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To Those Of You Who Think The Rvn-2X/4X Are Crap


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#41 EvilCow

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Posted 14 April 2013 - 09:49 AM

View PostAlistair Winter, on 14 April 2013 - 09:29 AM, said:

What build are you using, out of interest?


This one: http://mwo.smurfy-ne...9dba3436b107755

It is pretty common I think.

#42 Alistair Winter

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Posted 14 April 2013 - 10:02 AM

View PostEvilCow, on 14 April 2013 - 09:49 AM, said:


This one: http://mwo.smurfy-ne...9dba3436b107755

It is pretty common I think.

Never seen it before. Very interesting. Thanks!

Changed it into this, because equipping all weapons represented on the model is an obsession of mine <_<

Edited by Alistair Winter, 14 April 2013 - 10:05 AM.


#43 Sir Digby Chicken Caesar

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Posted 14 April 2013 - 10:19 AM

View PostLoler skates, on 14 April 2013 - 03:26 AM, said:

when your light mech averages 400 damage a game and regularly gets 800+ on decent matches thats when you can claim the variant doesn't suck nuts.

Otherwise no.


People have this fascination with damage totals for some reason. More damage == less focusing your fire.

If I kill 4 mechs by going through their rear torso, that's not going to translate into a massive amount of damage. Even chewing through front center won't necessarily do that.

I'd rather kill them fast from behind than go for big numbers and fewer kills.

#44 Daggett

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Posted 14 April 2013 - 10:25 AM

View PostRoland, on 14 April 2013 - 09:32 AM, said:

Uh, you realize that the screen behind the scoreboard shows that you weren't piloting a raven in that game, right?
It appears that you were in fact in an Atlas.

Hmm, but what if he spectated an atlas after he died? <_<

#45 Narcissistic Martyr

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Posted 14 April 2013 - 10:51 AM

The problem with the 2x is that anything it can do (aside from mobile LRM support which it does best out of all possible light builds since it can carry 4 small lasers and an LRM15) a Jenner can do better since it can be faster, has a somewhat better profile, and has JJ.

Now the 4x... the 4x is a different beast altogether. Like the 2x you just can't run a 4x effectively as a scout. It's too slow and doesn't have enough energy hard points so you're stuck with MGs if you try. This means you need to run it in a different role. You can run it as a dual PPC poptart reasonably effectively with its hit box and high mounted energy hard points and JJ or you can go slower (90-100 kph) and mount an AC20 or 115 kph with an ac10 and be an effective anti light assuming you're good at leading the targets and don't get swarmed by them. In addition it's fast enough to run capping duty in conquest, run away from assaults, and has the firepower to put a hurting on an assault when working with another heavy or assault mech especially if it can get behind them and can handle most mediums well enough. Also, as the current trial mech basic green raven 4xs are ignored so that's extra fun for now.

#46 LordBraxton

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Posted 14 April 2013 - 11:09 AM

I was under the impression that getting 900+ damage in a ****** mech happens to us all on occasion.

Everytime I **** face in my DRG-1C or CN9-A should I post on the forums how these mechs are as good as Cataphracts\PPC stalkers?

Answer: It is possible that I just lucked out and was supplied poor opponents




When I saw under 200 damage I assumed troll but, upon reading the rest of the thread I guess he really thinks 190 damage is good...

#47 Royalewithcheese

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Posted 14 April 2013 - 11:12 AM

View PostSir Digby Chicken Caesar, on 14 April 2013 - 10:19 AM, said:


People have this fascination with damage totals for some reason. More damage == less focusing your fire.

If I kill 4 mechs by going through their rear torso, that's not going to translate into a massive amount of damage. Even chewing through front center won't necessarily do that.

I'd rather kill them fast from behind than go for big numbers and fewer kills.


I think there's a lot of truth to this. The bottom line is that your stats don't tell you much at all after a certain point.

High damage/high assists/low kills can mean you left a bunch of people at red internals and your team focus-fired them down, or it could mean you didn't hit what you were aiming at.

Low damage/low assists/high kills can mean that you cored a bunch of people from the back, consistently hit CTs, and maybe got a couple of cockpit kills, or it can mean that you finished off some ppl your team did the heavy lifting on.

