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So, I Heard The Rvn-4X Is Useless...


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#41 KhanCipher

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Posted 12 April 2013 - 01:34 AM

View PostTarget Rich, on 12 April 2013 - 01:15 AM, said:

Lots of issues...IF we get this game back to anything approaching basic battletech....all this stuff will be resolved..


ok... (based only of Inner Sphere tech of 3050... minus the clans)
  • In TT speed isn't all that great unless you had jump jets.
  • In TT the medium laser is the most effective thing ever.
  • In TT 270m isn't all that great of an engagement range.
  • In TT there's no reason to touch the AC/10 when there's the LBX10AC.
  • In TT UACs don't unjam... untill you get out of battle.
  • In TT single heat sinks, and ferro are useless.
  • In TT the LPL and ERLL are better used when thrown out in favor of the LL... or the AC/5.
  • In TT SSRM2s were better if you just used SRM6s.
  • In TT the ERPPC isn't better than the PPC.
  • In TT the Gauss Rifle is the heaviest and best gun. In TT
  • In TT you could still hit a light mech going 100kph+ with relative ease
  • In TT moving caused aiming problems
  • In TT...
what's the topic about again?

oh yeah, me stroking my e-peen with sharing my 1337 skillz in a RVN-4X, i miss that topic :)

#42 Quxudica

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Posted 12 April 2013 - 02:00 AM

View PostKhanCipher, on 11 April 2013 - 05:34 PM, said:

Posted Image


yes, i'm either stroking my e-peen, saying the RVN-4X isn't that bad (the build i use is below), or that PPCs need a good looking at, or i could be saying all 3... and that the sky is falling.

http://mwo.smurfy-ne...d46d294889bf7a3

so who thinks the RVN-4X is bad now? :)


Everyone on that team has 3 or more assists and all but one has more then 300 damage done. Just about any mech could be swapped in for the same results in such a situation.

#43 AnnoyingCat

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Posted 12 April 2013 - 03:37 AM

So... Any other time where you got 5 kills?

#44 Ph30nix

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Posted 12 April 2013 - 04:10 AM

View PostKhanCipher, on 11 April 2013 - 05:34 PM, said:

Posted Image


yes, i'm either stroking my e-peen, saying the RVN-4X isn't that bad (the build i use is below), or that PPCs need a good looking at, or i could be saying all 3... and that the sky is falling.

http://mwo.smurfy-ne...d46d294889bf7a3

so who thinks the RVN-4X is bad now? :)

your speed is only 101 without speed tweak Your not playing your light like a light mech. In fact any other semi skilled light mech would tear you a new one.

#45 Vellinious

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Posted 12 April 2013 - 04:28 AM

I'm a light pilot. The hit and fade tactics, along with the speed and maneuverability suit my play style. The first thing that crosses my mind when I see a Raven 4-X is, "poor soul is about to have a VERY bad day". It's a free kill....I'll take those all day long and then some.

#46 Alistair Winter

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Posted 12 April 2013 - 04:41 AM

I was very happy to see this thread, only to come in and find out that it's a thread about how to turn a Raven into a poptart.

Congrats on your accomplishment, but... this is like starting a thread called "See what I did with my AC20 Raven". It underlines the problem, it doesn't dispute it.

View PostTarget Rich, on 12 April 2013 - 01:15 AM, said:

This whole discussion reflects the basic game imbalance in this beta..
The ROLE of the raven is to scout.... it is the eyes of the lance....it uses its high sensor suite to hide, spy, and relay that info to the main lance.
A light's big damage weapon is TAG or Narc...through this designation system...the LRM boat can indirectly fire from extreme range and the raven can then guide this strike to a devistating remote kill.... That's the Raven's big punch...not the mickey mouse crap that we see right now.
The beta right now does not do this...and is fundamantally BROKEN.
Lights are lag shielded to virtually invunerability....LRM's are nerfed into utter impotence...and the narc...that devistating identifer has so very few shots....and lasts such a tiny time (ie ONE salvo)....that the scout role has become irrelevant.
Lots of issues...IF we get this game back to anything approaching basic battletech....all this stuff will be resolved..
But get this right by september....???
LOL

Well, they can't fix it and they won't fix it, I think. The design of the maps and the game make it very difficult for a Raven spotter to carry its weight. Even when LRMs were great, the LRM boats were quite happy to work without light mechs scouting. They just brought their own TAGs.

Due to the map design and the whole game design, there are very few situations where an LRM boat can really take advantage of indirect fire. It happens, of course. I've seen it happen many times, when the enemy team only realizes there's a spotter somewhere when it's too late. But it doesn't happen consistently, and it tends only to happen momentarily, so it's not really worth it to make it the primary role of a teammate.

