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Tourmaline Desert


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#1 PPMcBiggs

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Posted 12 April 2013 - 07:49 AM

Dear PGI: enough already. This map is way too frequent. I get it at least 2x as much as all the rest of the maps COMBINED.

Maybe it is a great map, maybe it is not. This thread is not to discuss that. It is to state than I would like a little (or a lot) more variety. Endlessly looping desert is not as fun as truly random maps.

Thanks

#2 Roadbeer

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Posted 12 April 2013 - 07:51 AM

YMMV

I don't see it in rotation any more/less than any other map.

Legit gripe is so 2 weeks ago.

Edited by Roadbeer, 12 April 2013 - 07:51 AM.


#3 FrDrake

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Posted 12 April 2013 - 07:53 AM

It has an increased occurance rate, I think we're all ready for it's rate to be set to normal with the rest of the maps.

#4 MeiSooHaityu

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Posted 12 April 2013 - 07:55 AM

BETA!

They are probably gathering as much data as they can to add some terrain tweaks.

#5 Soy

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Posted 12 April 2013 - 07:55 AM

I returned to MWO the day after Tourmaline was released, here are my top 3 most frequent maps -
Tourmaline Desert 128
Alpine Peaks 74
Forest Colony 58

So I can't help but agree with the OP. It is a fun map, though.

#6 Vassago Rain

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Posted 12 April 2013 - 07:56 AM

I love this map. Remove river city night instead.

#7 Jonathan Paine

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Posted 12 April 2013 - 08:02 AM

So close to agreeing with Vassago.Must resist. PGI when are the old maps due for an overhaul? They pale in comparison to the desert!

#8 Mad Dog 312

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Posted 12 April 2013 - 08:03 AM

Since Tourmaline Desert has been released it became my most played map by about 30% over the rest . I have rougly 60 matches per other map, and 91 on this one.

I like the map, but I'm ready for it to go back into regular rotation.

Edited by Mad Dog 312, 12 April 2013 - 08:04 AM.


#9 Dan Nashe

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Posted 12 April 2013 - 08:05 AM

They increased the occurence of it intentionally AFTER a lot of people complained about playing 20 games and not seeing Alpine after alpine's release. I'm not sure if that is still in effect. I haven't seen as much tourmaline this week, but I'm a small sample size.

Agree I'm ready for normal chance, although there's something to be said for balancing big maps/small maps.

Long term expect more big maps, or possibly even a size increase on the current small maps. So the current map balance is a very small beta issue imo.

They said a while ago that tourma was the last core texture pack and now maps should come faster.

Edited by DanNashe, 12 April 2013 - 08:07 AM.


#10 MeiSooHaityu

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Posted 12 April 2013 - 08:07 AM

View PostDanNashe, on 12 April 2013 - 08:05 AM, said:

They can ncreased the occurence of it intentionally AFTER a lot of peoe complained about playing 20 games and not seeing Alpine after alpine's release.


If I never play Alpine again, that would be fine with me. That map needs a LOT of work IMO.

#11 Ivanzypher

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Posted 12 April 2013 - 08:15 AM

Gotta disagree. I hardly ever get Tourmaline. Or Alpine for that matter. I'd like to see their chance of coming up increased personally. I'm so fed up of getting bloody forest colony and river city all day.

#12 Trauglodyte

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Posted 12 April 2013 - 08:31 AM

View PostPPMcBiggs, on 12 April 2013 - 07:49 AM, said:

Dear PGI: enough already. This map is way too frequent. I get it at least 2x as much as all the rest of the maps COMBINED.

Maybe it is a great map, maybe it is not. This thread is not to discuss that. It is to state than I would like a little (or a lot) more variety. Endlessly looping desert is not as fun as truly random maps.

Thanks


So, your gripe is that you play it too much even though it is, hands down, the best map we have? This, people, is the problem with the self entitled youth of today. Even when the lunch is free, they still complain about it.

#13 NinetyProof

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Posted 12 April 2013 - 08:38 AM

View PostJonathan Paine, on 12 April 2013 - 08:02 AM, said:

So close to agreeing with Vassago.Must resist. PGI when are the old maps due for an overhaul? They pale in comparison to the desert!

They already stated they are not going to go back and overhaul the old maps. They might make a little tweak here or there, but not *redoing* the old ones.

