Karr285, on 11 April 2013 - 10:06 PM, said:
I know it has been discussed but I think people freak out immediately when they read it cuz they think it will turn into a skill less brawlfest.
Lets start by saying firing Weapons Individually will still be Pinpoint
however when you shoot more it starts to be less accurate example (numbers subject to balance)
1 weapon - pinpoint
2 weapon - 2 Degree deviation off center
3 weapon - 4 degree deviation off center
4 weapon - 8 degree deviation off center
5+ weapons - 10 degree deviation off center
This idea of allowing singular weapons to be perfectly aimable has been hashed out, and besides utterly ignoring the fact that the 'Mechs don't perform like this in the lore anywhere, it's still prone to all sorts of nasty problems.
For one, this will just encourage everyone to take the single hardest hitting weapon they can find, find the appropriately campable choke point, and just aim for cockpit/center torso/legs ... pop out, shoot, re-hide, rinse, wash, repeat.
Add a few team-mates and render chokepoint impassable and the game becomes an MW4 style camping sniper fest again.
The proper fix for the MW video game series is to have the 'Mechs perform in combat as they perform in combat in the lore.
Edited by Pht, 12 April 2013 - 04:18 PM.