Jump to content

Which Awesomes Are Worth Playing?


68 replies to this topic

Poll: Which Awesomes are worth playing? (132 member(s) have cast votes)

Which Awesomes are worth playing?

  1. AWS-8Q (59 votes [19.41%])

    Percentage of vote: 19.41%

  2. AWS-8R (44 votes [14.47%])

    Percentage of vote: 14.47%

  3. AWS-8T (25 votes [8.22%])

    Percentage of vote: 8.22%

  4. AWS-8V (29 votes [9.54%])

    Percentage of vote: 9.54%

  5. AWS-9M (85 votes [27.96%])

    Percentage of vote: 27.96%

  6. AWS-PB (Hero) (37 votes [12.17%])

    Percentage of vote: 12.17%

  7. They all suck (25 votes [8.22%])

    Percentage of vote: 8.22%

Vote Guests cannot vote

#41 SmokinDave73

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 355 posts
  • LocationAlpheratz, Outer Sphere Periphery

Posted 12 April 2013 - 08:25 AM

Hey Jeff,
My favourite mech is the Awesome, my favourite varients are the 9M and the 8Q. They are really great mechs and if you want to find out more about them and possible builds jump on the Raven Alliance TS channel on NGNG again and I would be happy to share my builds with you.

#42 jeffsw6

    Member

  • PipPipPipPipPipPipPipPip
  • 1,258 posts
  • LocationLouisville, KY (suburbs)

Posted 12 April 2013 - 08:25 AM

I see in the ISN News Feed that the AWS-9M is going to be on sale for 30% off the regular MC price. I guess this sale won't take effect until later today because it is not 12:45 PM Pacific Time yet, and the price in-game is still 4615. I'll buy that 9M once the sale begins and try it out.

It appears the 8Q and 8R are the others that are most-preferred.

Yes, I am just bored. I mean, working up my skills in the assault class before I graduate to the universally-feared SDR-6BS.

#43 BellatorMonk

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 617 posts
  • LocationWallet Closed PGI Knows Why

Posted 12 April 2013 - 09:16 AM

Since the engine size nerf all Awesomes are trash. Anything with a damage alpha of 10+ can core one in a few hits. The damage box for the CT is so large you can hit them blind folded.

Anyone with any talent, targets an Awesome first because they are so easy to hit and destroy in seconds.

#44 vettie

    Member

  • PipPipPipPipPipPipPipPip
  • The Machete
  • The Machete
  • 1,620 posts
  • LocationThe Good Ole South

Posted 12 April 2013 - 09:31 AM

I started with the 8T some time back. I liked the fact I could put Large lasers in the arms to track smaller harassers as they tried to chew me up.

I then got the 8Q and the 9M. The 8Q is mostly a cheaper version of the 9M sans the missile slots and it cant take bigger engines.

The problem(s) I see with the Awesomes are the engine limits (except the 9m and maybe the PB (dont know, dont own)). This keeps you to a max speed. I want to say like 67ish with speed tweak and max engine.

The 9M does not suffer this, but it comes with a 320XL. Ok for the 9M, but useless elsewhere except maybe a Jenner. IF it were a 325 at least, it could hold that extra heat sink.

The awesomes do suffer from wide load syndrome making the torsos easy targets. Play smart and realize they are not brawlers (for the most part) and you will be fine.

I like the PPC ability as well as the torso twist. I even think they LOOK cool, if a bit squatty.

All mine are mastered and I too was thinking about getting another.

This SALE on the MC cost of the 9M is decent for those in the market. You can pick one up, use those CBills to trick it out and still have plenty left for the next model or whenever the Highlanders show up (if they draw your interest).

Good Luck on whatever you decide

#45 jeffsw6

    Member

  • PipPipPipPipPipPipPipPip
  • 1,258 posts
  • LocationLouisville, KY (suburbs)

Posted 12 April 2013 - 09:40 AM

View Postvettie, on 12 April 2013 - 09:31 AM, said:

This SALE on the MC cost of the 9M is decent for those in the market. You can pick one up, use those CBills to trick it out and still have plenty left for the next model or whenever the Highlanders show up (if they draw your interest).

I'm planning to buy two more Highlanders as soon as they come out. Got to entertain myself in the mean time, though. Looks like the sale has begun so as soon as I get tired of this JM6-DD, it's Awesome time. Or QQ time; I will keep you updated on my tear-production.

#46 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,820 posts

Posted 12 April 2013 - 09:38 PM

View PostTheStrider, on 12 April 2013 - 07:53 AM, said:




lol - now I want to rename one of my Atlai "Smaug". :)


Just make sure to underarmor one of your torso sections :ph34r:.

#47 Karpi

    Member

  • PipPipPip
  • Bad Company
  • Bad Company
  • 82 posts
  • LocationSantiago, Chile

Posted 12 April 2013 - 10:21 PM

Think of the awesome as heavy because it doesnt carry the amount of armor you'll find in the other assaults. Its been said, 9m all the way. I get at least two kills every match. And, its a support mech, its only good at brawling when everyone is paying attention to the stalker or atlas by your side.