#14 Trauglodyte

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Posted 12 April 2013 - 08:47 AM

View PostNinetyProof, on 12 April 2013 - 08:38 AM, said:

They already stated they are not going to go back and overhaul the old maps. They might make a little tweak here or there, but not *redoing* the old ones.


That actually isn't true. In the Ask The Devs #33, they said that they were going to expand River City, Frozen City, and Forest Colony to support 12v12. Then they contradicted themselves in Ask The Devs #35 by saying that they weren't going to change the maps. Now, you can take that as that they're not going to fix any of the current issues and expand them or that they'll just leave them small as they are now and not allow 12v12 on them. They could keep these maps as skirmish maps for those people not wanting to participate in Community Warfare. But, to leave 3 maps small and not part of their expanded vision for the game seems wrong. So, I'm inclined to think that they will expand the maps but won't make any major changes to the layout. Alex, in a premade a few months ago, even said that they were going to expand them but he didn't know how they were going to do it. Who knows, though? They waffle on so many things, depending on when the question is asked, that you never know what they're really thinking.

#15 PPMcBiggs

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Posted 12 April 2013 - 08:54 AM

View PostTrauglodyte, on 12 April 2013 - 08:31 AM, said:


So, your gripe is that you play it too much even though it is, hands down, the best map we have? This, people, is the problem with the self entitled youth of today. Even when the lunch is free, they still complain about it.

First, I never said either way whether it is the best or not. IMO it is not good.

Second, not a youth, nor entitled. Although I have paid more for this game than any other game in my 23 years of gaming. So for it to be as fun as possible would be nice.

#16 NinetyProof

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Posted 12 April 2013 - 09:07 AM

View PostTrauglodyte, on 12 April 2013 - 08:47 AM, said:

That actually isn't true. In the Ask The Devs #33, they said ... Then they contradicted themselves in Ask The Devs #35 ...

Essentially what I said "was true".

35 > 33 ... New information > Old information.

Edited by NinetyProof, 12 April 2013 - 09:08 AM.


#17 Purplefluffybunny

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Posted 12 April 2013 - 09:12 AM

I don't know if anyone else has mentioned it in this thread but if you delete the map from your hard drive, or just move it temporarily, you can skip certain maps.

#18 Chazer

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Posted 12 April 2013 - 09:15 AM

I don't think you "skip certain maps" so much as you won't load certain maps. My understanding is that you will show as disconnected and your mech will be locked into the match.

#19 Roadbeer

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Posted 12 April 2013 - 09:17 AM

View PostPurplefluffybunny, on 12 April 2013 - 09:12 AM, said:

I don't know if anyone else has mentioned it in this thread but if you delete the map from your hard drive, or just move it temporarily, you can skip certain maps.


Quote



Community Consolidated Question 3: What are you doing to combat aimbots/hacking/removing map assets?

A: We have telemetry currently tracking all of the major cheats. We have a selection of fixes coming in during the next 6 months to address the largest offenders. As for removing maps, we have two changes. One locks a player’s `Mech in a match until it concludes, and we will be doing a verification scan during the patcher. These will help to minimize and finally remove the ability to remove assets from the PAK files.


Obviously this is considered a cheat if not a hack. Plus you gimp your team soo... bad form.

#20 Trauglodyte

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Posted 12 April 2013 - 09:19 AM

View PostNinetyProof, on 12 April 2013 - 09:07 AM, said:

Essentially what I said "was true".

35 > 33 ... New information > Old information.


True enough. What I was trying to point out is that what the devs say about the direction of this game is extremely fluid. Its like trying to get a woman to make up her mind: they'll go in whatever direction feels right at the moment.

View PostPPMcBiggs, on 12 April 2013 - 08:54 AM, said:

First, I never said either way whether it is the best or not. IMO it is not good.

Second, not a youth, nor entitled. Although I have paid more for this game than any other game in my 23 years of gaming. So for it to be as fun as possible would be nice.


I was being sarcastic. I personally love Tourmaline as it is 100x better than the original 4 maps. But a lot of that comes on play style. I prefer having the room to roam. I don't like maps where you can blast someone at their starting point from your starting point (ie Forest Colony and River City). And being able to hop on the opponent's base within 45s of game launch is absurd. Tourmaline offers a lot of options. Alpine could have done the same but it is a bit TOO open.





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