#48 Deathlike

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Posted 14 April 2013 - 11:47 AM

A Raven-2X... the poor man's Jenner-K.

With the awful engine restriction though, you could actually put some power in the Raven.. but the Jenner-K would do better (and then some with JJs).

It makes me wish the 2X had JJs like its 4x brethren.

Edited by Deathlike, 14 April 2013 - 11:47 AM.


#49 EvilCow

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Posted 14 April 2013 - 11:53 AM

You are missing the point, you can't use a 2X like a Jenner with a Jenner-like loadout and win at the Jenner's game. It is a different mech that has to cover a different niche and requires a different usage.

#50 Lefty Lucy

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Posted 14 April 2013 - 12:01 PM

View PostEvilCow, on 14 April 2013 - 11:53 AM, said:

You are missing the point, you can't use a 2X like a Jenner with a Jenner-like loadout and win at the Jenner's game. It is a different mech that has to cover a different niche and requires a different usage.


You're right. The 2X is slower, has less hard points, no jump jets... in fact it's worse in every aspect. The only reason why it "requires a different usage" is because it's terrible.

#51 KhanCipher

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Posted 14 April 2013 - 12:01 PM

you know... it feels like it was a few days ago when i was stroking my e-peen posting a screen of me using the RVN-4X.

Actually i'll post that pic again!

Posted Image

#52 FupDup

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Posted 14 April 2013 - 12:10 PM

View PostEvilCow, on 14 April 2013 - 09:49 AM, said:


This one: http://mwo.smurfy-ne...9dba3436b107755

It is pretty common I think.

You'd better be off putting the LL in the right arm because they'll be used more often and it benefits them to have pinpoint accuracy more than it does for the ML.

#53 aniviron

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Posted 14 April 2013 - 01:39 PM

View PostNarcissistic Martyr, on 14 April 2013 - 10:51 AM, said:

Now the 4x... the 4x is a different beast altogether. Like the 2x you just can't run a 4x effectively as a scout. It's too slow and doesn't have enough energy hard points so you're stuck with MGs if you try. This means you need to run it in a different role. You can run it as a dual PPC poptart reasonably effectively with its hit box and high mounted energy hard points and JJ or you can go slower (90-100 kph) and mount an AC20 or 115 kph with an ac10 and be an effective anti light assuming you're good at leading the targets and don't get swarmed by them. In addition it's fast enough to run capping duty in conquest, run away from assaults, and has the firepower to put a hurting on an assault when working with another heavy or assault mech especially if it can get behind them and can handle most mediums well enough. Also, as the current trial mech basic green raven 4xs are ignored so that's extra fun for now.


Ballistics just don't work in light fights without HSR right now. Ran a 4x AC20 raven for a while early this month, and found that about half of the shots I took that should have hit either exploded on them for 0 damage or were off because the server jerked as I was taking the shot.

#54 badaa

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Posted 14 April 2013 - 01:59 PM

first off i dont give a **** about my stats never have never will.
the point i was trying to make was i got over a 1000 xp consistently in a
mech most people wouldnt wipe there *** with. the picture
below should answer some questions about what mechs i
have and my build i use.Posted Image

Edited by badaa, 14 April 2013 - 02:01 PM.


#55 p00k

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Posted 14 April 2013 - 02:20 PM

View Postbadaa, on 14 April 2013 - 01:35 AM, said:

is this what you mean?Posted Image

View Postbadaa, on 14 April 2013 - 01:59 PM, said:

first off i dont give a **** about my stats never have never will.
the point i was trying to make was i got over a 1000 xp consistently

your math fails
you average half that in your ravens, you may get the occasional >1000xp round but you get a lot more <500

by comparison, this is me for those 2 variants
Posted Image

more xp per drop, more damage per drop, better w/l than you with those, comparable k/d with the 2x and much better with the 4x, and more time spent in those mechs than you since they started counting. a single screenshot of a lucky round means nothing. the 2x and 4x are bad, period, i hated my drops in them, i solo pug'd them all because i didn't want to subject people i knew to the terribleness of those mechs

