cockpit ) mk II (thinner cockpit) mk III thinner with IWP
Which Load out.

Edited by baabaa214, 02 December 2013 - 06:28 AM.


#83 baabaa214

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Posted 02 December 2013 - 06:18 AM

View PostBishop Steiner, on 30 November 2013 - 09:39 AM, said:

we ever gonna see an action shot? These are nice (though I wish you would use the skinnier in game cockpit catapult more), but after awhile seem a little "Saturday Evening Post" esque.


The last Cats have the thinner cockpit the mk II and mk III have the new pods.
I created the IWP Cat which is mk III IWP version.

I am still having problems getting a good energy shot also working on missile shots.

Edited by baabaa214, 02 December 2013 - 06:19 AM.


#84 Odanan

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Posted 02 December 2013 - 06:41 AM

View Postbaabaa214, on 30 November 2013 - 06:53 AM, said:


What size are you needing?

I use the 1920x1080 resolution...

#85 Bishop Steiner

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Posted 02 December 2013 - 06:57 AM

View Postbaabaa214, on 02 December 2013 - 06:18 AM, said:


The last Cats have the thinner cockpit the mk II and mk III have the new pods.
I created the IWP Cat which is mk III IWP version.

I am still having problems getting a good energy shot also working on missile shots.

well, will be watching and waiting. I can imagine that weapons fire rendering and explosions have to be a royal beast, so no pressure.

#86 Iqfish

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Posted 02 December 2013 - 09:04 AM

View Postbaabaa214, on 02 December 2013 - 06:14 AM, said:


I will see what I can do.
Which Cat do you wish mk I ( original large cockpit ) mk II (thinner cockpit) mk III thinner with IWP
Which Load out.


The MKIII please :P

Thank you!

#87 baabaa214

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Posted 02 December 2013 - 12:43 PM

View PostIqfishLP, on 02 December 2013 - 09:04 AM, said:


The MKIII please :P

Thank you!


Any specific Loadout?

#88 Iqfish

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Posted 02 December 2013 - 01:11 PM

Sorry that I'm being so unspecific.
I would like to have a MK III, the one with the 2 UAC/5 :P

Again, thank you

#89 baabaa214

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Posted 02 December 2013 - 01:41 PM

Here is today's render.

Desert Cats (PakCats) 2 are supporting a LRM Cat with CloseQuarter Support setup.
Enjoy.

Posted Image

#90 baabaa214

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Posted 02 December 2013 - 03:07 PM

View PostIqfishLP, on 02 December 2013 - 01:11 PM, said:

Sorry that I'm being so unspecific.
I would like to have a MK III, the one with the 2 UAC/5 :wub:

Again, thank you


sent you a private message.

#91 baabaa214

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Posted 03 December 2013 - 10:18 AM

This is my take on the correcting the Catapult and the the pods that were added.
Instead of sticking these pods under the arms and on the pods. This is what I would suggest to fix this.

It is based on server racking.
Rack 6 missile insert.
Rack 5 missile insert.
Rack 4 missile insert w/Heatsink single.
Rack 2 missile insert w/Heatsink (single/double).
Rack Heatsink (single or double).

Posted Image

#92 The Unknown Pilot

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Posted 03 December 2013 - 12:41 PM

JESTER PICS PLZ!

#93 Jonty Roodnick

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Posted 04 December 2013 - 11:04 AM

sick.

#94 baabaa214

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Posted 04 December 2013 - 05:09 PM

;)

#95 Bishop Steiner

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Posted 04 December 2013 - 08:35 PM

View Postbaabaa214, on 04 December 2013 - 05:09 PM, said:

;)

module idea is great and love the Catapult pack

#96 NautilusCommand

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Posted 04 December 2013 - 08:38 PM

View PostBishop Steiner, on 04 December 2013 - 08:35 PM, said:

module idea is great and love the Catapult pack

Also the pack sizing down to whatever missile rack is in there would be nice as well I miss the old "lrm 15" ears, well because it's less to shoot at and it looked nice.

#97 baabaa214

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Posted 05 December 2013 - 10:48 AM

Here is a new pix of the mkIII Cats.

1) mkIII IWP 2Gauss 2AC5 8SRMs 4LRM 2LLsr
2) mkIII 2AC20 4SRM 2LLsr
3) mkIII IMP 12SRMs 2LLsr

Posted Image

Need to some help on creating smoke trails and laser shots for 3ds Max.

#98 zudukai

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Posted 06 December 2013 - 08:07 AM

Spoiler
yes
Spoiler
no

excellent work regardless.

#99 baabaa214

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Posted 09 December 2013 - 12:14 PM

Birth of a Clan. Ghost Bear....
Catapult mkIII IMP "Six-Pak"

Posted Image

#100 baabaa214

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Posted 10 December 2013 - 10:01 AM

Hotrod Jester Lives... and it is Hunting you.
Catapult mkIII IWP

Enjoy
Posted Image





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