#48 p00k

    Member

  • PipPipPipPipPipPipPipPip
  • 1,661 posts

Posted 12 April 2013 - 10:45 PM

only ones worth playing are the 9m & PB. otherwise take a stalker

#49 Jonathan Paine

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 1,197 posts

Posted 13 April 2013 - 12:20 AM

One of the tricks to piloting an awesome is torso twisting and absorbing damage on your arms. Those shoulder plates are fairly wide, and can keep you in the game longer.

#50 Gidonihah

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 136 posts

Posted 13 April 2013 - 12:28 AM

9M is really the only valid contender, all the others suffer from Stalker Envy.

#51 TheStrider

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 574 posts
  • LocationOntario, Canada

Posted 15 April 2013 - 05:35 AM

View PostSephlock, on 12 April 2013 - 09:38 PM, said:

Just make sure to underarmor one of your torso sections :(.


Yeh, but only a NARC hit to that torso can kill him. :(

#52 jay35

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,597 posts

Posted 15 April 2013 - 05:40 AM

Poll needs a "They're all Awesome" option :(

#53 Shumabot

    Member

  • PipPipPipPipPipPipPipPip
  • 1,695 posts

Posted 15 April 2013 - 05:48 AM

They're all bad. Some can work, but none are worth their slot as an assault when compared to any of the games other assaults. I see awesomes on the field as about the same threat level of most mediums.

#54 Lee Ving

    Member

  • PipPipPipPipPipPip
  • 484 posts
  • LocationEast Coast, USA

Posted 15 April 2013 - 05:53 AM

The one that isn't an Awesome.

Unless you're tonnage limited, I wouldn't touch 'em with someone else's member. Drop weight limited, or need of fast calvary they can work well (for as long as the paper armor and huge torsos hold up).

#55 Ilwrath

    Member

  • PipPipPipPipPipPipPipPip
  • 1,195 posts

Posted 15 April 2013 - 05:57 AM

View PostShumabot, on 15 April 2013 - 05:48 AM, said:

They're all bad. Some can work, but none are worth their slot as an assault when compared to any of the games other assaults. I see awesomes on the field as about the same threat level of most mediums.


I don't drive mediums so not sure about this but can any medium use 4 LPulse and still move at max speed? The 9m can and its amazing how effective is is at nailing cat heads or getting behind the slow mechs for coring. Works well for legging lights too. You may have a point because so many Atlas drivers think its a good idea to just ignore you so you don't even have to move behind them.

Edited by Ilwrath, 15 April 2013 - 05:58 AM.


#56 Arete

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 390 posts

Posted 15 April 2013 - 06:04 AM

View PostJonathan Paine, on 13 April 2013 - 12:20 AM, said:

One of the tricks to piloting an awesome is torso twisting and absorbing damage on your arms. Those shoulder plates are fairly wide, and can keep you in the game longer.


^^This!

If you die in an awesome before both arms and all armor on your torso has been sheared off you're doing it wrong. You must think of yourself as a sheep in summer, longing for the farmer to bring the shearer.

#57 NRP

    Member

  • PipPipPipPipPipPipPipPipPip
  • Fire
  • Fire
  • 3,949 posts
  • LocationCalifornia

Posted 15 April 2013 - 06:59 AM

As has been stated many times, you can't drive an Awesome like other Assault mechs. I was in a game yesterday on Tourmaline against the OP. He made the mistake most Atlas and Stalker pilots make: he just charged his 9M into a group of three of us. Needless to say, he didn't last long. Don't do that. If you do, it's not the Awesome's fault. You MUST stay with teammates. Don't try to 1v1 anyone until you learn how to do it in an Awesome.

Anyway, my AWS recommendations are:

PB
9M
8Q
8R

The SRM nerf hit the PB and the 8R pretty hard, so these probably aren't good starter Awesomes.

#58 MadCat02

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • 668 posts

Posted 15 April 2013 - 07:28 AM

If u want someone with lasers might as well go stalker instead

#59 NRP

    Member

  • PipPipPipPipPipPipPipPipPip
  • Fire
  • Fire
  • 3,949 posts
  • LocationCalifornia

Posted 15 April 2013 - 07:51 AM

Interestingly enough, Stalkers are the easiest mechs for an Awesome to kill. They are primary targets and definitely the mech for new Awesome pilots to practice 1v1 tactics. (hint: get behind them and stay there - this is why big XL engines in the 9M and PB are a good idea).

#60 Badconduct

    Dezgra

  • PipPipPipPipPipPip
  • Knight Errant
  • 364 posts

Posted 15 April 2013 - 08:15 AM

View Postjeffsw6, on 12 April 2013 - 03:49 AM, said:

I really can't figure out if any of the Awesomes are worth playing. I never fear them on the battlefield and that usually seems justified. However, I like Assault mechs better than the lighter ones; and I have Mastered 3 Atlases and 3 Stalkers, and banked enough XP for the Heavy Metal.

Are they all gimp? Better than I realize? Which ones should I buy? No sense in getting one Awesome if you're not going to get three, I figure.


I use the basic 3 PPC awesome, upgraded to 3 ERPPC, 1 pulse, and changed some other stuff.

I usually rock 3rd - 1st in the scores.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users