It would be very different indeed of the LRMs had higher trajectories and higher missile speed, so it was actually hard to avoid indirect fire (i.e. the shooter wouldn't be able to see you, but the trajectory of his missiles would still allow him to hit his target with a spotter). But right now you have plenty of time to find cover, and the trajectories are flat enough that you pretty much have cover everywhere. Using LRMs on River city is very hard against skilled opponents.

I think some major changes are needed to make the specialised scout role viable. Untill then, Ravens are going to be either hunter-killers (Streaks), harassers (SRMs) or cappers (biggest possible engine. The engine cap is probably going to change soon, judging from Garth's hinting in another Raven thread)

Edited by Alistair Winter, 12 April 2013 - 04:43 AM.


#47 Adrienne Vorton

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Posted 12 April 2013 - 04:50 AM

1 ac2, 1 mlas (7 alpha)

420dmg,2 kills 5 assists, survived...just saying :)

#48 Training Instructor

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Posted 12 April 2013 - 04:58 AM

Not to burst your bubble OP, but with everyone on your team conveniently dying after doing mass amounts of damage to the enemy team first, it looks like you boosted your kills by taking out mechs that were hanging on by a thread anyways.

I've had quite a few games with Cicada snipers using two ppcs or two erppcs where I got some nice kills simply by putting 20 damage worth of ppc into the ct of some assault or heavy that was in a slugfest with someone else.

#49 Willie Sauerland

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Posted 12 April 2013 - 05:08 AM

View PostKhanCipher, on 12 April 2013 - 01:34 AM, said:


ok... (based only of Inner Sphere tech of 3050... minus the clans)
  • In TT speed isn't all that great unless you had jump jets.
  • In TT the medium laser is the most effective thing ever.
  • In TT 270m isn't all that great of an engagement range.
  • In TT there's no reason to touch the AC/10 when there's the LBX10AC.
  • In TT UACs don't unjam... untill you get out of battle.
  • In TT single heat sinks, and ferro are useless.
  • In TT the LPL and ERLL are better used when thrown out in favor of the LL... or the AC/5.
  • In TT SSRM2s were better if you just used SRM6s.
  • In TT the ERPPC isn't better than the PPC.
  • In TT the Gauss Rifle is the heaviest and best gun. In TT
  • In TT you could still hit a light mech going 100kph+ with relative ease
  • In TT moving caused aiming problems
  • In TT...
what's the topic about again?


oh yeah, me stroking my e-peen with sharing my 1337 skillz in a RVN-4X, i miss that topic :D

You almost perfectly

described this game.

Congrats! :P



View PostAlistair Winter, on 12 April 2013 - 04:41 AM, said:

I was very happy to see this thread, only to come in and find out that it's a thread about how to turn a Raven into a poptart.

Congrats on your accomplishment, but... this is like starting a thread called "See what I did with my AC20 Raven". It underlines the problem, it doesn't dispute it.

Oh goody.

Pray,

what is the problem

which is not disputed

by this troll thread.

I'm all ears...



#50 Phoenix Gray

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Posted 12 April 2013 - 05:16 AM

View PostOne Medic Army, on 11 April 2013 - 05:41 PM, said:

I think you got ignored, as either the Dragon or Commando would have ground your face into the dirt 1v1 in all likelihood.

That said, well done.

It's amazing what mounting "sub optimal" weapons or using a "sub optimal" chassis can get you, or in other words a good player who gets ignored can do serious damage regardless of build.


I've seen videos where players literally turned and walked away from loadouts they disapproved of, even as they were getting killed by them. LBX-10 and MG particularly seem to inspire this.

#51 Alistair Winter

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Posted 12 April 2013 - 05:20 AM

View PostWillie Sauerland, on 12 April 2013 - 05:08 AM, said:

Oh goody.

Pray,

what is the problem

which is not disputed

by this troll thread.

I'm all ears...



I'm not sure what I did to earn such a condescending tone from you.

#52 IG 88

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Posted 12 April 2013 - 05:24 AM

Every single BattleMech in the game can top the score in the right pilots hand ... enough said !

#53 Phoenix Gray

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Posted 12 April 2013 - 05:25 AM

View PostAlistair Winter, on 12 April 2013 - 05:20 AM, said:

I'm not sure what I did to earn such a condescending tone from you.


It's that 'condescending Wonka' LOLcat. Ruins some folks.

#54 Willie Sauerland

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Posted 12 April 2013 - 05:27 AM

View PostAlistair Winter, on 12 April 2013 - 05:20 AM, said:

I'm not sure what I did to earn such a condescending tone from you.

You stated

there is an issue

which was not disputed,

and yet

did not state

what the issue is.

I am curious.

The rest of your reply

was whine

and thereby ignored.

Unless of course,

that is the issue

to which you are referring.

Then never mind.

It isn't that interesting.







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