Skulli Kerensky, on 14 April 2013 - 01:24 PM, said:
I am new to the game but played the tabletop game since the 80's and read nearly every novel in my younger days, and LOVE everything "Battletech" still.
I wanted to try to build a Mech that my Founder friend tells me is "yesterday's cheese," but I'd really like to make it work for me.
Are missile boats, like the decked out Cata's still even remotely useful as a long range DPS monster? Or is my friend correct in telling me that LRM's and the like are poor choices as the game exists today?
Missiles in general will get a complete overhaul and new splash damage model in a month or two. In the meantime, missiles are currently "nerfed" due to the fact that they were and still are producing up to 3 times their stated damage. You will find that SRMs will be most effective on small, skinny mechs where the splash will affect more body parts at once.
Your LRMs are best fired at slow moving assaults. However I would not advise "boating" them. While devastating in the past, they are nerfed to an insane point to make the community happy in regards to previous missile spamming. You will find that few enemies are using AMS (anti missile system) and thus it may be easy to get some kills or a fair amount of damage. However, to "boat" them is not a good idea. Missile boats become helpless at close range, and are notoriously slow. With the current state of the game being a high emphasis on ballistic weapons, you are not likely to find escorts to protect you. Therefore, perhaps invest little more than LRM-5s or LRM-10s to get some fast damage in at range, while keeping good enough agility and firepower to defend yourself up close.
TL;DR
LRM boating? Bad idea. But bringing LRMs in small amounts is a good idea. Wait until a patch involving missile fixes before boating them.
-----
Missiles are great ways to suppress enemies to keep them from rushing. But people cry when you kill them for standing out in the open. They cry when you play your role. Heck, they even cry when they are winning because their own weapons aren't powerful enough.
But should you use missiles, play a support role, and get creative in where you stand -- oh the tears!
We must nerf ze missiles! No one gets to play their role. Missiles launchers must have nerf-tipped darts and be outdone by machine guns. OMG! O_O!
....Welp. I'm sorry, Catapult. But it looks like you're going back to the garage.
(Catapults piloted by Koniving. Screenshots taken by Lordred.)
Edited by Koniving, 14 April 2013 - 07:48 PM.