#56 badaa

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Posted 14 April 2013 - 02:28 PM

View Postp00k, on 14 April 2013 - 02:20 PM, said:

your math fails
you average half that in your ravens, you may get the occasional >1000xp round but you get a lot more <500

by comparison, this is me for those 2 variants
Posted Image

more xp per drop, more damage per drop, better w/l than you with those, comparable k/d with the 2x and much better with the 4x, and more time spent in those mechs than you since they started counting. a single screenshot of a lucky round means nothing. the 2x and 4x are bad, period, i hated my drops in them, i solo pug'd them all because i didn't want to subject people i knew to the terribleness of those mechs

dude i dont do the math i just look at whats on the screen

#57 p00k

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Posted 14 April 2013 - 02:30 PM

View Postbadaa, on 14 April 2013 - 02:28 PM, said:

dude i dont do the math i just look at whats on the screen

and on the screen, on average, you do 400-500's xp, not >1000

you apparently only look at what's on the screen for your rare good rounds, and ignore them for the majority of them where you get <400 xp

#58 badaa

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Posted 14 April 2013 - 02:33 PM

View Postp00k, on 14 April 2013 - 02:30 PM, said:

and on the screen, on average, you do 400-500's xp, not >1000

you apparently only look at what's on the screen for your rare good rounds, and ignore them for the majority of them where you get <400 xp

all i know ius last night i played 7 matches 5 of which i got over a 1000 xp

#59 Klaus

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Posted 14 April 2013 - 02:46 PM

View Postbadaa, on 14 April 2013 - 01:31 AM, said:

heres another then Posted Image


You seriously need to stop embarrassing yourself.

Posted Image

Please throw your x2 and x4 into the garbage can where they belong.

#60 Koniving

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Posted 14 April 2013 - 02:55 PM

View Postbadaa, on 14 April 2013 - 01:02 AM, said:

Spoiler



To that, I say this is probably a better score for the argument.
This is a middle-end score with a Raven 4x with my AC-20 build, 5 tons of ammo, and 1 small laser build. My Raven 2x is also quite deadly.
Posted Image

The issue that most people have with the Ravens 2x and 4x is how they use them. They assume that like other lights you should run around foolishly at top speed and harass people with streaks. Not true. The engine limits on the 'predecessor' Ravens are to force the flaw that made them unworthy scouts in lore and to help encourage them to follow the roles suited to them. They are best suited as escort mechs, assisting a larger mech in defense. Protecting LRM boats, escorting brawlers into battle, assisting in ambushes.

Today, I was escorting a Stalker in a trial Raven 4x for fun. We came across an enemy stalker who was equally armed. My stalker stopped. I stopped. They exchanged blows. I fired my lasers and SRMs into its side torso. Soon the two stalkers tried to bull-rush each other, and as they were pushed around themselves and started to rear for a turn and another jousting run, I got the kill. I went on to partner with this stalker for the rest of the match, taking out enemy after enemy. Every assault we faced on the 7 assault team ignored me. I wound up with 5 kills, 3 assists and about 500 something damage. I was also the only survivor, and only my left torso went yellow. 90% of the time I simply stood still next to a stalker. Only a fool would shoot at the Raven when there's a stalker 6 ER PPC nearby. It wasn't until my stalker died that I had to do any kind of movement aside from following. Then, I simply jumped on the final Atlas's head and did a dance, before jumping off and shooting him in the back to finish him (as I had been working on its back for some time while it had been busy dealing with the stalker I escorted).

Next match, I found an Atlas DDC. Stalked it around, using its legs for cover, blasting at anything within range. It, too, went rather well. When he died, I picked another assault mech to follow, and when that died, I followed close to a Jagermech and defended it from being flanked. Left that match with 3 alive including myself and one leg. Several assists and two kills.

There's nothing wrong with the Ravens 2x and 4x if used right. People just need to learn they are not scouts nor are they hit-and-run mechs. They lack the speed. I mean seriously the 4X trial/factory default rig is slower than my AC-20 Raven 4x.

Edited by Koniving, 14 April 2013 - 03:00 PM.






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